The battle rages on, with both weapons and arcane prowess drawing blood.  As the queen is struck you notice her slump down a little, visibly worn from the fight.  As well the hatchling swarm in amongst the locust swarm seems to have thinned noticeably.  
But even as the signs of battle turning in your favor are obvious, the fight is far from over.  The Queen swings forth her claw, catching Gloom in the midsection, and tearing a nasty gash through armor, clothing and flesh.  She then takes a step back and once again spews forth a caustic cloud which burns the eyes and lungs of all within it's cloud.
[sblock=Mechanics]
Martelai & Thorn take 6 damage each for starting their turns within a swarm.
The Queen attacks Gloom with her claw, hitting AC 25 for 15 damage.  
Shift to L10-M11. 
Uses Action Point
Acid Blast from K8-G12.  Attacks are vs Fort: 26 vs Thorn, 29 vs Gloom, 27 vs Zharne & 23 vs Leonard.  All hits for 9 damage & ongoing 5 Acid damage & targets are weakened.
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[sblock=Status]
Gellan – HP: 
17/33; HS: 4/9; AP: 1 ; Ongoing 5 Acid and weakened (save ends both); Used
 Swift Panther Rage, Second Wind
 
Gloom – HP: 
1/39; HS: 7/11; AP 1 ; Bloodied; Ongoing 5 Acid and weakened (save ends both); Used 
Blood Fury Fullblade, Longtooth Shifting, 
Second Wind
 
Martelai – HP: 
20/38; HS: 5/9; AP 0 Ongoing 5 Acid and weakened (save ends both); Used: 
Ethereal Step
 
Minharath – HP: 
11/29; HS: 8/8; AP 3; Bloodied; Used 
Beacon of Hope, 
Healers Mercy
 
Thorn – HP: 
20/35; HS: 4/11; AP 3;  Ongoing 5 Acid and weakened (save ends both); Used 
Grit and Spittle, 
Second Wind, 
Longtooth Shifting
 
Zharne – HP: 
27/36; HS: 6/9; AP 2; Ongoing 5 Acid and weakened (save ends both)
 
Leonard - HP: 
11/20; HS: 1/1; Ongoing 5 Acid and weakened (save ends both)
[/sblock]
Now I realise that where I have placed some of you on the map isn't exactly where you stated, but things didn't all work out with the actions you posted, so instead I just went with what I felt was closest to your intentions.  This campaign is dragging on far too long and I didn't want to waste any more time than necessary.
[sblock=Map]
		
		
	
	
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