Advent's Amazing Advice
Patreon.com/AdventsAmazingAdvice
Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc., and fully prep them for both New and Busy DMs. This prep includes fully fleshed-out notes, music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more, so you can run the best sessions possible with the least stress possible!
*New: For 2025, I'm updating all my old work to be more accessible for the Visually Impaired! Check out the link below, which contains improved notes with larger font, better contrast, color-blind features, and more!
Don't Say Vecna is a level 20 One-Shot by Michael Galvis and Mike Bernier that will have your players tasked with investigating a wizard tower that mysteriously disappeared from the Material Plane. Their exploration will reveal the forbidden secrets three scholars discovered and what fates befell them. Will your player be able to handle the might of Vecna!?
Fortunately, even if they can, there's a modified stat block to really throw the full power of the Arch-lich himself!
*Estimated Session Length: 4-6hrs
*Important Note: If using the revised statblock, it is recommended to allow your players to pick the following Magic items:
If you see something you think I can improve, add, change, etc., please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early, feel free to check out my Patreon!
Cheers,
Advent
*New: For 2025, I'm updating all my old work to be more accessible for the Visually Impaired! Check out the link below, which contains improved notes with larger font, better contrast, color-blind features, and more!
Don't Say Vecna is a level 20 One-Shot by Michael Galvis and Mike Bernier that will have your players tasked with investigating a wizard tower that mysteriously disappeared from the Material Plane. Their exploration will reveal the forbidden secrets three scholars discovered and what fates befell them. Will your player be able to handle the might of Vecna!?
Fortunately, even if they can, there's a modified stat block to really throw the full power of the Arch-lich himself!
*Estimated Session Length: 4-6hrs
*Important Note: If using the revised statblock, it is recommended to allow your players to pick the following Magic items:
- Legendary/Artifact x1
- Very Rare x2
- Rare x3
- Uncommon x 4
- Google Docs Notes for Don't Say Vecna: DM Notes (Preview)
- (New) Link to: DM Notes for the Visually Impaired
- Link to: Don't Say Vevcna Playlist
- Link to: Don't Say Vecna PDF (Original D&DBeyond Post)
- Link to: Revised Vecna Statblock
- Link to: Vecna Dossier
If you see something you think I can improve, add, change, etc., please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early, feel free to check out my Patreon!
Cheers,
Advent