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Adv: A Night at the Opera; Judge TwoHeadsBarking
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<blockquote data-quote="ScorpiusRisk" data-source="post: 5132160" data-attributes="member: 41601"><p>[sblock=Q+A] </p><p>Q: If Qynn hit it with his immobilization power, can the cherub still fly?</p><p>A: The Cherub does not need to flap its tiny stone wings to fly, so it will continue to hover, but not leave its space.</p><p>[/sblock]</p><p></p><p>Rurdev steps into flanking with Dane. The shifter works on the cracks that had already been started, but fails to do any better. Calling out to the warforged he says, <span style="color: plum">"Could use some help down here!"</span></p><p> </p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">[sblock=Actions]</span></p><p><span style="color: #dda0dd">Shift to P5, attack with twin strike.<a href="http://invisiblecastle.com/roller/view/2454817/" target="_blank">twin strike flanking with quarry. (1d20+10=14, 1d20+11=19, 1d8+3=8, 1d8+3=6, 1d6=4)</a> Miss with both.[/sblock]</span></p><p> </p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">Incarnation weaves around the stage, shadow and flame following. His bolt of power is easily dodged by the cherub. <span style="color: darkred">Destroy that thing so I can focus on the false idol.</span></span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">OOC: <a href="http://invisiblecastle.com/roller/view/2454931/" target="_blank">Miss</a></span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">The statues continue their wavering assault. Stone weapon bounce off of steel swords and shields, in a contest of endurance.</span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">[sblock=ooc]Mauros attacks Rurdev. <a href="http://invisiblecastle.com/roller/view/2455226/" target="_blank">7, Miss</a></span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">Mauros attacks Dane at the end of his turn. <a href="http://invisiblecastle.com/roller/view/2455228/" target="_blank">9, Miss</a></span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">Cherub attacks Qynn (takes 2 cold damage) <a href="http://invisiblecastle.com/roller/view/2455244/" target="_blank">4, Miss</a>[/sblock]</span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">------------------------------------------------------</span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">Initiative!</span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">Round 11</span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd"><a href="http://invisiblecastle.com/roller/view/2420735/" target="_blank">17</a> - Rurdev - @R10, 1st Floor - 27/46 +4 thp - +2 AC - Acted</span></p><p><span style="color: #dda0dd"><a href="http://invisiblecastle.com/roller/view/2420736/" target="_blank">15</a> - Qynn - @V10, 1st Floor - 18/35 +4 thp - +2 AC - Acted</span></p><p><span style="color: #dda0dd"><a href="http://invisiblecastle.com/roller/view/2420731/" target="_blank">13</a> - Incarnation - @V6, 3rd Floor - 27/47 +7 thp - +2 AC, - Acted</span></p><p><span style="color: #dda0dd"><a href="http://invisiblecastle.com/roller/view/2420739/" target="_blank">9</a> - Enemies - </span></p><p><span style="color: #dda0dd">Statue of Mauros - @)Q5/R7, 1st/2nd Floor - 88/170 hp - <span style="color: DarkRed">Cursed</span>, <span style="color: Cyan">Marked</span>, <span style="color: DarkOrchid">Quarry</span></span></p><p><span style="color: #dda0dd">Cherub 1 - @T10, hovering above stage - 4/31 hp - <span style="color: Red"><strong>Bloodied</strong></span></span></p><p><span style="color: #dda0dd"><a href="http://invisiblecastle.com/roller/view/2420737/" target="_blank">6</a> - Hadrak - @U10, 1st Floor - 32/47 hp - +2 AC, +1 to all defenses TENT - </span></p><p><span style="color: #dda0dd"><a href="http://invisiblecastle.com/roller/view/2420733/" target="_blank">5</a> - Dane - @S7, 1st Floor - 27/48 hp +4 thp - +2 AC, +2 to all defenses TSNT, prone - </span></p><p><span style="color: #dda0dd">1 - Patrons, Guards, and everyone else</span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">Statues: AC 21, R18</span></p><p><span style="color: #dda0dd">Cherub: AC 16, R 14</span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">MAPS!</span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">Note: That statues are large and tall. When on the stage, they can be adjacent to creatures on the 2nd floor. They are not adjacent to the 3rd floor.</span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">The blue highlight represent fleeing masses. They are difficult terrain.</span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">The stage is about 2 1/2 feet above the rest of the ground floor. The pit in front of the stage is 2 1/2 feet lower than the ground floor. The long hallway that Sheng and Hadrak are emerging from is at a very slight incline. The two statues on stage take up a 10 by 10 space each. The curtains are tall enough to exist on the first and second floors. The second floor is about ten feet above the ground floor.</span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">There is no guard fail on the stairs or between H7 and I7.</span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">Squares with with lights in them do not block line of effect but do provide cover. The walkways have metal railings.</span></p><p><span style="color: #dda0dd"></span></p><p><span style="color: #dda0dd">[sblock=1st Floor]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Final1st26.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</span></p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5132160, member: 41601"] [sblock=Q+A] Q: If Qynn hit it with his immobilization power, can the cherub still fly? A: The Cherub does not need to flap its tiny stone wings to fly, so it will continue to hover, but not leave its space. [/sblock] Rurdev steps into flanking with Dane. The shifter works on the cracks that had already been started, but fails to do any better. Calling out to the warforged he says, [COLOR=plum]"Could use some help down here!"[/COLOR] [COLOR=#dda0dd][/COLOR] [COLOR=#dda0dd] [sblock=Actions][/COLOR] [COLOR=#dda0dd]Shift to P5, attack with twin strike.[url=http://invisiblecastle.com/roller/view/2454817/]twin strike flanking with quarry. (1d20+10=14, 1d20+11=19, 1d8+3=8, 1d8+3=6, 1d6=4)[/url] Miss with both.[/sblock][/COLOR] [COLOR=#dda0dd][/COLOR] [COLOR=#dda0dd] Incarnation weaves around the stage, shadow and flame following. His bolt of power is easily dodged by the cherub. [color=darkred]Destroy that thing so I can focus on the false idol.[/color] OOC: [url=http://invisiblecastle.com/roller/view/2454931/]Miss[/url] The statues continue their wavering assault. Stone weapon bounce off of steel swords and shields, in a contest of endurance. [sblock=ooc]Mauros attacks Rurdev. [url=http://invisiblecastle.com/roller/view/2455226/]7, Miss[/url] Mauros attacks Dane at the end of his turn. [url=http://invisiblecastle.com/roller/view/2455228/]9, Miss[/url] Cherub attacks Qynn (takes 2 cold damage) [url=http://invisiblecastle.com/roller/view/2455244/]4, Miss[/url][/sblock] ------------------------------------------------------ Initiative! Round 11 [URL="http://invisiblecastle.com/roller/view/2420735/"]17[/URL] - Rurdev - @R10, 1st Floor - 27/46 +4 thp - +2 AC - Acted [URL="http://invisiblecastle.com/roller/view/2420736/"]15[/URL] - Qynn - @V10, 1st Floor - 18/35 +4 thp - +2 AC - Acted [URL="http://invisiblecastle.com/roller/view/2420731/"]13[/URL] - Incarnation - @V6, 3rd Floor - 27/47 +7 thp - +2 AC, - Acted [URL="http://invisiblecastle.com/roller/view/2420739/"]9[/URL] - Enemies - Statue of Mauros - @)Q5/R7, 1st/2nd Floor - 88/170 hp - [COLOR=DarkRed]Cursed[/COLOR], [COLOR=Cyan]Marked[/COLOR], [COLOR="DarkOrchid"]Quarry[/COLOR] Cherub 1 - @T10, hovering above stage - 4/31 hp - [COLOR=Red][B]Bloodied[/B][/COLOR] [URL="http://invisiblecastle.com/roller/view/2420737/"]6[/URL] - Hadrak - @U10, 1st Floor - 32/47 hp - +2 AC, +1 to all defenses TENT - [URL="http://invisiblecastle.com/roller/view/2420733/"]5[/URL] - Dane - @S7, 1st Floor - 27/48 hp +4 thp - +2 AC, +2 to all defenses TSNT, prone - 1 - Patrons, Guards, and everyone else Statues: AC 21, R18 Cherub: AC 16, R 14 MAPS! Note: That statues are large and tall. When on the stage, they can be adjacent to creatures on the 2nd floor. They are not adjacent to the 3rd floor. The blue highlight represent fleeing masses. They are difficult terrain. The stage is about 2 1/2 feet above the rest of the ground floor. The pit in front of the stage is 2 1/2 feet lower than the ground floor. The long hallway that Sheng and Hadrak are emerging from is at a very slight incline. The two statues on stage take up a 10 by 10 space each. The curtains are tall enough to exist on the first and second floors. The second floor is about ten feet above the ground floor. There is no guard fail on the stairs or between H7 and I7. Squares with with lights in them do not block line of effect but do provide cover. The walkways have metal railings. [sblock=1st Floor][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Final1st26.png[/IMG][/sblock][/COLOR] [/QUOTE]
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