SageMinerve
Explorer
I loved the advantage / disadvantage rule when I first read the test rules.
Reading that answer in Rule-of-Three I was disappointed.
I agree that (dis)advantages bonuses shouldn't stack. BUT I think it's perfectly reasonable to grant (dis)advantage when there are more "sources" of one kind than the other.
So, for example, having advantage from:
1- Having aimed for a turn;
2- Higher ground;
3- Target unaware of the attacker;
while having disadvantage from:
1- being attacked by a melee opponent;
... as the rules now stand, everything would cancel out and the attacker would not have advantage or disadvantage.
What I'd like to see in this situation is: OK there are 3 sources of advantage and 1 source of disadvantage; this result in an advantage for the attacker, and he gets the usual 2 rolls / keep best one.
I wouldn't stack it so you'd have more rerolls.
So my proposition would be... For a given situation, count the number of sources of advantages and disadvantages; if you have more advantage sources, you have advantage (2 rolls / keep best), no matter by how many more advantage sources you have; same reasoning for disadvantages.
Simple, without being simplistic (IMO at least).
Reading that answer in Rule-of-Three I was disappointed.
I agree that (dis)advantages bonuses shouldn't stack. BUT I think it's perfectly reasonable to grant (dis)advantage when there are more "sources" of one kind than the other.
So, for example, having advantage from:
1- Having aimed for a turn;
2- Higher ground;
3- Target unaware of the attacker;
while having disadvantage from:
1- being attacked by a melee opponent;
... as the rules now stand, everything would cancel out and the attacker would not have advantage or disadvantage.
What I'd like to see in this situation is: OK there are 3 sources of advantage and 1 source of disadvantage; this result in an advantage for the attacker, and he gets the usual 2 rolls / keep best one.
I wouldn't stack it so you'd have more rerolls.
So my proposition would be... For a given situation, count the number of sources of advantages and disadvantages; if you have more advantage sources, you have advantage (2 rolls / keep best), no matter by how many more advantage sources you have; same reasoning for disadvantages.
Simple, without being simplistic (IMO at least).