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Adv: Rhapsody; Judge: renau1g
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<blockquote data-quote="KarinsDad" data-source="post: 5572862" data-attributes="member: 2011"><p>Cairn spreads his limbs, unaccustomed to not being on the ground. A groan can be heard, but as this slows his fall somewhat, when Kenku gets close he strikes out. Even this far off the ground, <em>Weight of Earth</em> is palpable.</p><p></p><p><span style="color: SlateGray">"Everyone, get closer to the tower if you can, maybe we can slide more then fall once we get there. Baern, try to grab one so others can focus on the distant one."</span></p><p></p><p></p><p><strong><span style="color: Sienna">Stay close to me, Narvala and Nyar.</span></strong> Baern shouts as he assumes a defensive stance with his handaxe while tucking the cleaver into his belt. He looks with emnity at the nearest Kenku.</p><p></p><p></p><p>Somewhat annoyed that she was caught in a fight without an enchanted implement, Narvala nonethless tries to bind two of the Kenku with the Flame's power.</p><p></p><p></p><p>Kenku 2 and 3 are held by Narvala's prayer, but Kenku 1 swoops down to flank Cairn. Both Kenku 1 and 2 miss Cairn. Kenku 3 shakes off Narvala's prayer.</p><p></p><p></p><p>[sblock=OOC]</p><p>Cairn misses Kenku 2.</p><p></p><p>[MENTION=73730]johnmeier1[/MENTION], please roll your attack and damage rolls in the future.</p><p></p><p>Baern hits Kenku 3 for 9.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3042352/" target="_blank">23 to hit, 9 damage.</a></p><p></p><p>Narvala hits Kenku 2 and Kenku 3 for 7.</p><p></p><p>[MENTION=360]drothgery[/MENTION], Narvala is at +9 to hit, not +10. She loses the +2 magic of the staff and the +1 superior implement accuracy of the staff.</p><p></p><p>Kenku 1 and 2 miss Cairn.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3042371/" target="_blank">5+mods misses, 4+mods misses.</a></p><p></p><p>Kenku 2 fails the save, Kenku 3 makes the save.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3042376/" target="_blank">5 and 10 on saves.</a></p><p></p><p>(0) Baern</p><p>(0) Narvala</p><p>(2) Cairn</p><p>(1) Kenku 1</p><p>(3) Kenku 2, 7, marked by Cairn, immobilized (save ends)</p><p>(0) Kenku 3, 16, hunter's quarry by Baern</p><p>(0) Nyar</p><p></p><p>It's the PCs turn.</p><p></p><p></p><p>Everyone falls 6 squares straight down during their turn. The PCs won't actually move on the background (ScorpiusRisk had some type of rolling background planned, but I suck too much at graphics to even attempt it). In other words, Baern is on square G11. If he decides to not make any of the special movements next round, he'll fall 6 squares, but still be on square G11 next round (so that he stays in the middle of the map).</p><p></p><p>This falling does not take up any movement actions. Shifting is not allowed. Normal movement is not allowed. Running is not allowed. The PCs are falling.</p><p></p><p>Once a turn, as a minor action, a PC can direct their fall in <strong>ONE</strong> of the following ways:</p><p></p><p>1. Fall diagonally for up to three squares out of the six (this is equivalent to moving 3 squares to the right or left max, and/or moving forward or backwards 3 squares).</p><p>2. Fall an additional 2 squares (for example, moving from the G row to the H or I row)</p><p>3. Fall 2 squares less (for example, moving from the G row to the E or F row).</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5572862, member: 2011"] Cairn spreads his limbs, unaccustomed to not being on the ground. A groan can be heard, but as this slows his fall somewhat, when Kenku gets close he strikes out. Even this far off the ground, [I]Weight of Earth[/I] is palpable. [COLOR="SlateGray"]"Everyone, get closer to the tower if you can, maybe we can slide more then fall once we get there. Baern, try to grab one so others can focus on the distant one."[/COLOR] [B][COLOR=Sienna]Stay close to me, Narvala and Nyar.[/COLOR][/B] Baern shouts as he assumes a defensive stance with his handaxe while tucking the cleaver into his belt. He looks with emnity at the nearest Kenku. Somewhat annoyed that she was caught in a fight without an enchanted implement, Narvala nonethless tries to bind two of the Kenku with the Flame's power. Kenku 2 and 3 are held by Narvala's prayer, but Kenku 1 swoops down to flank Cairn. Both Kenku 1 and 2 miss Cairn. Kenku 3 shakes off Narvala's prayer. [sblock=OOC] Cairn misses Kenku 2. [MENTION=73730]johnmeier1[/MENTION], please roll your attack and damage rolls in the future. Baern hits Kenku 3 for 9. [url=http://invisiblecastle.com/roller/view/3042352/]23 to hit, 9 damage.[/url] Narvala hits Kenku 2 and Kenku 3 for 7. [MENTION=360]drothgery[/MENTION], Narvala is at +9 to hit, not +10. She loses the +2 magic of the staff and the +1 superior implement accuracy of the staff. Kenku 1 and 2 miss Cairn. [url=http://invisiblecastle.com/roller/view/3042371/]5+mods misses, 4+mods misses.[/url] Kenku 2 fails the save, Kenku 3 makes the save. [url=http://invisiblecastle.com/roller/view/3042376/]5 and 10 on saves.[/url] (0) Baern (0) Narvala (2) Cairn (1) Kenku 1 (3) Kenku 2, 7, marked by Cairn, immobilized (save ends) (0) Kenku 3, 16, hunter's quarry by Baern (0) Nyar It's the PCs turn. Everyone falls 6 squares straight down during their turn. The PCs won't actually move on the background (ScorpiusRisk had some type of rolling background planned, but I suck too much at graphics to even attempt it). In other words, Baern is on square G11. If he decides to not make any of the special movements next round, he'll fall 6 squares, but still be on square G11 next round (so that he stays in the middle of the map). This falling does not take up any movement actions. Shifting is not allowed. Normal movement is not allowed. Running is not allowed. The PCs are falling. Once a turn, as a minor action, a PC can direct their fall in [B]ONE[/B] of the following ways: 1. Fall diagonally for up to three squares out of the six (this is equivalent to moving 3 squares to the right or left max, and/or moving forward or backwards 3 squares). 2. Fall an additional 2 squares (for example, moving from the G row to the H or I row) 3. Fall 2 squares less (for example, moving from the G row to the E or F row). [/sblock] [/QUOTE]
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Adv: Rhapsody; Judge: renau1g
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