Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CrimsonFlameWielder" data-source="post: 6083764" data-attributes="member: 6684473"><p>Shandra, sees the monk get spiked by the tree creatures. She feels a pang deep emotions in her chest from the loss of life from another evil creature of the fey realms. Using that pain as fuel, she narrows her keen eyes at the tree creatures, trying to spot a weakness in their defenses. Memories of pain an anguish flooded her. She remembered all too clearly those times when she, the guardian of Vesta Tal, did battle against those dark beings of Arcadia, and the blood of her brethren that was spilled. She may not have been liked by the people of Vesta Tal, for she was unique among them, but she had a duty. No longer was she in Vesta Tal, but seeing the humanoids in this wooded area, being attacked by creatures of this fey realm, she was reminded of the bloodshed and violence and wanted to put an end to it quickly. Unconsciously, she unsheathed her large falchion, sliding it out of split leather on her back, as she skillfully traced her way through the foliage toward the tree creatures. With a single glance she absorbed the battlefield. There were two of the tree creatures, and two large trees. The monk lay dead on the ground next to the sword, and there were four other humanoids caught between the trees and the tree creatures. Three of those humanoids had their sights on the nearest of the tree-creatures to herself, and a horned one was defending herself against the onslaught of the furthest of the two tree creatures. That was her target!</p><p></p><p><span style="color: #008000">"Creatures of Arcadia, dark in heart: Hear me now that you stand before Dayna's will, and I, Shandra, chosen of the Huntress' Handmaidens will see you routed and fleeing, or dead upon the ground. I give no quarter and expect none in return. You have angered she who is Vengeance. I am Her sword. Flee before Her wrath!"</span></p><p></p><p>Focusing for a moment, she marked her target as the focus of her divine ire. Dayna would guide her hand as surely as a valley guides a river. There was no escape for that enemy. There were no obstacles before her that could slow her approach as Shandra floated over the ground like a ghost, flowing around her enemies and those she would protect. In that same movement, her blade flashed before her, slicing deeply into the vine creature.</p><p></p><p></p><p>[ooc] When Shandra rolls initiative, she rolls a perception check instead of her normal initiative and uses the results of the perception check as her initiative. Any of her allies within 10 squares that roll less than her gain a +2 racial bonus to initiative. That means that Wat, Sabynha, Rain, and Zuri are all affected if they roll less than 27 on their initiative. [/ooc]</p><p></p><p>[sblock=Initiative and Actions]</p><p></p><p>Initiative: When rolling initiative, Shandra can roll a perception check and use its results as her initiative. Shandra rolls a <a href="http://invisiblecastle.com/roller/view/3910113/" target="_blank">27</a> for her initiative. Grants +2 racial bonus to initiative to any ally within 10 squares (includes all allies this time) that rolls less than 27 initiative.</p><p></p><p>-- Free Action: Triggered by rolling initiative, Shandra uses <span style="color: #ff0000">Divine Reaction</span> (iaijutsu). This allows her to shift 3 squares. Because she is an elf, she ignores difficult terrain when she shifts, and as such, she moves fom C1 to F4. Also, because her initiative roll is greater than any monster's initiative roll, attacks during this first round crit on nat rolls of 18-20.</p><p></p><p>-- Minor Action: Shandra uses <span style="color: #ff0000">Oath of Enmity</span> on the tree creature in L7. </p><p>[sblock=Oath of Enmity]</p><table style='width: 100%'><tr><td><strong><u>Oath of Enmity</u></strong> (Encounter Minor Action Close burst 10 ✦ Divine)</td><td>Avenger Feature</td></tr><tr><td><strong>Target:</strong> One enemy Shandra can see in the burst</td><td></td></tr><tr><td> <strong> Effect:</strong> When Shandra makes a melee attack against the target and the target is the only enemy adjacent to her, she makes two attack rolls and uses either result. This effect lasts until the end of the encounter or until the target drops to 0 hit points, at which point she regains the use of this power.<br /> <br /> If another effect lets her roll twice and use the higher result when making an attack roll, this power has no effect on that attack. If an effect forces her to roll twice and use the lower result when making an attack roll, this power has no effect on that attack either. If an effect lets her re-roll an attack roll and she rolled twice because of this power, she re-rolls both dice.</td><td></td></tr></table><p> [/sblock]</p><p></p><p>-- Move Action: Shandra moves from F4 to G6 -> H5 -> I6.</p><p></p><p>-- Standard Action: Shandra uses <span style="color: #ff0000">Angelic Alacrity</span>; Before the attack, Shandra shifts 5 squares, from I6 to J7 -> K8 -> L8 -> M8 -> M7, flanking the tree creature in L7 with Rain. Shandra hits AC <a href="http://invisiblecastle.com/roller/view/3910158/" target="_blank">22</a> (flanking bonus not shown in roll) for 23 damage. [/sblock]</p><p></p><p>[sblock=Shandra's Stats] <strong>Shandra</strong> - Wood Elf Avenger 2</p><p>Passive Perception 25, Passive Insight 16</p><p>AC 19, Fort 12, Reflex 16, Will 17</p><p>HP 30/30, Bloodied 15, Surge Value 7, Surges 7/7</p><p>Speed 7, Initiative +5 (Perception: +15)</p><p>Action Points: 1, <span style="color: red">Second Wind</span> []</p><p>MBA - +5 vs AC, 2d4+3 damage</p><p>At-Will Powers: </p><p><span style="color: Green">Bond of Pursuit</span></p><p><span style="color: Green">Overwhelming Strike</span></p><p>Encounter Powers: </p><p>[x] <span style="color: red">Iaijutsu</span></p><p>[x] <span style="color: red">Oath of Enmity</span></p><p>[x] <span style="color: red">Angelic Alacrity</span></p><p>[] <span style="color: red">Divine Guidance / Abjure Undead</span></p><p>[] <span style="color: red">Loyal Sanction</span></p><p>Daily Powers:</p><p>[]<span style="color: Gray">Wings of Light</span></p><p></p><p>Items of Note:</p><p></p><p> </p><ul> <li data-xf-list-type="ul"> When Shandra attacks a target of her Oath of Enmity with a weapon attack, she treats all rolls of 1 or 2 on the damage dice as though the result were a 3 on the die - Avenging Resolution Feat </li> <li data-xf-list-type="ul"> If Shandra's Oath of Enmity target moves away from her willingly, she gains a +6 bonus to damage rolls against the target until the end of her next turn. </li> </ul><p>[/sblock]</p></blockquote><p></p>
[QUOTE="CrimsonFlameWielder, post: 6083764, member: 6684473"] Shandra, sees the monk get spiked by the tree creatures. She feels a pang deep emotions in her chest from the loss of life from another evil creature of the fey realms. Using that pain as fuel, she narrows her keen eyes at the tree creatures, trying to spot a weakness in their defenses. Memories of pain an anguish flooded her. She remembered all too clearly those times when she, the guardian of Vesta Tal, did battle against those dark beings of Arcadia, and the blood of her brethren that was spilled. She may not have been liked by the people of Vesta Tal, for she was unique among them, but she had a duty. No longer was she in Vesta Tal, but seeing the humanoids in this wooded area, being attacked by creatures of this fey realm, she was reminded of the bloodshed and violence and wanted to put an end to it quickly. Unconsciously, she unsheathed her large falchion, sliding it out of split leather on her back, as she skillfully traced her way through the foliage toward the tree creatures. With a single glance she absorbed the battlefield. There were two of the tree creatures, and two large trees. The monk lay dead on the ground next to the sword, and there were four other humanoids caught between the trees and the tree creatures. Three of those humanoids had their sights on the nearest of the tree-creatures to herself, and a horned one was defending herself against the onslaught of the furthest of the two tree creatures. That was her target! [COLOR=#008000]"Creatures of Arcadia, dark in heart: Hear me now that you stand before Dayna's will, and I, Shandra, chosen of the Huntress' Handmaidens will see you routed and fleeing, or dead upon the ground. I give no quarter and expect none in return. You have angered she who is Vengeance. I am Her sword. Flee before Her wrath!"[/COLOR] Focusing for a moment, she marked her target as the focus of her divine ire. Dayna would guide her hand as surely as a valley guides a river. There was no escape for that enemy. There were no obstacles before her that could slow her approach as Shandra floated over the ground like a ghost, flowing around her enemies and those she would protect. In that same movement, her blade flashed before her, slicing deeply into the vine creature. [ooc] When Shandra rolls initiative, she rolls a perception check instead of her normal initiative and uses the results of the perception check as her initiative. Any of her allies within 10 squares that roll less than her gain a +2 racial bonus to initiative. That means that Wat, Sabynha, Rain, and Zuri are all affected if they roll less than 27 on their initiative. [/ooc] [sblock=Initiative and Actions] Initiative: When rolling initiative, Shandra can roll a perception check and use its results as her initiative. Shandra rolls a [URL="http://invisiblecastle.com/roller/view/3910113/"]27[/URL] for her initiative. Grants +2 racial bonus to initiative to any ally within 10 squares (includes all allies this time) that rolls less than 27 initiative. -- Free Action: Triggered by rolling initiative, Shandra uses [COLOR=#ff0000]Divine Reaction[/COLOR] (iaijutsu). This allows her to shift 3 squares. Because she is an elf, she ignores difficult terrain when she shifts, and as such, she moves fom C1 to F4. Also, because her initiative roll is greater than any monster's initiative roll, attacks during this first round crit on nat rolls of 18-20. -- Minor Action: Shandra uses [COLOR=#ff0000]Oath of Enmity[/COLOR] on the tree creature in L7. [sblock=Oath of Enmity] [TABLE] [TR="bgcolor: red"] [TD][B][U]Oath of Enmity[/U][/B] (Encounter Minor Action Close burst 10 ✦ Divine)[/TD] [TD="align: right"]Avenger Feature[/TD] [/TR] [TR] [TD="colspan: 2"][B]Target:[/B] One enemy Shandra can see in the burst[/TD] [/TR] [TR] [TD="colspan: 2"] [B] Effect:[/B] When Shandra makes a melee attack against the target and the target is the only enemy adjacent to her, she makes two attack rolls and uses either result. This effect lasts until the end of the encounter or until the target drops to 0 hit points, at which point she regains the use of this power. If another effect lets her roll twice and use the higher result when making an attack roll, this power has no effect on that attack. If an effect forces her to roll twice and use the lower result when making an attack roll, this power has no effect on that attack either. If an effect lets her re-roll an attack roll and she rolled twice because of this power, she re-rolls both dice.[/TD] [/TR] [/TABLE] [/sblock] -- Move Action: Shandra moves from F4 to G6 -> H5 -> I6. -- Standard Action: Shandra uses [COLOR=#ff0000]Angelic Alacrity[/COLOR]; Before the attack, Shandra shifts 5 squares, from I6 to J7 -> K8 -> L8 -> M8 -> M7, flanking the tree creature in L7 with Rain. Shandra hits AC [URL="http://invisiblecastle.com/roller/view/3910158/"]22[/URL] (flanking bonus not shown in roll) for 23 damage. [/sblock] [sblock=Shandra's Stats] [B]Shandra[/B] - Wood Elf Avenger 2 Passive Perception 25, Passive Insight 16 AC 19, Fort 12, Reflex 16, Will 17 HP 30/30, Bloodied 15, Surge Value 7, Surges 7/7 Speed 7, Initiative +5 (Perception: +15) Action Points: 1, [COLOR=red]Second Wind[/COLOR] [] MBA - +5 vs AC, 2d4+3 damage At-Will Powers: [COLOR=Green]Bond of Pursuit[/COLOR] [COLOR=Green]Overwhelming Strike[/COLOR] Encounter Powers: [x] [COLOR=red]Iaijutsu[/COLOR] [x] [COLOR=red]Oath of Enmity[/COLOR] [x] [COLOR=red]Angelic Alacrity[/COLOR] [] [COLOR=red]Divine Guidance / Abjure Undead[/COLOR] [] [COLOR=red]Loyal Sanction[/COLOR] Daily Powers: [][COLOR=Gray]Wings of Light[/COLOR] Items of Note: [LIST] [*] When Shandra attacks a target of her Oath of Enmity with a weapon attack, she treats all rolls of 1 or 2 on the damage dice as though the result were a 3 on the die - Avenging Resolution Feat [*] If Shandra's Oath of Enmity target moves away from her willingly, she gains a +6 bonus to damage rolls against the target until the end of her next turn. [/LIST] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
Top