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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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<blockquote data-quote="jbear" data-source="post: 6176823" data-attributes="member: 75065"><p>Zuri's blow amazingly hits thanks to Wat's divine assistance. The low slash catches the boggle behind the leg and flicks him into the sharp thorns of the hedge causing it to howl in pain and fear. Only its wild panic keeps it alive.</p><p></p><p>[GM] Zuri's attack hit; slide into hedge for 4 more dmg. (Yes the <strong>thorny </strong>hedge does 1d6 dmg) [/GM]</p><p></p><p>The boggles, finding themselves sorely set upon, and disliking the grim resistance of their prey, attempt to end the lives of the wounded in order to even the odds. </p><p></p><p>One tears ruthlessly into the charging pixie with a shriek of mad glee before teleporting away. Another into Zuri, but Rain's protective magic greatly softens the blow. The wounded one manages to wrench itself from the hedge, but so close to death its attack is weak and wild. Both boggles teleport away further into the maze, one of them clearly hiding behind some sort of strange red berry bush that grows in the pathway between it an where Wat is looking.</p><p></p><p>[GM] No map for now. I guess we will have to try and visualise what is going on for this fight. I have included old map below to help that process. I think you may well be able to wrap this if this round goes well for you ... fingers crossed! (That would give me time to sort maptools or an alternative!) [/GM]</p><p></p><p>[sblock=Actions] BT1 hits Sir Flib <a href="http://invisiblecastle.com/roller/view/4201694/" target="_blank">23 vs AC</a> for<a href="http://invisiblecastle.com/roller/view/4201697/" target="_blank"> 13 dmg</a>; teleports 3 to C7</p><p>BT3 misses Zuri <a href="http://invisiblecastle.com/roller/view/4201702/" target="_blank">14 vs AC</a> Teleport 3 to D5</p><p>BSS hits Zuri <a href="http://invisiblecastle.com/roller/view/4201707/" target="_blank">22 vs AC</a> for <a href="http://invisiblecastle.com/roller/view/4201708/" target="_blank">16 dmg</a> Teleport 3 to E6[/sblock]</p><p></p><p>[sblock=Status]</p><p>All have +1 Atk and +4 dmg TENT</p><p><span style="color: #ff0000">Sir Flibertigibbet 1/37 HPs Conditions: Bloodied Second Wind:USED Ethereal Stride +2 defenses TENT; AP USED</span></p><p><span style="color: #ff0000"></span><span style="color: #ff0000">Zuri: 10/34 </span><span style="color: #ff0000"></span></p><p><span style="color: #ff0000"></span><span style="color: #979797">Rain: 43/43</span></p><p><span style="color: #979797">Wat 36/36 AP USED</span></p><p>Sabynha: 23/38 AP USED</p><p><span style="color: #979797">Daphne: 18/18</span></p><p></p><p><span style="color: #979797">Boggle Trickster 1 36/53 HPs</span></p><p><span style="color: #ff0000">Boggle Trickster 2 -17/53 Hps DEAD</span></p><p><span style="color: #ff0000">Boggle Trickster 3 1/53 HPs -4 defenses TENT; Slowed TENT (D5)</span><span style="color: #979797"></span></p><p><span style="color: #979797">Boggle Sightstealer -18 HPs Marked (Rain Aegis) (E6)</span></p><p><span style="color: #979797"></span>[/sblock]</p><p></p><p>[sblock=Boggle Stats]</p><p><span style="color: #979797">Boggle Trickster: AC 18 F/R/W 16/18/? HPs 53</span></p><p><span style="color: #979797"></span>Boggle Sight Stealer: AC 17 F/R/W 15/17/? HPs ???</p><p>[/sblock]</p><p></p><p>[ATTACH]58633[/ATTACH]</p></blockquote><p></p>
[QUOTE="jbear, post: 6176823, member: 75065"] Zuri's blow amazingly hits thanks to Wat's divine assistance. The low slash catches the boggle behind the leg and flicks him into the sharp thorns of the hedge causing it to howl in pain and fear. Only its wild panic keeps it alive. [GM] Zuri's attack hit; slide into hedge for 4 more dmg. (Yes the [B]thorny [/B]hedge does 1d6 dmg) [/GM] The boggles, finding themselves sorely set upon, and disliking the grim resistance of their prey, attempt to end the lives of the wounded in order to even the odds. One tears ruthlessly into the charging pixie with a shriek of mad glee before teleporting away. Another into Zuri, but Rain's protective magic greatly softens the blow. The wounded one manages to wrench itself from the hedge, but so close to death its attack is weak and wild. Both boggles teleport away further into the maze, one of them clearly hiding behind some sort of strange red berry bush that grows in the pathway between it an where Wat is looking. [GM] No map for now. I guess we will have to try and visualise what is going on for this fight. I have included old map below to help that process. I think you may well be able to wrap this if this round goes well for you ... fingers crossed! (That would give me time to sort maptools or an alternative!) [/GM] [sblock=Actions] BT1 hits Sir Flib [URL="http://invisiblecastle.com/roller/view/4201694/"]23 vs AC[/URL] for[URL="http://invisiblecastle.com/roller/view/4201697/"] 13 dmg[/URL]; teleports 3 to C7 BT3 misses Zuri [URL="http://invisiblecastle.com/roller/view/4201702/"]14 vs AC[/URL] Teleport 3 to D5 BSS hits Zuri [URL="http://invisiblecastle.com/roller/view/4201707/"]22 vs AC[/URL] for [URL="http://invisiblecastle.com/roller/view/4201708/"]16 dmg[/URL] Teleport 3 to E6[/sblock] [sblock=Status] All have +1 Atk and +4 dmg TENT [COLOR=#ff0000]Sir Flibertigibbet 1/37 HPs Conditions: Bloodied Second Wind:USED Ethereal Stride +2 defenses TENT; AP USED [/COLOR][COLOR=#ff0000]Zuri: 10/34 [/COLOR][COLOR=#ff0000] [/COLOR][COLOR=#979797]Rain: 43/43[/COLOR] [COLOR=#979797]Wat 36/36 AP USED[/COLOR] Sabynha: 23/38 AP USED [COLOR=#979797]Daphne: 18/18[/COLOR] [COLOR=#979797]Boggle Trickster 1 36/53 HPs[/COLOR] [COLOR=#ff0000]Boggle Trickster 2 -17/53 Hps DEAD[/COLOR] [COLOR=#979797][/COLOR][COLOR=#ff0000]Boggle Trickster 3 1/53 HPs -4 defenses TENT; Slowed TENT (D5)[/COLOR][COLOR=#979797] Boggle Sightstealer -18 HPs Marked (Rain Aegis) (E6) [/COLOR][/sblock] [sblock=Boggle Stats] [COLOR=#979797]Boggle Trickster: AC 18 F/R/W 16/18/? HPs 53 [/COLOR]Boggle Sight Stealer: AC 17 F/R/W 15/17/? HPs ??? [/sblock] [ATTACH=CONFIG]58633[/ATTACH] [/QUOTE]
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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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