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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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<blockquote data-quote="Neil1889" data-source="post: 6104301" data-attributes="member: 100292"><p>Rain had sheathed the old blade that her swordmaster had originally claimed from a passing hobgoblin, before giving it to her. She still felt attuned to it, but she knew that she would likely break the attachment for the one Zuri had passed to her. </p><p></p><p>Rain, currently testing the balance of the blade found in the glade with her fingers, flicks the sword up into the air and catches it with the same hand by the hilt. She and Zuri were ready to go in whichever direction the companions favoured, though Zuri cautioned, <span style="color: #dda0dd">"Remember, the hamadryad said that we should return to her so that she could share what information she knew about our quest."</span></p><p></p><p>Rain collected the remains of the nectar pods, just in case the hamadryad could make use of the small amounts of nectar residue remaining.</p><p></p><p></p><p></p><p></p><p>[ooc]Splendid and thanks! Throwing a magically returning sword lightsabre fashion may not be Rain's greatest move, but is better than a dagger. [<strong>Ranged Basic Attack</strong> Longsword, Range 5/10 +6 vs AC, D8+2 damage]</p><p></p><p>Rain spends a surge with Sabynha's Song of Rest putting her up to effectively 34 hp.</p><p></p><p>I think most of us have gone though a second milestone (for either the recovery or the gain of an action point) considering the skirmish with the pixies and then the Vine Horror? </p><p></p><p>I think these statblocks below are correct.[/ooc]</p><p></p><p></p><p>[sblock=Ministats]</p><p><strong><span style="color: royalblue">Rain</span></strong></p><p></p><p></p><p>Female Tiefling Swordmage, Level 2.</p><p>Initiative: +2, Passive Perception: 10, Passive Insight: 11. Senses: Low-light vision.</p><p>AC: 21, Fort: 14, Reflex: 15, Will: 15.</p><p>HP: <span style="color: red">32 + 2 THP</span>/37 +5 THP, Bloodied: 18, Surge Value: 9 (10 with Moonstone Gem), Surges left: <span style="color: red">5</span>/11</p><p>Speed: 6 squares. Size: Medium. Languages: Tsugo, Allarian.</p><p>Saving Throw Bonuses: Nothing to report.</p><p>Action Points: 1</p><p>Powers:</p><p><span style="color: darkred">Infernal Wrath </span></p><p><span style="color: darkred">Second Wind</span></p><p><span style="color: red">Guardian's Counter</span></p><p><span style="color: green">Aegis of Shielding</span></p><p><span style="color: green">Sword Burst</span></p><p><span style="color: green">Booming Blade</span></p><p><span style="color: red">Sword of Sigils</span></p><p><span style="color: gray">Dimensional Thunder [used]</span></p><p><span style="color: red">Arcane Mutterings</span></p><p><span style="color: gold">Leather Armour of Aegis Expansion</span> - <span style="color: red">Encounter Power</span></p><p>Conditions: None.[/sblock]</p><p></p><p>[sblock=Zuri Stats]</p><p>Eladrin Rogue lvl 2 </p><p>26 + 1 THP/+ 5 THP 29 HPs 5/7 surges Surge Value 7 (8) (Moonstone Gem added)</p><p>AC 17 F/R/W 13/17/14 </p><p>Init +5 Speed 6 </p><p>Str 14 Con 12 Dex 18 Int 14 Wis 10 Cha 14</p><p></p><p>MBA: Dagger +7, 1d4+3 dmg</p><p>RBA: Dagger +9, 1d4+5 dmg, 5/10; Rebounding Handcrossbow +1 +8, 1d6+5 dmg</p><p></p><p>Skills: Stealth +10, Thievery +10, Athletics +8, Bluff +10, Intimidate +8, Streetwise +8, Arcana +5, History +5, Perception +6</p><p>Feats: Weapon Focus: Light Blades; Backstabber</p><p></p><p>Action Points: 2</p><p></p><p>[sblock=At Will Powers]</p><p>Riposte Strike: +9 vs AC; 1d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt</p><p>Disheartening Strike: Melee: +9 vs AC; 1d4+5 dmg and target takes -2 to atks TENT</p><p>(Ranged: +8 vs AC; 1d6+5)</p><p>Sneak Attack: +2d8+2 dmg 1/turn when Zuri hits with CAdv</p><p>[/sblock]</p><p>[sblock=Encounter Powers]</p><p>Guarded Attack: Melee: +9 vs AC; 2d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt and the target takes a -2 penalty to triggering attack roll [Used]</p><p>Fey Step [ ]</p><p>Sneak in the attack: (minor; melee 1) Until start of Zuri's next turn the next ally who hits the target with CAdv deals 2d8+2 extra dmg [ ]</p><p>[/sblock]</p><p>[sblock=Daily Powers]</p><p>Precise Incision: (Reliable) +9 vs AC; 3d4+5 dmg [ ]</p><p></p><p>[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Neil1889, post: 6104301, member: 100292"] Rain had sheathed the old blade that her swordmaster had originally claimed from a passing hobgoblin, before giving it to her. She still felt attuned to it, but she knew that she would likely break the attachment for the one Zuri had passed to her. Rain, currently testing the balance of the blade found in the glade with her fingers, flicks the sword up into the air and catches it with the same hand by the hilt. She and Zuri were ready to go in whichever direction the companions favoured, though Zuri cautioned, [COLOR=#dda0dd]"Remember, the hamadryad said that we should return to her so that she could share what information she knew about our quest."[/COLOR] Rain collected the remains of the nectar pods, just in case the hamadryad could make use of the small amounts of nectar residue remaining. [ooc]Splendid and thanks! Throwing a magically returning sword lightsabre fashion may not be Rain's greatest move, but is better than a dagger. [[B]Ranged Basic Attack[/B] Longsword, Range 5/10 +6 vs AC, D8+2 damage] Rain spends a surge with Sabynha's Song of Rest putting her up to effectively 34 hp. I think most of us have gone though a second milestone (for either the recovery or the gain of an action point) considering the skirmish with the pixies and then the Vine Horror? I think these statblocks below are correct.[/ooc] [sblock=Ministats] [B][COLOR=royalblue]Rain[/COLOR][/B] Female Tiefling Swordmage, Level 2. Initiative: +2, Passive Perception: 10, Passive Insight: 11. Senses: Low-light vision. AC: 21, Fort: 14, Reflex: 15, Will: 15. HP: [COLOR=red]32 + 2 THP[/COLOR]/37 +5 THP, Bloodied: 18, Surge Value: 9 (10 with Moonstone Gem), Surges left: [COLOR=red]5[/COLOR]/11 Speed: 6 squares. Size: Medium. Languages: Tsugo, Allarian. Saving Throw Bonuses: Nothing to report. Action Points: 1 Powers: [COLOR=darkred]Infernal Wrath [/COLOR] [COLOR=darkred]Second Wind[/COLOR] [COLOR=red]Guardian's Counter[/COLOR] [COLOR=green]Aegis of Shielding[/COLOR] [COLOR=green]Sword Burst[/COLOR] [COLOR=green]Booming Blade[/COLOR] [COLOR=red]Sword of Sigils[/COLOR] [COLOR=gray]Dimensional Thunder [used][/COLOR] [COLOR=red]Arcane Mutterings[/COLOR] [COLOR=gold]Leather Armour of Aegis Expansion[/COLOR] - [COLOR=red]Encounter Power[/COLOR] Conditions: None.[/sblock] [sblock=Zuri Stats] Eladrin Rogue lvl 2 26 + 1 THP/+ 5 THP 29 HPs 5/7 surges Surge Value 7 (8) (Moonstone Gem added) AC 17 F/R/W 13/17/14 Init +5 Speed 6 Str 14 Con 12 Dex 18 Int 14 Wis 10 Cha 14 MBA: Dagger +7, 1d4+3 dmg RBA: Dagger +9, 1d4+5 dmg, 5/10; Rebounding Handcrossbow +1 +8, 1d6+5 dmg Skills: Stealth +10, Thievery +10, Athletics +8, Bluff +10, Intimidate +8, Streetwise +8, Arcana +5, History +5, Perception +6 Feats: Weapon Focus: Light Blades; Backstabber Action Points: 2 [sblock=At Will Powers] Riposte Strike: +9 vs AC; 1d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt Disheartening Strike: Melee: +9 vs AC; 1d4+5 dmg and target takes -2 to atks TENT (Ranged: +8 vs AC; 1d6+5) Sneak Attack: +2d8+2 dmg 1/turn when Zuri hits with CAdv [/sblock] [sblock=Encounter Powers] Guarded Attack: Melee: +9 vs AC; 2d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt and the target takes a -2 penalty to triggering attack roll [Used] Fey Step [ ] Sneak in the attack: (minor; melee 1) Until start of Zuri's next turn the next ally who hits the target with CAdv deals 2d8+2 extra dmg [ ] [/sblock] [sblock=Daily Powers] Precise Incision: (Reliable) +9 vs AC; 3d4+5 dmg [ ] [/sblock][/sblock] [/QUOTE]
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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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