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<blockquote data-quote="Kaffis" data-source="post: 5925667" data-attributes="member: 10305"><p>We all know FATE rolls 4dF.</p><p></p><p></p><p>The way I see it, I'll make my future dice purchases towards an eye of pairing off a few die colors. I buy dice periodically anyways, so this isn't an imposition in my eyes. This will give me a threshold of simultaneous dis/advantaged checks I can make in one roll.</p><p></p><p>If I am below that threshold, rolling both at the same time and taking the higher/lower is quicker. If I'm (far) above it, rerolling successes/failures is faster than pairing off or making 3-4 "sets" of paired-color rolls in series.</p><p></p><p>I'm okay with that.</p><p></p><p></p><p>This is also a good point. Some DMs will likely be okay with their NPCs missing a few critical hit opportunities.</p><p></p><p>For the others... Hmm.</p><p></p><p>Okay, I've got it.</p><p></p><p>Roll your 40 attacks for your 40 advantaged kobolds. Take crits and set them off to the side -- these are definitely crits, obviously. Pick up the misses, count the dice on the table. Reroll the misses away from the crits and original hits. Count the new hits, and move the new crits to join the original crits. Discard all the non-crit dice in the second roll. Now, re-roll the original non-crit hits, and see if any crit.</p><p></p><p>You've now counted all the hits, and have a pile of crits as a subset of those. Without too much extra bookkeeping.</p><p></p><p>Personally, I'd just ignore the chance of that second-roll crit on the initial hits. It's in the players' favor, so they won't complain, either.</p></blockquote><p></p>
[QUOTE="Kaffis, post: 5925667, member: 10305"] We all know FATE rolls 4dF. The way I see it, I'll make my future dice purchases towards an eye of pairing off a few die colors. I buy dice periodically anyways, so this isn't an imposition in my eyes. This will give me a threshold of simultaneous dis/advantaged checks I can make in one roll. If I am below that threshold, rolling both at the same time and taking the higher/lower is quicker. If I'm (far) above it, rerolling successes/failures is faster than pairing off or making 3-4 "sets" of paired-color rolls in series. I'm okay with that. This is also a good point. Some DMs will likely be okay with their NPCs missing a few critical hit opportunities. For the others... Hmm. Okay, I've got it. Roll your 40 attacks for your 40 advantaged kobolds. Take crits and set them off to the side -- these are definitely crits, obviously. Pick up the misses, count the dice on the table. Reroll the misses away from the crits and original hits. Count the new hits, and move the new crits to join the original crits. Discard all the non-crit dice in the second roll. Now, re-roll the original non-crit hits, and see if any crit. You've now counted all the hits, and have a pile of crits as a subset of those. Without too much extra bookkeeping. Personally, I'd just ignore the chance of that second-roll crit on the initial hits. It's in the players' favor, so they won't complain, either. [/QUOTE]
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