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Adv: Rhapsody; Judge: renau1g
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<blockquote data-quote="CaBaNa" data-source="post: 5405292" data-attributes="member: 82643"><p><span style="color: DimGray">That was the end of Veruza's turn, here's hoping the monsters roll poorly. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> <span style="color: DimGray">Big healing bursts next round, stay close to Veruza, as if the IC below wasn't indication enough of this.</span></span></p><p></p><p><span style="color: Magenta">Rally! The more damage they do, the more our ranks should close! NYAR! KEEP IT UP! </span> What had originally sounded like words of encouragement, begins to reveal itself as the beginnings of a prayer, <span style="color: Magenta">Hark! We shall lay waste to our foes, stand near, for my word is law!</span> The aura around Veruza begins to pulse, radiant, and awe inspiring. </p><p></p><p>[/COLOR][sblock=MiniStat, Marked by hobgoblin] </p><p></p><p> <span style="color: Red">REMEMBER: When Allies that see Veruza spend an action point to make an attack, they gain a +3 bonus to damage rolls on a hit, or gain 3 temporary hit points on a miss.</span></p><p></p><p>Veruza XP 3750 Female Kalashtar Cleric 4 </p><p></p><p>Medium natural humanoid Initiative +2</p><p>Senses Passive Insight 19, Passive Perception 17 </p><p></p><p>HP 29, Bloodied 20, Surge Value 10, Surges 5/8</p><p></p><p>AC 19; Fortitude 14, Reflex 13, Will 20</p><p> Saving Throws +0 </p><p></p><p>Speed 5 </p><p></p><p>Second Wind: Not Used</p><p> Action Point Total: 0</p><p> At-will powers: Astral Seal, Sonnlinor's Hammer</p><p> Encounter powers: Command, Healing Word (used once), Bastion of Mental Clarity, Divine Skill, <s>Provocative Order </s></p><p></p><p>Channel divinity powers: Healer's Mercy, Divine Fortune </p><p></p><p>Daily powers: Astral Condemnation </p><p></p><p>Item powers: Lucky Charm, Sunblade Fullblade </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="CaBaNa, post: 5405292, member: 82643"] [COLOR=DimGray]That was the end of Veruza's turn, here's hoping the monsters roll poorly. ;) [COLOR=DimGray]Big healing bursts next round, stay close to Veruza, as if the IC below wasn't indication enough of this.[/COLOR][/COLOR] [COLOR=Magenta]Rally! The more damage they do, the more our ranks should close! NYAR! KEEP IT UP! [/COLOR] What had originally sounded like words of encouragement, begins to reveal itself as the beginnings of a prayer, [COLOR=Magenta]Hark! We shall lay waste to our foes, stand near, for my word is law![/COLOR] The aura around Veruza begins to pulse, radiant, and awe inspiring. [/COLOR][sblock=MiniStat, Marked by hobgoblin] [COLOR=Red]REMEMBER: When Allies that see Veruza spend an action point to make an attack, they gain a +3 bonus to damage rolls on a hit, or gain 3 temporary hit points on a miss.[/COLOR] Veruza XP 3750 Female Kalashtar Cleric 4 Medium natural humanoid Initiative +2 Senses Passive Insight 19, Passive Perception 17 HP 29, Bloodied 20, Surge Value 10, Surges 5/8 AC 19; Fortitude 14, Reflex 13, Will 20 Saving Throws +0 Speed 5 Second Wind: Not Used Action Point Total: 0 At-will powers: Astral Seal, Sonnlinor's Hammer Encounter powers: Command, Healing Word (used once), Bastion of Mental Clarity, Divine Skill, [s]Provocative Order [/s] Channel divinity powers: Healer's Mercy, Divine Fortune Daily powers: Astral Condemnation Item powers: Lucky Charm, Sunblade Fullblade [/sblock] [/QUOTE]
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