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Adv: Rhapsody; Judge: renau1g
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<blockquote data-quote="ScorpiusRisk" data-source="post: 5247016" data-attributes="member: 41601"><p>[sblock=ooc]I misread Nyar's earlier post. Didnt realize N23 was the default position.[/sblock]</p><p></p><p><span style="color: green">"Nay, I agree <span style="color: sienna">Baern</span>, I want you up close to them, too! I just meant, if you had the opportunity to step back, after attacking, it might allow me to soften them up with some fire to the backside."</span></p><p> </p><p>Nyar peers through the smoke from his previous fire attacks. <span style="color: green">"Mostly I'm grateful you've kept my tired hide intact."</span></p><p> </p><p>And tries to recall all he learned about the southern regions of Khorvaire.</p><p> </p><p>[sblock=actions] Minor: Perception.</p><p>Minor: History, woot 31!</p><p>Standard: <span style="color: lime">Storm Pillar</span> to either N23 or N4 if I can tell which has more people. If I can't tell or same number of people, N23. [/sblock]</p><p> </p><p><span style="font-family: 'Garamond'"><span style="font-size: 12px"><span style="color: Wheat">Dalvach</span> attempts to brush off the sand, blood, dirt, ash and bits of innards that are covering his clothing and armor. He looks back and forth at his comrades and shakes his head. He grins a large toothy grin and says, <span style="color: Wheat">"Ha ha! Wouldn't trade it for the world, friends."</span> He listens closely to the yipping barks and tries to remember where he's heard that sound before..</span></span></p><p></p><p><span style="color: Sienna"><strong>There are equal numbers on foot with axes on the sides, but I also see archers coming from behind the stage. Look to the archers, Nyar, now that you have blocked one hole.</strong></span> Baern holds up the handaxe, ready to throw towards the open door.</p><p></p><p><span style="font-family: 'Garamond'"><span style="font-size: 12px"><span style="color: Wheat">Dalvach</span> flings his hammer to the ground, and grabs the compact repeating crossbow strapped to his back. With the flick of a lever, the crossbow springs open and a bolt is loaded. He stands guarded and prepared for whatever comes through the gates. <span style="color: Wheat">"Let them come,"</span> he speaks patiently.</span></span></p><p></p><p>The portcullises open as do the doors by the stage and the arena is quickly filled with a horde of enemies. The crowd cheers, some boo, and above it all you hear a voice say "Can the thieves survive a whole tribe of gladiators?"</p><p></p><p>Two gnolls charge forward from the north, slashing at Baern with handaxes. he deflects one but takes a hit to his shoulder. Their southern counterparts foolishly charge as well and quickly struck down by the storm pillar, not getting more than ten feet. A goblin follows behind and meets the same fate.</p><p></p><p>The rest of the goblins fair better. They move into the arena with practiced groupings, aim their bows and launch a bevy of arrows at the party, all of which hits home.</p><p></p><p>[sblock=ooc]Gnoll 1 moves from N3 to I10. Charges to H13, attacking Baern. <a href="http://invisiblecastle.com/roller/view/2608547/" target="_blank">23 vs AC</a> 4 damage</p><p></p><p>Gnoll 2 moves from O3 to J10. Charges to I14 attacking Baern. <a href="http://invisiblecastle.com/roller/view/2608548/" target="_blank">17 vs AC, Miss</a></p><p></p><p>Gnoll 3 and 4 move forward out of the southern Portcullis and die.</p><p></p><p>Goblin 1 moves from N2 to K7. Attacks Dalvach with his bow. <a href="http://invisiblecastle.com/roller/view/2608549/" target="_blank">23 vs AC</a> 5 damage</p><p></p><p>Goblin 2 moves from O2 to M7. Attacks Dalvach with bow. <a href="http://invisiblecastle.com/roller/view/2608550/" target="_blank">26 vs AC</a> 5 damage. Dalvach is bloodied</p><p></p><p>Goblin 3 moves from W10 to Q10. Attacks Baern with bow. <a href="http://invisiblecastle.com/roller/view/2608553/" target="_blank">26 vs AC</a> 5 damage.</p><p></p><p>Goblin 4 moves from X10 to R12. Attacks Baern with bow. <a href="http://invisiblecastle.com/roller/view/2608556/" target="_blank">26 vs AC</a> 5 damage.</p><p></p><p>Goblin 5 moves from Y10 to S10. Attacks Dalvach with bow. <a href="http://invisiblecastle.com/roller/view/2608560/" target="_blank">29 vs AC</a> 5 damage.</p><p></p><p>Goblin 6 moves from W17 to Q17. Attacks Nyar with bow. <a href="http://invisiblecastle.com/roller/view/2608562/" target="_blank">29 vs AC</a> 5 damage.</p><p></p><p>Goblin 7 moves from X17 to R19. Attack Nyar with bow. <a href="http://invisiblecastle.com/roller/view/2608565/" target="_blank">22 vs AC</a> 5 damage.</p><p></p><p>Goblin 8 moves from Y17 to S16. Attacks Nyar with bow. <a href="http://invisiblecastle.com/roller/view/2608568/" target="_blank">25 vs AC</a> 5 damage</p><p></p><p>Goblin 9 moves forward and dies.</p><p></p><p>Goblin 10 does not move.[/sblock]</p><p></p><p>---------------------------------------------</p><p></p><p>Initiative!</p><p></p><p>Round 9</p><p></p><p>18; Nyar; F15; 23/33; Acted</p><p>11; Dalvach; F15; 16/43; <strong><span style="color: Red">Bloodied</span></strong>; Acted</p><p>9; Enemies</p><p>Gnoll 1; H13; 1/1 hp</p><p>Gnoll 2; I14; 1/1 hp</p><p>Goblin 1; K7; 1/1 hp</p><p>Goblin 2; M7; 1/1 hp</p><p>Goblin 3; Q10; 1/1 hp</p><p>Goblin 4; R12; 1/1 hp</p><p>Goblin 5; S10; 1/1 hp</p><p>Goblin 6; Q17; 1/1 hp</p><p>Goblin 7; R19; 1/1 hp</p><p>Goblin 8; S16; 1/1 hp</p><p>Goblin 10; N25; 1/1 hp</p><p>7; Baern; H14; 26/47; </p><p></p><p>Round 10</p><p></p><p>Nyar; </p><p>Dalvach;</p><p></p><p>Stats</p><p></p><p>White boxes are doors or portcullises. Wavy lines are curtains. The walls are 35 ft and lined with spikes, except on the platform. That's 40 ft and lined with spikes.</p><p></p><p>[sblock=Map]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/Rhapsody/Arena11.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5247016, member: 41601"] [sblock=ooc]I misread Nyar's earlier post. Didnt realize N23 was the default position.[/sblock] [COLOR=green]"Nay, I agree [COLOR=sienna]Baern[/COLOR], I want you up close to them, too! I just meant, if you had the opportunity to step back, after attacking, it might allow me to soften them up with some fire to the backside."[/COLOR] Nyar peers through the smoke from his previous fire attacks. [COLOR=green]"Mostly I'm grateful you've kept my tired hide intact."[/COLOR] And tries to recall all he learned about the southern regions of Khorvaire. [sblock=actions] Minor: Perception. Minor: History, woot 31! Standard: [COLOR=lime]Storm Pillar[/COLOR] to either N23 or N4 if I can tell which has more people. If I can't tell or same number of people, N23. [/sblock] [FONT=Garamond][SIZE=3][COLOR=Wheat]Dalvach[/COLOR] attempts to brush off the sand, blood, dirt, ash and bits of innards that are covering his clothing and armor. He looks back and forth at his comrades and shakes his head. He grins a large toothy grin and says, [COLOR=Wheat]"Ha ha! Wouldn't trade it for the world, friends."[/COLOR] He listens closely to the yipping barks and tries to remember where he's heard that sound before..[/SIZE][/FONT] [COLOR="Sienna"][B]There are equal numbers on foot with axes on the sides, but I also see archers coming from behind the stage. Look to the archers, Nyar, now that you have blocked one hole.[/B][/COLOR] Baern holds up the handaxe, ready to throw towards the open door. [FONT=Garamond][SIZE=3][COLOR=Wheat]Dalvach[/COLOR] flings his hammer to the ground, and grabs the compact repeating crossbow strapped to his back. With the flick of a lever, the crossbow springs open and a bolt is loaded. He stands guarded and prepared for whatever comes through the gates. [COLOR=Wheat]"Let them come,"[/COLOR] he speaks patiently.[/SIZE][/FONT] The portcullises open as do the doors by the stage and the arena is quickly filled with a horde of enemies. The crowd cheers, some boo, and above it all you hear a voice say "Can the thieves survive a whole tribe of gladiators?" Two gnolls charge forward from the north, slashing at Baern with handaxes. he deflects one but takes a hit to his shoulder. Their southern counterparts foolishly charge as well and quickly struck down by the storm pillar, not getting more than ten feet. A goblin follows behind and meets the same fate. The rest of the goblins fair better. They move into the arena with practiced groupings, aim their bows and launch a bevy of arrows at the party, all of which hits home. [sblock=ooc]Gnoll 1 moves from N3 to I10. Charges to H13, attacking Baern. [url=http://invisiblecastle.com/roller/view/2608547/]23 vs AC[/url] 4 damage Gnoll 2 moves from O3 to J10. Charges to I14 attacking Baern. [url=http://invisiblecastle.com/roller/view/2608548/]17 vs AC, Miss[/url] Gnoll 3 and 4 move forward out of the southern Portcullis and die. Goblin 1 moves from N2 to K7. Attacks Dalvach with his bow. [url=http://invisiblecastle.com/roller/view/2608549/]23 vs AC[/url] 5 damage Goblin 2 moves from O2 to M7. Attacks Dalvach with bow. [url=http://invisiblecastle.com/roller/view/2608550/]26 vs AC[/url] 5 damage. Dalvach is bloodied Goblin 3 moves from W10 to Q10. Attacks Baern with bow. [url=http://invisiblecastle.com/roller/view/2608553/]26 vs AC[/url] 5 damage. Goblin 4 moves from X10 to R12. Attacks Baern with bow. [url=http://invisiblecastle.com/roller/view/2608556/]26 vs AC[/url] 5 damage. Goblin 5 moves from Y10 to S10. Attacks Dalvach with bow. [url=http://invisiblecastle.com/roller/view/2608560/]29 vs AC[/url] 5 damage. Goblin 6 moves from W17 to Q17. Attacks Nyar with bow. [url=http://invisiblecastle.com/roller/view/2608562/]29 vs AC[/url] 5 damage. Goblin 7 moves from X17 to R19. Attack Nyar with bow. [url=http://invisiblecastle.com/roller/view/2608565/]22 vs AC[/url] 5 damage. Goblin 8 moves from Y17 to S16. Attacks Nyar with bow. [url=http://invisiblecastle.com/roller/view/2608568/]25 vs AC[/url] 5 damage Goblin 9 moves forward and dies. Goblin 10 does not move.[/sblock] --------------------------------------------- Initiative! Round 9 18; Nyar; F15; 23/33; Acted 11; Dalvach; F15; 16/43; [B][COLOR="Red"]Bloodied[/COLOR][/B]; Acted 9; Enemies Gnoll 1; H13; 1/1 hp Gnoll 2; I14; 1/1 hp Goblin 1; K7; 1/1 hp Goblin 2; M7; 1/1 hp Goblin 3; Q10; 1/1 hp Goblin 4; R12; 1/1 hp Goblin 5; S10; 1/1 hp Goblin 6; Q17; 1/1 hp Goblin 7; R19; 1/1 hp Goblin 8; S16; 1/1 hp Goblin 10; N25; 1/1 hp 7; Baern; H14; 26/47; Round 10 Nyar; Dalvach; Stats White boxes are doors or portcullises. Wavy lines are curtains. The walls are 35 ft and lined with spikes, except on the platform. That's 40 ft and lined with spikes. [sblock=Map][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/Rhapsody/Arena11.png[/IMG][/sblock] [/QUOTE]
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