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Adv: Rhapsody; Judge: renau1g
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<blockquote data-quote="Neurotic" data-source="post: 5354609" data-attributes="member: 24380"><p>Cairn swings again, but it seems the fall left permanent mark on his coordination</p><p></p><p>[sblock=Actions]</p><p>Move: shift Q16, +1 AC and Ref</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2731969/" target="_blank">Thorn Strike vs Halberdier AC (1d20+10=17+1=18, 1d10+5+4=19)</a> - on hit pull halberdier to P16</p><p><span style="color: DarkRed">FORGOT </span>Warforged Tactics, added to link, but it's not rolled</p><p>Free: Mark Halberdier</p><p>Minor: Warforged Resolve; regain 5 hp AND gain 5 thp</p><p>[/sblock]</p><p></p><p>[sblock=Cairn Stats]</p><p>STATUS: +2 AC; DR 5 cold, +1 Ref</p><p>MARKED: halberdier</p><p> </p><p>Initiative +5; Senses Passive Insight 15, Passive Perception 19</p><p>HP 31+5/63, Bloodied 31, Surge Value 15, Surges 13/13</p><p>AC 20; Fortitude 19, Reflex 16, Will 17</p><p>0 AP</p><p>Saving Throws:</p><p><span style="font-size: 9px"> +2 vs ongoing damage, take 10 or roll on death saves;</span></p><p><span style="font-size: 9px">+2 item bonus vs. poison, weakened, slowed, immobilized, charm, fear and psychic effects</span></p><p><span style="font-size: 9px">Resist 5 psychic</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">An ally that makes saving throw after Cairn succeeds on his gains +4 to the roll</span></p><p><span style="font-size: 9px"></span></p><p>Speed 6</p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Warden's Fury</span></p><p><span style="color: Lime">Warden's Grasp</span></p><p><span style="color: Lime">Weight of Earth</span></p><p><span style="color: Lime">Thorn Strike</span></p><p><span style="color: Lime"></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><s>Warforged Resolve</s></span></p><p><span style="color: Red">Second Wind</span></p><p><span style="color: Red"><s>Thunder Ram Assault</s></span></p><p><span style="color: Red">Form of Winter Herald Attack</span></p><p><span style="color: Red"><s>Earthgrasp Strike</s></span></p><p><span style="color: Red"></span></p><p><span style="color: DarkGray"></span></p><p><span style="color: DarkGray"><s>Form of Winter's Herald</s></span></p><p><span style="color: DarkGray">Nature's Abundance</span></p><p><span style="color: DarkGray">Wellspring Strike</span></p><p><span style="color: DarkGray"></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 5354609, member: 24380"] Cairn swings again, but it seems the fall left permanent mark on his coordination [sblock=Actions] Move: shift Q16, +1 AC and Ref Standard: [url=http://invisiblecastle.com/roller/view/2731969/]Thorn Strike vs Halberdier AC (1d20+10=17+1=18, 1d10+5+4=19)[/url] - on hit pull halberdier to P16 [COLOR="DarkRed"]FORGOT [/COLOR]Warforged Tactics, added to link, but it's not rolled Free: Mark Halberdier Minor: Warforged Resolve; regain 5 hp AND gain 5 thp [/sblock] [sblock=Cairn Stats] STATUS: +2 AC; DR 5 cold, +1 Ref MARKED: halberdier Initiative +5; Senses Passive Insight 15, Passive Perception 19 HP 31+5/63, Bloodied 31, Surge Value 15, Surges 13/13 AC 20; Fortitude 19, Reflex 16, Will 17 0 AP Saving Throws: [SIZE=1] +2 vs ongoing damage, take 10 or roll on death saves; +2 item bonus vs. poison, weakened, slowed, immobilized, charm, fear and psychic effects Resist 5 psychic An ally that makes saving throw after Cairn succeeds on his gains +4 to the roll [/SIZE] Speed 6 [COLOR=Lime] Warden's Fury Warden's Grasp Weight of Earth Thorn Strike [/COLOR] [COLOR=Red] [S]Warforged Resolve[/S] Second Wind [S]Thunder Ram Assault[/S] Form of Winter Herald Attack [S]Earthgrasp Strike[/S] [/COLOR] [COLOR=DarkGray] [S]Form of Winter's Herald[/S] Nature's Abundance Wellspring Strike [/COLOR] [/sblock] [/QUOTE]
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Adv: Rhapsody; Judge: renau1g
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