This is a set of homebrew rules that was in the works for at least 13 years. Making this public for anyone interested. These rules are still experimental.
Armor Rules:
Divided to Evasion and Deflection Values.
All other AC categories are ignored.
Weapon Rules:
Uses the Action Point system.
Armor Rules:
Divided to Evasion and Deflection Values.
All other AC categories are ignored.
Weapon Rules:
Uses the Action Point system.