Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neil1889" data-source="post: 6145508" data-attributes="member: 100292"><p>Rain sizes up Basal and then throws her Farbond Spellbade through the air. This time, it is timed to hit her victim across the head with the hilt before returning in a flying arc to her hand.</p><p></p><p>Thinking about her companions, Rain then moves close enough to Basal to lay her Aegis of Shielding upon him. She stands ready with her blade in hand to try and counter his next move. </p><p></p><p>[sblock=Rain's actions]Standard Action: </p><p><strong>Ranged Basic Attack</strong> Farbond Spellblade (Longsword) +1 : +9 vs AC, D8+5 damage, Range 5/10, at long range, with combat advantage because of the Daze - Total to Hit = <a href="http://invisiblecastle.com/roller/view/4090371/" target="_blank"></a></p><p><a href="http://invisiblecastle.com/roller/view/4090371/" target="_blank">26, with intent to subdue Damage is 13</a>.</p><p></p><p>Move Action: Rain moves to I7.</p><p></p><p>Minor Action: Rain marks Basal with her Aegis of Shielding -</p><p></p><p><span style="color: lime"><span style="font-family: 'Arial'"><strong><u>Aegis of Shielding</u></strong> (Minor Close burst 2 ✦ Arcane)</span></span></p><p><span style="color: lime"><span style="font-family: 'Arial'"><strong>Target:</strong> One creature in burst</span></span></p><p><span style="color: lime"><span style="font-family: 'Arial'"><strong>Effect:</strong> You mark the target. The target remains marked until you use this power against another target. If you mark other creatures using other powers, the target is still marked. A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place. If your marked target makes an attack that does not include you as a target, it takes a -2 penalty to attack rolls. If that attack hits and the marked target is within 10 squares of you, you can use an Immediate Interrupt to reduce the damage dealt by that attack to any one creature by 8 points of damage.</span></span></p><p><span style="color: lime"><span style="font-family: 'Arial'"></span></span></p><p>Potential Interrupts, but with intent to subdue if damage is caused:</p><p></p><p><span style="font-size: 10px"><strong><u><span style="color: #ffc000"><span style="font-family: 'Arial'">Leather Armour of AegisExpansion +1</span></span></u></strong><span style="color: #ffc000"><span style="font-family: 'Arial'"> (Property, Encounter,Immediate Interrupt)</span></span><span style="color: lime"><span style="font-family: 'Arial'"> </span></span></span></p><p><span style="font-size: 10px"><span style="color: lime"><span style="font-family: 'Arial'"></span></span><strong><span style="color: red"><span style="font-family: 'Arial'">Trigger:</span></span></strong><span style="color: red"><span style="font-family: 'Arial'"> <strong>Power (Encounter):</strong>Immediate Interrupt. Trigger: A creature you have marked with your Aegis of Shielding power targets you and at least one of your allies with an attack. </span></span></span></p><p><span style="font-size: 10px"><span style="color: red"><span style="font-family: 'Arial'"><strong>Effect:</strong> The damage of the triggering creature's attack damage is reduced by 6.</span></span></span></p><p> <span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><span style="font-family: 'Times New Roman'"><span style="color: #000000"><strong><u><span style="color: #c00000"><span style="font-family: 'Arial'">Infernal Wrath</span></span></u></strong><span style="color: #c00000"><span style="font-family: 'Arial'"> (Encounter Free Close burst 10 </span></span><span style="color: #c00000"><span style="font-family: 'MS Gothic'">✦</span></span><span style="color: #c00000"><span style="font-family: 'Arial'"> Fire)</span></span><span style="color: lime"><span style="font-family: 'Arial'"> </span></span></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Times New Roman'"><span style="color: #000000"><span style="color: lime"><span style="font-family: 'Arial'"></span></span><strong><span style="color: #c00000"><span style="font-family: 'Arial'">Target:</span></span></strong><span style="color: #c00000"><span style="font-family: 'Arial'"> The triggering enemy in the burst</span></span><span style="color: lime"><span style="font-family: 'Arial'"></span></span></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Times New Roman'"><span style="color: #000000"><span style="color: lime"><span style="font-family: 'Arial'"></span></span><strong><span style="color: #c00000"><span style="font-family: 'Arial'">Trigger:</span></span></strong><span style="color: #c00000"><span style="font-family: 'Arial'"> An enemy within 10 squares of you hits you.</span></span><span style="color: lime"><span style="font-family: 'Arial'"> </span></span></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Times New Roman'"><span style="color: #000000"><span style="color: lime"><span style="font-family: 'Arial'"></span></span><strong><span style="color: #c00000"><span style="font-family: 'Arial'">Effect:</span></span></strong><span style="color: #c00000"><span style="font-family: 'Arial'"> The target takes 1d6+4 fire damage.</span></span></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Times New Roman'"><span style="color: #000000"></span></span></span>[/sblock]</p><p></p><p>[sblock=Ministats]</p><p><strong><span style="color: royalblue">Rain</span></strong></p><p></p><p> Female Tiefling Swordmage, Level 2.</p><p> Initiative: +2, Passive Perception: 10, Passive Insight: 11. Senses: Low-light vision.</p><p> AC: 21, Fort: 14, Reflex: 15, Will: 15.</p><p> HP: <span style="color: red">37 + 5 THP</span>/37 +5 THP, Bloodied: 18, Surge Value: 9 (10 with Moonstone Gem), Surges left: <span style="color: red">3</span>/11</p><p> Speed: 6 squares. Size: Medium. Languages: Tsugo, Allarian.</p><p> Saving Throw Bonuses: Nothing to report.</p><p> Action Points: <span style="color: red">1</span></p><p> Powers:</p><p><span style="color: darkred">Infernal Wrath </span></p><p><span style="color: darkred">Second Wind </span></p><p><span style="color: red">Guardian's Counter</span></p><p><span style="color: green">Aegis of Shielding</span></p><p><span style="color: green">Sword Burst</span></p><p><span style="color: green">Booming Blade</span></p><p><span style="color: red">Sword of Sigils</span></p><p><span style="color: gray">Dimensional Thunder [Used]</span></p><p><span style="color: red">Arcane Mutterings</span></p><p><span style="color: gold">Leather Armour of Aegis Expansion</span> - <span style="color: red">Encounter Power</span></p><p> Conditions: None.[/sblock]</p><p></p><p>Zuri simply moves forwards to melee the would-be assassin. Using the opening granted to her by Sabynha, she strikes Basal lightly, though spiritedly, driving her dagger pommel down onto Basal's kneecap. </p><p></p><p>Perhaps her companions will be able to take advantage of Zuri's distraction too.</p><p></p><p>Not content to stop there, she tries to hit Basal in the other kneecap, but he is more than ready for another attempt and pulls his leg out of the way.</p><p></p><p><span style="color: plum">"Blast it all."</span></p><p></p><p>[sblock=Zuri's actions]Move Action: Zuri moves to H9.</p><p></p><p>Standard Action: Guarded Attack against Basal, with combat advantage because of the Daze - Total to Hit = <a href="http://invisiblecastle.com/roller/view/4090383/" target="_blank">28, with intent to subdue Damage is 8</a>. (Would actually be 30.)</p><p></p><p>Sneak Attack: +2d8+2 dmg 1/turn when Zuri hits with CAdv = Extra Damage is <a href="http://invisiblecastle.com/roller/view/4090389/" target="_blank">7.</a> Bit disappointing.</p><p></p><p>Guarded Attack: Melee: +9 vs AC; 2d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt and the target takes a -2 penalty to triggering attack roll</p><p></p><p>Minor Action: </p><p>Sneak in the attack: (minor; melee 1) Until start of Zuri's next turn the next ally who hits the target with CAdv deals 2d8+2 extra dmg</p><p></p><p>Action Point! Standard Action: Precise Incision against Basal, with combat advantage because of the Daze - Total to Hit = <a href="http://invisiblecastle.com/roller/view/4090392/" target="_blank">rolled a 1.</a> Miss.</p><p></p><p>Precise Incision: (Reliable) +9 vs AC; 3d4+5 dmg.</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Zuri Stats]</p><p> Eladrin Rogue lvl 2 </p><p> 29 + 5 THP / 29 HPs 4/7 surges Surge Value 7 (8) (Moonstone Gem added)</p><p> AC 17 F/R/W 13/17/14 </p><p> Init +5 Speed 6 </p><p> Str 14 Con 12 Dex 18 Int 14 Wis 10 Cha 14</p><p></p><p> MBA: Dagger +7, 1d4+3 dmg</p><p> RBA: Dagger +9, 1d4+5 dmg, 5/10; Rebounding Handcrossbow +1 +8, 1d6+5 dmg</p><p></p><p> Skills: Stealth +10, Thievery +10, Athletics +8, Bluff +10, Intimidate +8, Streetwise +8, Arcana +5, History +5, Perception +6</p><p> Feats: Weapon Focus: Light Blades; Backstabber</p><p></p><p> Action Points: 1</p><p></p><p> [sblock=At Will Powers]</p><p> Riposte Strike: +9 vs AC; 1d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt</p><p> Disheartening Strike: Melee: +9 vs AC; 1d4+5 dmg and target takes -2 to atks TENT</p><p> (Ranged: +8 vs AC; 1d6+5)</p><p> Sneak Attack: +2d8+2 dmg 1/turn when Zuri hits with CAdv</p><p> [/sblock]</p><p> [sblock=Encounter Powers]</p><p> Guarded Attack: Melee: +9 vs AC; 2d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt and the target takes a -2 penalty to triggering attack roll [Used]</p><p> Fey Step [ ]</p><p> Sneak in the attack: (minor; melee 1) Until start of Zuri's next turn the next ally who hits the target with CAdv deals 2d8+2 extra dmg [Used]</p><p> [/sblock]</p><p> [sblock=Daily Powers]</p><p> Precise Incision: (Reliable) +9 vs AC; 3d4+5 dmg [Used]</p><p></p><p> [/sblock] [/sblock]</p></blockquote><p></p>
[QUOTE="Neil1889, post: 6145508, member: 100292"] Rain sizes up Basal and then throws her Farbond Spellbade through the air. This time, it is timed to hit her victim across the head with the hilt before returning in a flying arc to her hand. Thinking about her companions, Rain then moves close enough to Basal to lay her Aegis of Shielding upon him. She stands ready with her blade in hand to try and counter his next move. [sblock=Rain's actions]Standard Action: [B]Ranged Basic Attack[/B] Farbond Spellblade (Longsword) +1 : +9 vs AC, D8+5 damage, Range 5/10, at long range, with combat advantage because of the Daze - Total to Hit = [URL="http://invisiblecastle.com/roller/view/4090371/"] 26, with intent to subdue Damage is 13[/URL]. Move Action: Rain moves to I7. Minor Action: Rain marks Basal with her Aegis of Shielding - [COLOR=lime][FONT=Arial][B][U]Aegis of Shielding[/U][/B] (Minor Close burst 2 ✦ Arcane) [B]Target:[/B] One creature in burst [B]Effect:[/B] You mark the target. The target remains marked until you use this power against another target. If you mark other creatures using other powers, the target is still marked. A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place. If your marked target makes an attack that does not include you as a target, it takes a -2 penalty to attack rolls. If that attack hits and the marked target is within 10 squares of you, you can use an Immediate Interrupt to reduce the damage dealt by that attack to any one creature by 8 points of damage. [/FONT][/COLOR] Potential Interrupts, but with intent to subdue if damage is caused: [SIZE=2][B][U][COLOR=#ffc000][FONT=Arial]Leather Armour of AegisExpansion +1[/FONT][/COLOR][/U][/B][COLOR=#ffc000][FONT=Arial] (Property, Encounter,Immediate Interrupt)[/FONT][/COLOR][COLOR=lime][FONT=Arial] [/FONT][/COLOR][B][COLOR=red][FONT=Arial]Trigger:[/FONT][/COLOR][/B][COLOR=red][FONT=Arial] [B]Power (Encounter):[/B]Immediate Interrupt. Trigger: A creature you have marked with your Aegis of Shielding power targets you and at least one of your allies with an attack. [B]Effect:[/B] The damage of the triggering creature's attack damage is reduced by 6.[/FONT][/COLOR] [FONT=Times New Roman][COLOR=#000000][B][U][COLOR=#c00000][FONT=Arial]Infernal Wrath[/FONT][/COLOR][/U][/B][COLOR=#c00000][FONT=Arial] (Encounter Free Close burst 10 [/FONT][/COLOR][COLOR=#c00000][FONT=MS Gothic]✦[/FONT][/COLOR][COLOR=#c00000][FONT=Arial] Fire)[/FONT][/COLOR][COLOR=lime][FONT=Arial] [/FONT][/COLOR][B][COLOR=#c00000][FONT=Arial]Target:[/FONT][/COLOR][/B][COLOR=#c00000][FONT=Arial] The triggering enemy in the burst[/FONT][/COLOR][COLOR=lime][FONT=Arial] [/FONT][/COLOR][B][COLOR=#c00000][FONT=Arial]Trigger:[/FONT][/COLOR][/B][COLOR=#c00000][FONT=Arial] An enemy within 10 squares of you hits you.[/FONT][/COLOR][COLOR=lime][FONT=Arial] [/FONT][/COLOR][B][COLOR=#c00000][FONT=Arial]Effect:[/FONT][/COLOR][/B][COLOR=#c00000][FONT=Arial] The target takes 1d6+4 fire damage.[/FONT][/COLOR] [/COLOR][/FONT][/SIZE][/sblock] [sblock=Ministats] [B][COLOR=royalblue]Rain[/COLOR][/B] Female Tiefling Swordmage, Level 2. Initiative: +2, Passive Perception: 10, Passive Insight: 11. Senses: Low-light vision. AC: 21, Fort: 14, Reflex: 15, Will: 15. HP: [COLOR=red]37 + 5 THP[/COLOR]/37 +5 THP, Bloodied: 18, Surge Value: 9 (10 with Moonstone Gem), Surges left: [COLOR=red]3[/COLOR]/11 Speed: 6 squares. Size: Medium. Languages: Tsugo, Allarian. Saving Throw Bonuses: Nothing to report. Action Points: [COLOR=red]1[/COLOR] Powers: [COLOR=darkred]Infernal Wrath [/COLOR] [COLOR=darkred]Second Wind [/COLOR] [COLOR=red]Guardian's Counter[/COLOR] [COLOR=green]Aegis of Shielding[/COLOR] [COLOR=green]Sword Burst[/COLOR] [COLOR=green]Booming Blade[/COLOR] [COLOR=red]Sword of Sigils[/COLOR] [COLOR=gray]Dimensional Thunder [Used][/COLOR] [COLOR=red]Arcane Mutterings[/COLOR] [COLOR=gold]Leather Armour of Aegis Expansion[/COLOR] - [COLOR=red]Encounter Power[/COLOR] Conditions: None.[/sblock] Zuri simply moves forwards to melee the would-be assassin. Using the opening granted to her by Sabynha, she strikes Basal lightly, though spiritedly, driving her dagger pommel down onto Basal's kneecap. Perhaps her companions will be able to take advantage of Zuri's distraction too. Not content to stop there, she tries to hit Basal in the other kneecap, but he is more than ready for another attempt and pulls his leg out of the way. [COLOR=plum]"Blast it all."[/COLOR] [sblock=Zuri's actions]Move Action: Zuri moves to H9. Standard Action: Guarded Attack against Basal, with combat advantage because of the Daze - Total to Hit = [URL="http://invisiblecastle.com/roller/view/4090383/"]28, with intent to subdue Damage is 8[/URL]. (Would actually be 30.) Sneak Attack: +2d8+2 dmg 1/turn when Zuri hits with CAdv = Extra Damage is [URL="http://invisiblecastle.com/roller/view/4090389/"]7.[/URL] Bit disappointing. Guarded Attack: Melee: +9 vs AC; 2d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt and the target takes a -2 penalty to triggering attack roll Minor Action: Sneak in the attack: (minor; melee 1) Until start of Zuri's next turn the next ally who hits the target with CAdv deals 2d8+2 extra dmg Action Point! Standard Action: Precise Incision against Basal, with combat advantage because of the Daze - Total to Hit = [URL="http://invisiblecastle.com/roller/view/4090392/"]rolled a 1.[/URL] Miss. Precise Incision: (Reliable) +9 vs AC; 3d4+5 dmg. [/sblock] [sblock=Zuri Stats] Eladrin Rogue lvl 2 29 + 5 THP / 29 HPs 4/7 surges Surge Value 7 (8) (Moonstone Gem added) AC 17 F/R/W 13/17/14 Init +5 Speed 6 Str 14 Con 12 Dex 18 Int 14 Wis 10 Cha 14 MBA: Dagger +7, 1d4+3 dmg RBA: Dagger +9, 1d4+5 dmg, 5/10; Rebounding Handcrossbow +1 +8, 1d6+5 dmg Skills: Stealth +10, Thievery +10, Athletics +8, Bluff +10, Intimidate +8, Streetwise +8, Arcana +5, History +5, Perception +6 Feats: Weapon Focus: Light Blades; Backstabber Action Points: 1 [sblock=At Will Powers] Riposte Strike: +9 vs AC; 1d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt Disheartening Strike: Melee: +9 vs AC; 1d4+5 dmg and target takes -2 to atks TENT (Ranged: +8 vs AC; 1d6+5) Sneak Attack: +2d8+2 dmg 1/turn when Zuri hits with CAdv [/sblock] [sblock=Encounter Powers] Guarded Attack: Melee: +9 vs AC; 2d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt and the target takes a -2 penalty to triggering attack roll [Used] Fey Step [ ] Sneak in the attack: (minor; melee 1) Until start of Zuri's next turn the next ally who hits the target with CAdv deals 2d8+2 extra dmg [Used] [/sblock] [sblock=Daily Powers] Precise Incision: (Reliable) +9 vs AC; 3d4+5 dmg [Used] [/sblock] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
Top