D&D 5E Advanced D&D or "what to minimally fix in 5E?"


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Minigiant

Legend
Supporter
It's a good question. I think the proficiency bonus is a core identifier of a 5e game.
The biggest identifiers of 5e are

  1. A proficiency modifier that starts at a value around +2 and ends at around +6 at level 20
  2. Advantage and disadvantage
  3. WOTC style Ability scores
  4. Determining base ability scores of around 4d6 drop lowest for each score
  5. Race/Species and Background equalling about +2, a major proficiency, and a feat.
  6. The base check is 1d20 plus Proficiency modifier plus Ability Score Modifier vs a DC
  7. The base character DC is 8 plus Proficiency modifier plus Ability Score Modifier.
 

The biggest identifiers of 5e are

  1. A proficiency modifier that starts at a value around +2 and ends at around +6 at level 20
  2. Advantage and disadvantage
  3. WOTC style Ability scores
  4. Determining base ability scores of around 4d6 drop lowest for each score
  5. Race/Species and Background equalling about +2, a major proficiency, and a feat.
  6. The base check is 1d20 plus Proficiency modifier plus Ability Score Modifier vs a DC
  7. The base character DC is 8 plus Proficiency modifier plus Ability Score Modifier.
All true but 4 and 5.
 


Distracted DM

Distracted DM
Supporter
4&5 are compatibility issues.

Once your Race+BG leaves the 2 to 2.5 feat worth, the DM has to seriously account for the PC's strength.

So most 5e compatible products don't move past that point.
A5e definitely gives more power via its heritage culture background and destiny than standard 5e. Not with stats, but features. Players can get a resistance from their heritage and a second resistance from their culture along with other features. Thankfully AFAIK no backgrounds grant resistances!

But if you're going to be figuring power level in then you also need to add "classes and subclasses of same power as WotC 5e classes," because according following that logic if a supplement has character options that are more powerful than the WotC ones, then you're not paying DnD anymore.
 

A5e definitely gives more power via its heritage culture background and destiny than standard 5e. Not with stats, but features. Players can get a resistance from their heritage and a second resistance from their culture along with other features. Thankfully AFAIK no backgrounds grant resistances!

But if you're going to be figuring power level in then you also need to add "classes and subclasses of same power as WotC 5e classes," because according following that logic if a supplement has character options that are more powerful than the WotC ones, then you're not paying DnD anymore.
A good example of a character gaining a resistance from a heritage and a second resistance from their culture would be a Dragonborn (with the Draconic Armor heritage gift) and the Desert Hierarch culture (MoAR: Complete).

The Draconic Armor heritage gift grants resistance to the damage type found in the Dragonborn's breath weapon at 1st level. If you are a Dragonborn with either the Draconic Fins or Draconic Wings heritage gift, you gain this resistance at 10th level. As for Dragonborn with the Draconic Armor heritage gift, your resistance becomes an immunity at 10th level. ;)

The Desert Hierarch culture from MoAR: Complete grants resistance to Radiant damage.

So, an Earth Essence Dragonborn who hails from a desert culture could have resistance to Fire and Radiant damage.
 

A good example of a character gaining a resistance from a heritage and a second resistance from their culture would be a Dragonborn (with the Draconic Armor heritage gift) and the Desert Hierarch culture (MoAR: Complete).

The Draconic Armor heritage gift grants resistance to the damage type found in the Dragonborn's breath weapon at 1st level. If you are a Dragonborn with either the Draconic Fins or Draconic Wings heritage gift, you gain this resistance at 10th level. As for Dragonborn with the Draconic Armor heritage gift, your resistance becomes an immunity at 10th level. ;)

The Desert Hierarch culture from MoAR: Complete grants resistance to Radiant damage.

So, an Earth Essence Dragonborn who hails from a desert culture could have resistance to Fire and Radiant damage.
why are you even grabbing third party content for your example? tyrannized -> scars gives you a resistance too, and that's in the AG alongside the dragonborn.
 

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