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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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<blockquote data-quote="jbear" data-source="post: 6239365" data-attributes="member: 75065"><p>As the party smash Kalbon to the ground, leaving him dazed and vulnerable, the guardian statues come to life in the most terrible fashion, storming the hall without a wordlessly, the only sound they make are the dull thud of their footfalls. Their assault upon those closest to the entrance way is potentially lethal and without mercy. Wat however dodges the brunt of these attacks, although one of the strikes cuts past his defenses sinking into his flesh. Sabynha likewise manages to avoid all but one of the deadly strikes levelled at her but the one that lands is a painful one, warning her that she cannot risk a sustained assault by these guardians.</p><p></p><p>As Kalbon's blood splatters upon the rug an intense heat radiates from his body burning those who stand beside him, which in this case is Sir Flibbertigibbet. The demon's eyes narrow as he remains on the ground, taking a moment to gather a reserve of energy until his senses return. Slowly, fury radiating from his every pore, Kalbon stands up, now taking his foes very seriously.</p><p></p><p>[GM] Zuri cannot claim the +4 damage bonus as Wat had already done so. [/GM]</p><p></p><p>[sblock=Actions] Statues come to life:</p><p></p><p>Caryatid Column 1: Move 5 (Provoking OAtk from Wat; AC 15)</p><p>Standard: Double Attack vs Wat: 2 scimitar attacks</p><p>Action Point: Double Attack: 2 scimitar attacks vs Wat</p><p><a href="http://invisiblecastle.com/roller/view/4350556/" target="_blank">3 misses 1 hit</a> for <a href="http://invisiblecastle.com/roller/view/4350557/" target="_blank">16 dmg</a> </p><p>Immediate Reaction prepared</p><p></p><p>Caryatid Column 2: Move 6</p><p>Standard: Double Attack vs Sabynha: 2 scimitar attacks</p><p>Action Point: Double Attack: 2 scimitar attacks vs Sabynha</p><p><a href="http://invisiblecastle.com/roller/view/4350558/" target="_blank">3 misses 1 hit</a> for <a href="http://invisiblecastle.com/roller/view/4350559/" target="_blank">18 dmg</a></p><p>Immediate Reaction prepared</p><p></p><p>Kalbon was bloodied by Sir Flib, which activates his Fiery Aura. <strong>Sir Flib takes 5 fire dmg</strong> at the end of his turn</p><p></p><p>Kalbon uses Second Wind and heals 33 HPs; +2 to defenses TENT; no longer bloodied; 80/132 Hps left</p><p>AP: Stand up</p><p> </p><p>Luck is on your side so far! Glad I got those god awful rolls out of the way so that my own PCs aren't whiffing continuously! Good luck trying to take out Kalbon this turn!</p><p></p><p>NB: Only Sabynha will still benefit from Daze before the effect ends</p><p>Only Sabynha and Wat will benefit from -4 defenses before effect ends</p><p></p><p>[/sblock]</p><p></p><p><a href="https://docs.google.com/spreadsheet/ccc?key=0AlN6gtzec0JTdFdjck1fdFVVUE1YSmxvWkVfa01KeXc&usp=sharing#gid=1" target="_blank">Map</a></p></blockquote><p></p>
[QUOTE="jbear, post: 6239365, member: 75065"] As the party smash Kalbon to the ground, leaving him dazed and vulnerable, the guardian statues come to life in the most terrible fashion, storming the hall without a wordlessly, the only sound they make are the dull thud of their footfalls. Their assault upon those closest to the entrance way is potentially lethal and without mercy. Wat however dodges the brunt of these attacks, although one of the strikes cuts past his defenses sinking into his flesh. Sabynha likewise manages to avoid all but one of the deadly strikes levelled at her but the one that lands is a painful one, warning her that she cannot risk a sustained assault by these guardians. As Kalbon's blood splatters upon the rug an intense heat radiates from his body burning those who stand beside him, which in this case is Sir Flibbertigibbet. The demon's eyes narrow as he remains on the ground, taking a moment to gather a reserve of energy until his senses return. Slowly, fury radiating from his every pore, Kalbon stands up, now taking his foes very seriously. [GM] Zuri cannot claim the +4 damage bonus as Wat had already done so. [/GM] [sblock=Actions] Statues come to life: Caryatid Column 1: Move 5 (Provoking OAtk from Wat; AC 15) Standard: Double Attack vs Wat: 2 scimitar attacks Action Point: Double Attack: 2 scimitar attacks vs Wat [URL="http://invisiblecastle.com/roller/view/4350556/"]3 misses 1 hit[/URL] for [URL="http://invisiblecastle.com/roller/view/4350557/"]16 dmg[/URL] Immediate Reaction prepared Caryatid Column 2: Move 6 Standard: Double Attack vs Sabynha: 2 scimitar attacks Action Point: Double Attack: 2 scimitar attacks vs Sabynha [URL="http://invisiblecastle.com/roller/view/4350558/"]3 misses 1 hit[/URL] for [URL="http://invisiblecastle.com/roller/view/4350559/"]18 dmg[/URL] Immediate Reaction prepared Kalbon was bloodied by Sir Flib, which activates his Fiery Aura. [B]Sir Flib takes 5 fire dmg[/B] at the end of his turn Kalbon uses Second Wind and heals 33 HPs; +2 to defenses TENT; no longer bloodied; 80/132 Hps left AP: Stand up Luck is on your side so far! Glad I got those god awful rolls out of the way so that my own PCs aren't whiffing continuously! Good luck trying to take out Kalbon this turn! NB: Only Sabynha will still benefit from Daze before the effect ends Only Sabynha and Wat will benefit from -4 defenses before effect ends [/sblock] [URL="https://docs.google.com/spreadsheet/ccc?key=0AlN6gtzec0JTdFdjck1fdFVVUE1YSmxvWkVfa01KeXc&usp=sharing#gid=1"]Map[/URL] [/QUOTE]
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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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