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Adv: Rhapsody; Judge: renau1g
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<blockquote data-quote="KarinsDad" data-source="post: 5360067" data-attributes="member: 2011"><p>Baern does a swivel on one foot and look about. He sees the retreating lizardman and almost pursues him. The dwarf shakes his head and seems to relax a bit as the healing energy from Veruza flows into his body. He moves carefully over to the hobgoblin. <span style="color: Sienna">You best flee too</span>. He swings both his waraxes in a reverse, striking the gladiator at critical points with the haft of his weapons.</p><p></p><p>[sblock=OOC] Move: Walk to P18</p><p>Minor: Quarry Hobgoblin Halberd</p><p>Standard: Twin Strike for non-lethal <a href="http://invisiblecastle.com/roller/view/2734617/" target="_blank">1d20+9=26 for 1d12+3+1d6=18 and 1d20+9=29 CRIT for 15</a> +<a href="http://invisiblecastle.com/roller/view/2734620/" target="_blank">1d6</a>=19 for a total of 37 damage</p><p>[/sblock]</p><p></p><p><span style="color: Magenta">Baern don't leave me too close to this rock-monster! Stay back beast!<span style="color: White"> Veruza begins a prayer to lower the already struggling rock monsters defenses. </span></span></p><p><span style="color: Magenta"><span style="color: White"></span></span></p><p><span style="color: Magenta"><span style="color: White">[sblock=OOC]</span></span></p><p><span style="color: Magenta"><span style="color: White"></span></span></p><p><span style="color: Magenta"><span style="color: White">Veruza currently full health, weakened, has used; Healing word X2, Command, Channel Divinity, AP.</span></span></p><p><span style="color: Magenta"><span style="color: White"></span></span></p><p><span style="color: Magenta"><span style="color: White">She's getting ready to use astral seal on Cairn if their misunderstanding doesn't get cleared up before she casts. </span></span></p><p><span style="color: Magenta"><span style="color: White">[/sblock]</span></span></p><p><span style="color: Magenta"><span style="color: White"></span></span></p><p></p><p><span style="color: green">"Stone Guardian!! Veruza!! <strong>Stop!!!!</strong>" </span></p><p> </p><p>Nyar rushes over next to Veruza, <span style="color: green">"She is with us! We were separated on our path here. She jumped from the stands to save her sister and us. We're all on the same side! Well.... except for the hobgoblin..."</span></p><p> </p><p>Nyar brandishes Tinder and a silver bolt flies true and smacks solidly in the halbeder's knee. <span style="color: green">"Surrender hobgoblin, you're outnumbered and alone and no one is going to help you."</span></p><p> </p><p>[sblock=actions] Move to S15.</p><p>Free: Talking.</p><p>Standard: <span style="color: lime">Magic Missle</span> to Hobgoblin: 10 damage, nonlethal. [/sblock]</p><p></p><p>Cairn doesn't turn, for the moment ignoring the woman, still stalking the hobgoblin. There will be time enough to sort finer points later. They needed one prisoner alive. He slides closer and the ice from his torso blasts out. It is however ragged and weak, melting almost as soon as it left his body with no apparent effect on the warrior</p><p></p><p>[sblock=Actions]</p><p>Move: shift P16</p><p>Free: Mark hobbo</p><p></p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2735927/" target="_blank">Form of the winter herald attack(non-lethal) vs Hob AC; cold damage (1d20+10=11, 1d10+5+4=13)</a> - nat 1 ! </p><p>Minor: <a href="http://invisiblecastle.com/roller/view/2735928/" target="_blank">Insight (1d20+3=14)</a> - to read Veruza</p><p>[/sblock]</p><p></p><p>Veruza appears to be (rightfully) concerned about the Stone Golem that attacked her sister.</p><p></p><p></p><p>Finishing her prayer, partially interrupted, Veruza places a divine glyph upon the rock beast. <span style="color: Magenta">He's a mindless killing machine Nyar! He's not going to understand even if he can speak. Quick! Hit him while my symbol still burns his stony flesh!</span> </p><p></p><p>Veruza prepares her next prayer, calling on all her powers, focusing on words of condemnation. Cairn can sense the fear on the girl, her desperation to live oozing from every pore. </p><p></p><p>[sblock=OOC]</p><p>astral seal Cairn<a href="http://invisiblecastle.com/roller/view/2737524/" target="_blank">, 16 vs reflex, </a>hits, Until the end of Veruza's next turn, Cairn takes a -2 penalty to all defenses. The next ally who hits the target before the end of Veruza's next turn regains 6 hit points.</p><p></p><p>Veruza no longer weakened. </p><p>[/sblock]</p><p></p><p>In her desperation, Veruza misses Cairn (+1 AC and Reflex that turn).</p><p></p><p></p><p>Dalvach finally hits the Hobgoblin in the arm with his hammer, a silver swirl surrounds Veruza.</p><p></p><p></p><p><span style="color: orange"><strong>"Ok, I surrender. But, if anyone attacks me, I'm still going to defend myself."</strong></span> the Hobgoblin snarls.</p><p></p><p>[sblock=OOC]</p><p>Dalvach hits the Hobgoblin for 7 and gives 6 temp hit points to Veruza.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2740507/" target="_blank">27 to hit Energizing Strike, 7 damage</a></p><p></p><p>The Hobgoblin readies an action.</p><p></p><p></p><p>Enemy Round 7</p><p></p><p>Cairn; P16; 31/63; <span style="color: Red"><strong>Bloodied</strong></span>, +1 AC and Ref, resist 5 cold, each square within 2 squares of Cairn is difficult terrain for his enemies, 5 temp hit points</p><p>Nyar; S15; 26/33; 5 temp hit points</p><p>Baern; P18; 22/47; <span style="color: Red"><strong>Bloodied</strong></span></p><p>Enemies;</p><p>Lizardman; R17; 107; <span style="color: Red"><strong>Bloodied</strong></span></p><p>Hobgoblin Halberd; O17; 89; <span style="color: Red"><strong>Bloodied</strong></span>, marked by Cairn, quarried by Baern</p><p>Audrey; T8; 12; 5 temp hit points</p><p>Dalvach; N18; 30/43</p><p>Veruza; S16; 40/40; 6 temp hit points</p><p></p><p>It's the PCs' turn.</p><p></p><p>White boxes are doors or portcullises. Wavy lines are curtains. The walls are 35 ft and lined with spikes, except on the platform. That's 40 ft and lined with spikes.</p><p></p><p>Climb DC for Walls is 16. Or 10 with a rope. 22 to get over the spikes safely.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5360067, member: 2011"] Baern does a swivel on one foot and look about. He sees the retreating lizardman and almost pursues him. The dwarf shakes his head and seems to relax a bit as the healing energy from Veruza flows into his body. He moves carefully over to the hobgoblin. [COLOR=Sienna]You best flee too[/COLOR]. He swings both his waraxes in a reverse, striking the gladiator at critical points with the haft of his weapons. [sblock=OOC] Move: Walk to P18 Minor: Quarry Hobgoblin Halberd Standard: Twin Strike for non-lethal [URL="http://invisiblecastle.com/roller/view/2734617/"]1d20+9=26 for 1d12+3+1d6=18 and 1d20+9=29 CRIT for 15[/URL] +[URL="http://invisiblecastle.com/roller/view/2734620/"]1d6[/URL]=19 for a total of 37 damage [/sblock] [COLOR=Magenta]Baern don't leave me too close to this rock-monster! Stay back beast![COLOR=White] Veruza begins a prayer to lower the already struggling rock monsters defenses. [sblock=OOC] Veruza currently full health, weakened, has used; Healing word X2, Command, Channel Divinity, AP. She's getting ready to use astral seal on Cairn if their misunderstanding doesn't get cleared up before she casts. [/sblock] [/COLOR][/COLOR] [COLOR=green]"Stone Guardian!! Veruza!! [B]Stop!!!![/B]" [/COLOR] Nyar rushes over next to Veruza, [COLOR=green]"She is with us! We were separated on our path here. She jumped from the stands to save her sister and us. We're all on the same side! Well.... except for the hobgoblin..."[/COLOR] Nyar brandishes Tinder and a silver bolt flies true and smacks solidly in the halbeder's knee. [COLOR=green]"Surrender hobgoblin, you're outnumbered and alone and no one is going to help you."[/COLOR] [sblock=actions] Move to S15. Free: Talking. Standard: [COLOR=lime]Magic Missle[/COLOR] to Hobgoblin: 10 damage, nonlethal. [/sblock] Cairn doesn't turn, for the moment ignoring the woman, still stalking the hobgoblin. There will be time enough to sort finer points later. They needed one prisoner alive. He slides closer and the ice from his torso blasts out. It is however ragged and weak, melting almost as soon as it left his body with no apparent effect on the warrior [sblock=Actions] Move: shift P16 Free: Mark hobbo Standard: [url=http://invisiblecastle.com/roller/view/2735927/]Form of the winter herald attack(non-lethal) vs Hob AC; cold damage (1d20+10=11, 1d10+5+4=13)[/url] - nat 1 ! Minor: [url=http://invisiblecastle.com/roller/view/2735928/]Insight (1d20+3=14)[/url] - to read Veruza [/sblock] Veruza appears to be (rightfully) concerned about the Stone Golem that attacked her sister. Finishing her prayer, partially interrupted, Veruza places a divine glyph upon the rock beast. [COLOR=Magenta]He's a mindless killing machine Nyar! He's not going to understand even if he can speak. Quick! Hit him while my symbol still burns his stony flesh![/COLOR] Veruza prepares her next prayer, calling on all her powers, focusing on words of condemnation. Cairn can sense the fear on the girl, her desperation to live oozing from every pore. [sblock=OOC] astral seal Cairn[URL="http://invisiblecastle.com/roller/view/2737524/"], 16 vs reflex, [/URL]hits, Until the end of Veruza's next turn, Cairn takes a -2 penalty to all defenses. The next ally who hits the target before the end of Veruza's next turn regains 6 hit points. Veruza no longer weakened. [/sblock] In her desperation, Veruza misses Cairn (+1 AC and Reflex that turn). Dalvach finally hits the Hobgoblin in the arm with his hammer, a silver swirl surrounds Veruza. [COLOR=orange][B]"Ok, I surrender. But, if anyone attacks me, I'm still going to defend myself."[/B][/COLOR] the Hobgoblin snarls. [sblock=OOC] Dalvach hits the Hobgoblin for 7 and gives 6 temp hit points to Veruza. [url=http://invisiblecastle.com/roller/view/2740507/]27 to hit Energizing Strike, 7 damage[/url] The Hobgoblin readies an action. Enemy Round 7 Cairn; P16; 31/63; [COLOR="Red"][B]Bloodied[/B][/COLOR], +1 AC and Ref, resist 5 cold, each square within 2 squares of Cairn is difficult terrain for his enemies, 5 temp hit points Nyar; S15; 26/33; 5 temp hit points Baern; P18; 22/47; [COLOR="Red"][B]Bloodied[/B][/COLOR] Enemies; Lizardman; R17; 107; [COLOR="Red"][B]Bloodied[/B][/COLOR] Hobgoblin Halberd; O17; 89; [COLOR="Red"][B]Bloodied[/B][/COLOR], marked by Cairn, quarried by Baern Audrey; T8; 12; 5 temp hit points Dalvach; N18; 30/43 Veruza; S16; 40/40; 6 temp hit points It's the PCs' turn. White boxes are doors or portcullises. Wavy lines are curtains. The walls are 35 ft and lined with spikes, except on the platform. That's 40 ft and lined with spikes. Climb DC for Walls is 16. Or 10 with a rope. 22 to get over the spikes safely. [/sblock] [/QUOTE]
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