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<blockquote data-quote="KarinsDad" data-source="post: 5413576" data-attributes="member: 2011"><p>Nyar grimaces as Cairn falls. He steps back again from the lizardman.</p><p> </p><p><span style="color: green">"Keep it up ugly."</span></p><p> </p><p>He levels his wand at Gurg. A small fireball engulfs him. </p><p></p><p></p><p>Moving for the door, and realizing the Lizard was blocking it, Veruza skirted by the two gladiators just out of reach. </p><p></p><p>Realizing there was no escape Veruza did the only thing she could, <span style="color: Magenta">*SCREEEEEEECH* I'LL KILL YOU! </span>The unnatural cry was deafening! Divine bolts, red and white, arced from Veruza's holy symbol at Gurg. <span style="color: Magenta">NONE SHALL SURVIVE!</span></p><p></p><p></p><p>With Veruza moving forward, Narvala moves back, hoping that between Veruza and Baern they can hold off Gurg (and revive Cairn again) while she and Nyar take care of the lizardman. Taking out the weakest targets first did not exactly conform to classic rules of honorable fighting, but as her old mentor Rave Askarda had told a very junior artillery officer in what seemed like another lifetime, the goal of battle was not to die honorably for faith or country. It was to make the other guys do that.</p><p></p><p></p><p>Baern finally gets up and draws another handaxe. He pitches it at the Lizardman before moving in on his quarry with his waraxe.</p><p></p><p></p><p><span style="color: purple">"Kill the Jarasca healer."</span> Gurg shouts to the Lizardman. The Lizardman moves in, setting up Gurg. Gurg squeezes Veruza heavily, knocking the breath out of her. Taking advantage of the distraction, the Lizardman stabs Veruza in the chest. Gurg then slams Veruza into Nyar, knocking them both to the ground.</p><p></p><p>[sblock=OOC]</p><p>Nyar hits Gurg.</p><p></p><p>Veruza hits Gurg for 10 (half damage weakened).</p><p></p><p>Narvala hits the Lizardman.</p><p></p><p>Baern misses both Gurg and the Lizardman.</p><p></p><p>Lizardman moves in and readies an action.</p><p></p><p>Gurg recharges grab power.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2819312/" target="_blank">6 recharges.</a></p><p></p><p>Gurg criticals and grabs Veruza.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2819318/" target="_blank">20 crits for 19.</a></p><p></p><p>Lizardman criticals Veruza.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2819320/" target="_blank">20 crits for 14.</a></p><p></p><p>Gurg hits Nyar with Veruza for no damage to either one, but both are knocked prone.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2819319/" target="_blank">12+mods hits.</a></p><p></p><p></p><p>Note: I need a death saving throw from Cairn at the beginning of the PC's turns.</p><p></p><p></p><p>Lizardman, 62, <span style="color: red"><strong>Bloodied</strong></span>, 2 temp hit points</p><p>Gurg, 199, quarried by Baern, <span style="color: red"><strong>Bloodied</strong></span></p><p>Cairn -6/63, <span style="color: red"><strong>Bloodied</strong></span>, prone, unconscious, dying</p><p>Baern 27/47</p><p>Nyar 16/33, <span style="color: red"><strong>Bloodied</strong></span>, 5 temp hit points, prone</p><p>Narvala 29/46, 5 temp hit points</p><p>Veruza 3/40, <span style="color: red"><strong>Bloodied</strong></span>, prone</p><p></p><p></p><p>It's the PC's turn.</p><p></p><p>Sand pit is difficult terrain. Weight benches and other equipment give cover bonus for ranged attacks.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5413576, member: 2011"] Nyar grimaces as Cairn falls. He steps back again from the lizardman. [COLOR=green]"Keep it up ugly."[/COLOR] He levels his wand at Gurg. A small fireball engulfs him. Moving for the door, and realizing the Lizard was blocking it, Veruza skirted by the two gladiators just out of reach. Realizing there was no escape Veruza did the only thing she could, [COLOR=Magenta]*SCREEEEEEECH* I'LL KILL YOU! [/COLOR]The unnatural cry was deafening! Divine bolts, red and white, arced from Veruza's holy symbol at Gurg. [COLOR=Magenta]NONE SHALL SURVIVE![/COLOR] With Veruza moving forward, Narvala moves back, hoping that between Veruza and Baern they can hold off Gurg (and revive Cairn again) while she and Nyar take care of the lizardman. Taking out the weakest targets first did not exactly conform to classic rules of honorable fighting, but as her old mentor Rave Askarda had told a very junior artillery officer in what seemed like another lifetime, the goal of battle was not to die honorably for faith or country. It was to make the other guys do that. Baern finally gets up and draws another handaxe. He pitches it at the Lizardman before moving in on his quarry with his waraxe. [COLOR=purple]"Kill the Jarasca healer."[/COLOR] Gurg shouts to the Lizardman. The Lizardman moves in, setting up Gurg. Gurg squeezes Veruza heavily, knocking the breath out of her. Taking advantage of the distraction, the Lizardman stabs Veruza in the chest. Gurg then slams Veruza into Nyar, knocking them both to the ground. [sblock=OOC] Nyar hits Gurg. Veruza hits Gurg for 10 (half damage weakened). Narvala hits the Lizardman. Baern misses both Gurg and the Lizardman. Lizardman moves in and readies an action. Gurg recharges grab power. [url=http://invisiblecastle.com/roller/view/2819312/]6 recharges.[/url] Gurg criticals and grabs Veruza. [url=http://invisiblecastle.com/roller/view/2819318/]20 crits for 19.[/url] Lizardman criticals Veruza. [url=http://invisiblecastle.com/roller/view/2819320/]20 crits for 14.[/url] Gurg hits Nyar with Veruza for no damage to either one, but both are knocked prone. [url=http://invisiblecastle.com/roller/view/2819319/]12+mods hits.[/url] Note: I need a death saving throw from Cairn at the beginning of the PC's turns. Lizardman, 62, [COLOR=red][B]Bloodied[/B][/COLOR], 2 temp hit points Gurg, 199, quarried by Baern, [COLOR=red][B]Bloodied[/B][/COLOR] Cairn -6/63, [COLOR=red][B]Bloodied[/B][/COLOR], prone, unconscious, dying Baern 27/47 Nyar 16/33, [COLOR=red][B]Bloodied[/B][/COLOR], 5 temp hit points, prone Narvala 29/46, 5 temp hit points Veruza 3/40, [COLOR=red][B]Bloodied[/B][/COLOR], prone It's the PC's turn. Sand pit is difficult terrain. Weight benches and other equipment give cover bonus for ranged attacks. [/sblock] [/QUOTE]
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