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Adv: A Night at the Opera; Judge TwoHeadsBarking
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<blockquote data-quote="ScorpiusRisk" data-source="post: 5113424" data-attributes="member: 41601"><p>[sblock=ooc]Reposting due to update.[/sblock]</p><p></p><p>Essam pushes forward, taking a sapping blow from one of the motes as he does. He dives into the trapdoor and you hear a crash. </p><p></p><p>"I'm ok! I have the Lady!"</p><p></p><p>Feeling his life crushed out of his body, Qynn knows he needs to get out of there. He quickly jumps to his feet, takes a moment to back up defensively, then makes for the side door, kicking them open as he goes.</p><p></p><p>[sblock=OOC]</p><p></p><p>Move: Stand up. (no OA)</p><p>Standard to Move: Shift to R5</p><p>AP: Move to X5 if door open or can be opened as a free action (with a kick, if needed. [/sblock]</p><p></p><p>Shaking his head in pain, and knowing again the feel of foes around him, Incarnation blasts a quick bolt of flame at the damaged mote, ignoring the orb's attacks. The fire sears the magical globe, but Incarnation cannot fight the mental distraction.</p><p></p><p>[sblock=OOC]</p><p>Provoke OAs via using Hellish Rebuke on P6</p><p></p><p>OAs: <a href="http://invisiblecastle.com/roller/view/2433448/" target="_blank">20 and 26, both hit. 8 and 13</a> radiant damage. </p><p></p><p>Hellish Rebuke: <a href="http://invisiblecastle.com/roller/view/2432603/" target="_blank">Hit, 11 fire (16 if it has fire resistance)</a> and 1d6+5 more (or +10 if it has resistance) if Incarnation takes damage. <a href="http://invisiblecastle.com/roller/view/2432605/" target="_blank">Save fail.</a>[/sblock]</p><p></p><p>Rurdev is reeling from the cherub, but still manages to lash out with both blades at the orb. His steel blade connects but the lighting blade nears the outside of the orb.</p><p> </p><p>[sblock=Actions]</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2432828/" target="_blank">twin strike vs red orb and quarry dam (1d20+8=22, 1d20+9=16, 1d8+1=2, 1d8+1=6, 1d6=6)</a> 8 damage if only the first attack hits. **both hit** <a href="http://invisiblecastle.com/roller/view/2432829/" target="_blank">save vs dazed (1d20=4)</a>[/sblock]</p><p> </p><p>The statue of Mauros seems content with the Eladrin's fleeing but at least does not pursue. Instead the giant stone menace turns toward the audience, and quickly makes the distance to the edge of the stage. His stone orb slams into the huddled masses and you hear a man's screams get cut short.</p><p></p><p>Coppernail's giant stone sword comes crashing down on Dane, but its movement seemed slow to the readies dwarf. Dane's shield is up and with a force that seems greater that his frame he forces the blow away.</p><p></p><p>The cherub's move past their now dazed targets and reposition themselves for new havok. A woman in the audience falls, seemingly lifeless and the hobgoblin on stage visibly tightens his muscles as if stuck.</p><p></p><p>The motes above continue to envelope Incarnation in radiant light and he struggles to resist. Below the other orbs move forward as well. Rurdev avoid's its the strike but a civilian is less likely.</p><p></p><p>[sblock=ooc]</p><p>S.Mauros moves to L8/M9 and attacks Patrons.</p><p></p><p>S.Coppernail attacks Dane. <a href="http://invisiblecastle.com/roller/view/2433273/" target="_blank">14 vs Fort, Miss</a></p><p></p><p>Cherub 1 moves to N9, 10 feet. Attacks Patron</p><p></p><p>Cherub 2 dazes the hobgoblin guard.</p><p></p><p>Mote 1 attacks Incarantion. <a href="http://invisiblecastle.com/roller/view/2433277/" target="_blank">9</a> Miss.</p><p></p><p>Mote 2 Attacks Incarantion. <a href="http://invisiblecastle.com/roller/view/2433277/" target="_blank">15 vs Reflex, hits. 8</a>. damage.</p><p></p><p>Mote 2 takes <a href="http://invisiblecastle.com/roller/view/2433283/" target="_blank">9</a> damage, from Hellish Rebuke.</p><p></p><p>Mote 3 moves to m11. Attacks patron.</p><p></p><p>Mote 4 attacks Rurdev. <a href="http://invisiblecastle.com/roller/view/2433289/" target="_blank">13 vs Ref, Miss</a>[/sblock]</p><p></p><p>------------------------------------------------------</p><p></p><p>Initiative!</p><p></p><p>Round 3</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2420735/" target="_blank">17</a> - Rurdev - @Q11, 1st Floor - 31/46 - dazed (save ends) - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2420736/" target="_blank">15</a> - Qynn - X5, 1st Floor - 13/35 - <strong><span style="color: Red">Bloodied</span></strong> - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2420731/" target="_blank">13</a> - Incarnation - @O6, 3rd Floor - 13/47 - dazed (save ends), <span style="color: Red"><strong>Bloodied</strong></span> - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2420739/" target="_blank">9</a> - Enemies - Acted</p><p>Statue of Mauros - @L8/M9, 1st/2nd Floor - -25 hp - <span style="color: DarkRed">Cursed</span></p><p>Statue of Coppernail - @R8/S9, 1st/2nd Floor - -48 hp - -7 to damage rolls TEHNT, <span style="color: Sienna">Marked</span></p><p>Cherub 1 - @L9, 10 feet up - </p><p>Cherub 2 - @Q9, 10 feet up -</p><p>Red Energy Mote 1 - @M6, 3rd floor Floor - 37/37 -<span style="color: MediumTurquoise">Marked</span></p><p>Red Energy Mote 2 - @P6, 3rd Floor - 10/37 hp - <span style="color: DarkRed">Cursed</span>, <span style="color: Red"><strong>Bloodied</strong></span></p><p>Red Energy Mote 3 - @M11, 1st Floor - 37/37</p><p>Red Energy Mote 4 - @R10, 1st Floor - 6/37 hp - <span style="color: Orange">Quarry</span>, <span style="color: Red"><strong>Bloodied</strong></span></p><p><a href="http://invisiblecastle.com/roller/view/2420737/" target="_blank">6</a> - Hadrak - @S13, 1st Floor - </p><p><a href="http://invisiblecastle.com/roller/view/2420733/" target="_blank">5</a> - Dane - @T8, 1st Floor - </p><p>2 - Hobgoblin Guard - @Q8, 1st Floor - </p><p>1 - Patrons, Guards, and everyone else</p><p></p><p>Statue of Coppernail: AC 21</p><p>Statue of Mauros: R 18</p><p>Red Mote: R 15</p><p></p><p>MAPS!</p><p></p><p>Note: That statues are large and tall. When on the stage, they can be adjacent to creatures on the 2nd floor. They are not adjacent to the 3rd floor.</p><p></p><p>The blue highlight represent fleeing masses. They are difficult terrain.</p></blockquote><p></p><p>[sblock=1st Floor]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Final1st07.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p><p></p><p>[sblock=2nd Floor]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Final2nd07.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p><p></p><p>[sblock=3rd Floor]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Final3rd07.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p><p>[/QUOTE]</p>
[QUOTE="ScorpiusRisk, post: 5113424, member: 41601"] [sblock=ooc]Reposting due to update.[/sblock] Essam pushes forward, taking a sapping blow from one of the motes as he does. He dives into the trapdoor and you hear a crash. "I'm ok! I have the Lady!" Feeling his life crushed out of his body, Qynn knows he needs to get out of there. He quickly jumps to his feet, takes a moment to back up defensively, then makes for the side door, kicking them open as he goes. [sblock=OOC] Move: Stand up. (no OA) Standard to Move: Shift to R5 AP: Move to X5 if door open or can be opened as a free action (with a kick, if needed. [/sblock] Shaking his head in pain, and knowing again the feel of foes around him, Incarnation blasts a quick bolt of flame at the damaged mote, ignoring the orb's attacks. The fire sears the magical globe, but Incarnation cannot fight the mental distraction. [sblock=OOC] Provoke OAs via using Hellish Rebuke on P6 OAs: [url=http://invisiblecastle.com/roller/view/2433448/]20 and 26, both hit. 8 and 13[/url] radiant damage. Hellish Rebuke: [url=http://invisiblecastle.com/roller/view/2432603/]Hit, 11 fire (16 if it has fire resistance)[/url] and 1d6+5 more (or +10 if it has resistance) if Incarnation takes damage. [url=http://invisiblecastle.com/roller/view/2432605/]Save fail.[/url][/sblock] Rurdev is reeling from the cherub, but still manages to lash out with both blades at the orb. His steel blade connects but the lighting blade nears the outside of the orb. [sblock=Actions] Standard: [url=http://invisiblecastle.com/roller/view/2432828/]twin strike vs red orb and quarry dam (1d20+8=22, 1d20+9=16, 1d8+1=2, 1d8+1=6, 1d6=6)[/url] 8 damage if only the first attack hits. **both hit** [url=http://invisiblecastle.com/roller/view/2432829/]save vs dazed (1d20=4)[/url][/sblock] The statue of Mauros seems content with the Eladrin's fleeing but at least does not pursue. Instead the giant stone menace turns toward the audience, and quickly makes the distance to the edge of the stage. His stone orb slams into the huddled masses and you hear a man's screams get cut short. Coppernail's giant stone sword comes crashing down on Dane, but its movement seemed slow to the readies dwarf. Dane's shield is up and with a force that seems greater that his frame he forces the blow away. The cherub's move past their now dazed targets and reposition themselves for new havok. A woman in the audience falls, seemingly lifeless and the hobgoblin on stage visibly tightens his muscles as if stuck. The motes above continue to envelope Incarnation in radiant light and he struggles to resist. Below the other orbs move forward as well. Rurdev avoid's its the strike but a civilian is less likely. [sblock=ooc] S.Mauros moves to L8/M9 and attacks Patrons. S.Coppernail attacks Dane. [url=http://invisiblecastle.com/roller/view/2433273/]14 vs Fort, Miss[/url] Cherub 1 moves to N9, 10 feet. Attacks Patron Cherub 2 dazes the hobgoblin guard. Mote 1 attacks Incarantion. [url=http://invisiblecastle.com/roller/view/2433277/]9[/url] Miss. Mote 2 Attacks Incarantion. [url=http://invisiblecastle.com/roller/view/2433277/]15 vs Reflex, hits. 8[/url]. damage. Mote 2 takes [url=http://invisiblecastle.com/roller/view/2433283/]9[/url] damage, from Hellish Rebuke. Mote 3 moves to m11. Attacks patron. Mote 4 attacks Rurdev. [url=http://invisiblecastle.com/roller/view/2433289/]13 vs Ref, Miss[/url][/sblock] ------------------------------------------------------ Initiative! Round 3 [url=http://invisiblecastle.com/roller/view/2420735/]17[/url] - Rurdev - @Q11, 1st Floor - 31/46 - dazed (save ends) - Acted [url=http://invisiblecastle.com/roller/view/2420736/]15[/url] - Qynn - X5, 1st Floor - 13/35 - [B][COLOR="Red"]Bloodied[/COLOR][/B] - Acted [url=http://invisiblecastle.com/roller/view/2420731/]13[/url] - Incarnation - @O6, 3rd Floor - 13/47 - dazed (save ends), [COLOR="Red"][B]Bloodied[/B][/COLOR] - Acted [url=http://invisiblecastle.com/roller/view/2420739/]9[/url] - Enemies - Acted Statue of Mauros - @L8/M9, 1st/2nd Floor - -25 hp - [COLOR="DarkRed"]Cursed[/COLOR] Statue of Coppernail - @R8/S9, 1st/2nd Floor - -48 hp - -7 to damage rolls TEHNT, [COLOR="Sienna"]Marked[/COLOR] Cherub 1 - @L9, 10 feet up - Cherub 2 - @Q9, 10 feet up - Red Energy Mote 1 - @M6, 3rd floor Floor - 37/37 -[COLOR="MediumTurquoise"]Marked[/COLOR] Red Energy Mote 2 - @P6, 3rd Floor - 10/37 hp - [COLOR="DarkRed"]Cursed[/COLOR], [COLOR="Red"][B]Bloodied[/B][/COLOR] Red Energy Mote 3 - @M11, 1st Floor - 37/37 Red Energy Mote 4 - @R10, 1st Floor - 6/37 hp - [COLOR="Orange"]Quarry[/COLOR], [COLOR="Red"][B]Bloodied[/B][/COLOR] [url=http://invisiblecastle.com/roller/view/2420737/]6[/url] - Hadrak - @S13, 1st Floor - [url=http://invisiblecastle.com/roller/view/2420733/]5[/url] - Dane - @T8, 1st Floor - 2 - Hobgoblin Guard - @Q8, 1st Floor - 1 - Patrons, Guards, and everyone else Statue of Coppernail: AC 21 Statue of Mauros: R 18 Red Mote: R 15 MAPS! Note: That statues are large and tall. When on the stage, they can be adjacent to creatures on the 2nd floor. They are not adjacent to the 3rd floor. The blue highlight represent fleeing masses. They are difficult terrain.[/QUOTE] [sblock=1st Floor][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Final1st07.png[/IMG][/sblock] [sblock=2nd Floor][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Final2nd07.png[/IMG][/sblock] [sblock=3rd Floor][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Final3rd07.png[/IMG][/sblock] [/QUOTE]
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