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Living Worlds
Living 4th Edition
Adv: A Night at the Opera; Judge TwoHeadsBarking
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<blockquote data-quote="ScorpiusRisk" data-source="post: 5083504" data-attributes="member: 41601"><p>[sblock=ooc]Yeah you guys were just outside the guard station. However, I'm not going to play this as a skill challenge and don't want to drag it out unnessesarily (spelling burns my soul). Starting outside was really just a way to give everyone a chance to realize we were moving on. . .[/sblock]</p><p></p><p>The warforged follows his fellows to question the prisoners. He looms over the proceedings, but waits for the more diplomatic to speak first.</p><p> </p><p><span style="color: olive"><em>Hey, we her to see da bloks da wa in da o'era. We dink dey a part of a big problem dat mit be a brewin', </em></span><span style="color: white">Dane says to the guards outside the main gain.</span></p><p></p><p>The guards, quite used to the intervention of adventurers these days, gave a slight shrug. "Oh ye, you men dem mooks over at da House Oration. Deys a bunch of sour puss." </p><p></p><p>The second guard shakes his head and walks off. "I'll check with the captain." A few minutes later you're escorted into the cells.</p><p></p><p>Hadrak figures it is his role to play the 'good guard'. </p><p></p><p>-<span style="color: Sienna">''Hey guys, had a good night of sleep?'' </span>he asks cheerfully to the prisoners. <span style="color: sienna">''We started on the wrong foot. What do you say we chat a bit while the hellfire isn't raining down?''</span></p><p></p><p>[sblock=ooc]<a href="http://invisiblecastle.com/roller/view/2399797/" target="_blank">diplomacy (1d20+9=26)</a></p><p></p><p>**That's an excellent roll.**[/sblock]</p><p></p><p>Within the cells you easily find the two dwarves, and the halfling from the theatre. They walk over to hear you out. The female half-orc remains seated on one of the benches, her head down and her eyes closed.</p><p></p><p>One of the dwarves speak up. "We might be up for o bit o chatting. Mind you. . . this here isn't the most hospitable of chatting locations. . ."</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5083504, member: 41601"] [sblock=ooc]Yeah you guys were just outside the guard station. However, I'm not going to play this as a skill challenge and don't want to drag it out unnessesarily (spelling burns my soul). Starting outside was really just a way to give everyone a chance to realize we were moving on. . .[/sblock] The warforged follows his fellows to question the prisoners. He looms over the proceedings, but waits for the more diplomatic to speak first. [COLOR=olive][I]Hey, we her to see da bloks da wa in da o'era. We dink dey a part of a big problem dat mit be a brewin', [/I][/COLOR][COLOR=white]Dane says to the guards outside the main gain.[/COLOR] The guards, quite used to the intervention of adventurers these days, gave a slight shrug. "Oh ye, you men dem mooks over at da House Oration. Deys a bunch of sour puss." The second guard shakes his head and walks off. "I'll check with the captain." A few minutes later you're escorted into the cells. Hadrak figures it is his role to play the 'good guard'. -[COLOR=Sienna]''Hey guys, had a good night of sleep?'' [/COLOR]he asks cheerfully to the prisoners. [COLOR=sienna]''We started on the wrong foot. What do you say we chat a bit while the hellfire isn't raining down?''[/COLOR] [sblock=ooc][URL="http://invisiblecastle.com/roller/view/2399797/"]diplomacy (1d20+9=26)[/URL] **That's an excellent roll.**[/sblock] Within the cells you easily find the two dwarves, and the halfling from the theatre. They walk over to hear you out. The female half-orc remains seated on one of the benches, her head down and her eyes closed. One of the dwarves speak up. "We might be up for o bit o chatting. Mind you. . . this here isn't the most hospitable of chatting locations. . ." [/QUOTE]
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Adv: A Night at the Opera; Judge TwoHeadsBarking
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