Advanced Player's Guide questions

VictorC

Explorer
The Nature Priest's "Lightning Fist" power, do you make the secondary attack before or after you push the target?

Additionally, can conjured animals flank? I apologize if I missed it in the book.
 
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The Nature Priest's "Lightning Fist" power, do you make the secondary attack before or after you push the target?

As written, it occurs after, since the push effect is part of the primary attack and the secondary attack occurs once the primary is resolved.

If you wanted to house rule it to occur before, that wouldn't break anything. Just make sure you're consistent one way or the other. :)

Additionally, can conjured animals flank? I apologize if I missed it in the book.

Afraid not. Because they're designed around similar conjuration powers (like some of the cleric's), they're really more summoned "effects" than actual creatures. One of the results of that is that they cannot make OAs, or do anything without explicit command from their creators. This makes them ineligible to provide flanking bonuses.

(Plus, it'd make the prayers overpowered as currently written.)
 


Madcap

Explorer
I have read the APG quite a bit over the past couple of days. A couple of things stick out that seem out of sorts.

1. I know you touched on this already, but Gusting Wind seems way overpowered for a Level 1 Encounter Power. The area of effect and power effects are uber when compared to wizard spells like Color Spray, Burning Hands and Thunderwave. Being an encounter power, I expect it to be better than Thunderwave. But it is a bit much. My play experience (KotS, TsL) tells me that push effects are strong.

2. A vast majority of the Troubadour melee attacks target something other than AC. Other Leaders, Strikers and Defenders target AC a majority of the time with their melee attacks unless the power is meant to be "armor defeating". This seems to give the Troubadour a decided edge in melee.

Other than that, I like the product well enough. I think the races are well done. The rules in the back, such as crafting and optional wound effects, are also well done. I think some of the class powers may need to be tweaked to make them comparable to the other classes we've seen so far from WotC. But maybe I am wrong...
 

Piratecat

Sesquipedalian
One of my players has picked it up, and is very excited to play a troubador. She loves how it can be a flag-wearing symbol of inspiration, instead of merely a musician. Nice job on that.

Is there anything about the troubador that I, as DM, should be aware of?
 

Zaukrie

New Publisher
My FLGS now has this book. Of course, now I own the PDF, so I have not decided what to do yet. Obviously they resolved whatever the issue was.

I still have trouble understanding how the martial artist dishes out damage at a meaningful rate compared to the other available PC classes. Clearly I need to play one and see.
 

Phaezen

Adventurer
Bought the pdf, very happy. In an related note we are in pre-campaign discussions for next year ad one of the players expressed an interest in playing a more hobbit like halfling and another wants to play a half orc, neither of them were aware that I had bought the APG yet. :)

Phaezen
 

Mathew_Freeman

Adventurer
Ari - my copy was waiting for me in my email this morning & I want to say a big thank you for helping it to arrive.

To everyone else - I am going to be running 4e at Dragonmeet - Home at the end of November in London, UK. Having heard so many good things about this book, I PM'd Mouseferatu and asked if it would be at all possible to have a copy of the game - on the basis that I used it to create characters for this convention game, and made it clear that I had received the book as a gift. He then gave his blessing and asked me to email Joseph Browning, who has also kindly agreed that this could happen.

The reason that I asked is that I have no spare money to spend on gaming books right now, given that I have a large debt to pay off. I am massively indebted to Ari, Joseph & Suzi Yee for agreeing to give me a copy of the .pdf, and I fully intend to get lots of use out of it!
 

Evilhalfling

Adventurer
okay I finally got my copy:
this weekend the party will be opposing the Blackleaf tribe, defended by savage warriors and nature priests, and demons of course. One question though..

Lighting Fist (at-will) you push the target and make a secondary attack vs 2 adjacent targets. Is that before after the push?
 

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