[sblock=ooc]Moving things along then.
The road is dirt and nothing more. Outside of the main town there was some farms and you did spot one small merchant patrol, but it doesn't take long for all that to fall out of view.
I'd like an idea of a walking order/shape? You can easily walk four abreast.[/sblock]
You move out of the drowned man and through the main port town relatively quickly. There is little love in this place and Jams seems eager to be on his way. You have a couple of hours still before nightfall and, for a dwarf, the blacksmith sets a brisk pace.
A pleasantly warm wind blows from the north, and people begin to settle into places.