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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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<blockquote data-quote="Neil1889" data-source="post: 6240197" data-attributes="member: 100292"><p>Zuri feels the power of Sabynha's Song of Savagery and pursues Kalbon with her dagger. Sabynha's songs also guide the flurry of her blade's strikes and with a shriek she sets about the villain in a whirl of dagger strikes into Kalbon's wings once again, before finally wheeling him about to towards Sabynha and the oncoming Rain.</p><p></p><p>[sblock=Zuri's actions]Move Action from D11 round the houses through D7, C6 to B7.</p><p></p><p>Standard Action: Zuri uses Riposte Strike against Kalbon who is granting Combat Advantage (Dazed Kalbon) but he has used Second Wind (!), though Zuri also uses Sabynha's Knack for Success - Total to Hit (at +2) = Sorry math typo error in roller on my part, it would be <a href="http://invisiblecastle.com/roller/view/4352103/" target="_blank">AC 16; I think that still scrapes a hit if the info on the map is correct, so damage is 6</a></p><p></p><p>Riposte Strike: +9 vs AC; 1d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt.</p><p></p><p>Sneak Attack: +2d8+2 dmg 1/turn when Zuri hits with CAdv, plus an extra 4 damage from <u>Sabynha's Song of Savagery</u> for <a href="http://invisiblecastle.com/roller/view/4352111/" target="_blank">an extra 10 damage.</a> </p><p></p><p>ACTION POINT! (we might be due another anyway):</p><p></p><p>Standard Action: Zuri uses Riposte Strike against Kalbon again who is still granting Combat Advantage (Dazed Kalbon) but he has used Second Wind (!) - Total to Hit =</p><p><a href="http://invisiblecastle.com/roller/view/4352119/" target="_blank">25, damage is 7.</a></p><p></p><p>I'll use Zuri's theme ability to daze Kalbon for another go:</p><p></p><p>Surprise Strike (Outlaw Theme): (no action) When using a basic attack or an at-will weapon attack power, and you hit an enemy that is granting combat advantage to you, then the enemy is dazed until the end of your next turn.</p><p></p><p>Minor Action: Zuri uses Low Slash against Kalbon who is granting Combat Advantage (Dazed Kalbon) but he has used Second Wind (!) - Total to Hit = <a href="http://invisiblecastle.com/roller/view/4352123/" target="_blank">20, damage is 9</a></p><p></p><p>Low Slash: (minor action) Melee: +9 vs Reflex; 1d4+5 dmg (+2 more dmg if flanking the target - not applying here) plus the target slides one square and is slowed until eont.</p><p></p><p>She'll slide him to C8.</p><p></p><p><strong>Total damage from Zuri is 6 + 10 + 7 + 9 = 32.</strong> Kalbon is Dazed and Slowed until Zuri's TENT.</p><p></p><p>[/sblock]</p><p></p><p></p><p>[sblock=Zuri Stats]</p><p> Eladrin Rogue lvl 3 </p><p> 34 +5 THP/ 34 (+5 THP per encounter) HPs. 3/7 surges. Surge Value 8 +1 THP</p><p> AC 17 F/R/W 13/17/14 </p><p> Init +5 Speed 6 </p><p> Str 14 Con 12 Dex 18 Int 14 Wis 10 Cha 14</p><p></p><p> MBA: Dagger +7, 1d4+3 dmg</p><p> RBA: Dagger +9, 1d4+5 dmg, 5/10; Rebounding Hand crossbow +1 +8, 1d6+5 dmg</p><p></p><p> Skills: Stealth +10, Thievery +10, Athletics +8, Bluff +10, Intimidate +8, Streetwise +8, Arcana +5, History +5, Perception +6</p><p> Feats: Weapon Focus: Light Blades; Backstabber</p><p></p><p> Action Points: Used</p><p> </p><p> [sblock=At Will Powers]</p><p> Riposte Strike: +9 vs AC; 1d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt.</p><p></p><p> Disheartening Strike: Melee: +9 vs AC; 1d4+5 dmg and target takes -2 to atks TENT</p><p> (Ranged: +8 vs AC; 1d6+5).</p><p></p><p> Sneak Attack: +2d8+2 dmg 1/turn when Zuri hits with CAdv.</p><p> [/sblock]</p><p> [sblock=Encounter Powers]</p><p> Guarded Attack: Melee: +9 vs AC; 2d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt and the target takes a -2 penalty to triggering attack roll [X]</p><p></p><p> Fey Step [ ]</p><p></p><p> Sneak in the attack: (minor; melee 1) Until start of Zuri's next turn the next ally who hits the target with CAdv deals 2d8+2 extra dmg [X]</p><p></p><p> Low Slash: (minor action) Melee: +9 vs Reflex; 1d4+5 dmg (+2 more dmg if flanking the target) plus the target slides one square and is slowed until eont. [X]</p><p></p><p> Surprise Strike (Outlaw Theme): (no action) When using a basic attack or an at-will weapon attack power, and you hit an enemy that is granting combat advantage to you, then the enemy is dazed until the end of your next turn. [X]</p><p> [/sblock]</p><p> [sblock=Daily Powers]</p><p> Precise Incision: (Reliable) +9 vs AC; 3d4+5 dmg [ ]</p><p></p><p> [/sblock] [/sblock]</p></blockquote><p></p>
[QUOTE="Neil1889, post: 6240197, member: 100292"] Zuri feels the power of Sabynha's Song of Savagery and pursues Kalbon with her dagger. Sabynha's songs also guide the flurry of her blade's strikes and with a shriek she sets about the villain in a whirl of dagger strikes into Kalbon's wings once again, before finally wheeling him about to towards Sabynha and the oncoming Rain. [sblock=Zuri's actions]Move Action from D11 round the houses through D7, C6 to B7. Standard Action: Zuri uses Riposte Strike against Kalbon who is granting Combat Advantage (Dazed Kalbon) but he has used Second Wind (!), though Zuri also uses Sabynha's Knack for Success - Total to Hit (at +2) = Sorry math typo error in roller on my part, it would be [URL="http://invisiblecastle.com/roller/view/4352103/"]AC 16; I think that still scrapes a hit if the info on the map is correct, so damage is 6[/URL] Riposte Strike: +9 vs AC; 1d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt. Sneak Attack: +2d8+2 dmg 1/turn when Zuri hits with CAdv, plus an extra 4 damage from [U]Sabynha's Song of Savagery[/U] for [URL="http://invisiblecastle.com/roller/view/4352111/"]an extra 10 damage.[/URL] ACTION POINT! (we might be due another anyway): Standard Action: Zuri uses Riposte Strike against Kalbon again who is still granting Combat Advantage (Dazed Kalbon) but he has used Second Wind (!) - Total to Hit = [URL="http://invisiblecastle.com/roller/view/4352119/"]25, damage is 7.[/URL] I'll use Zuri's theme ability to daze Kalbon for another go: Surprise Strike (Outlaw Theme): (no action) When using a basic attack or an at-will weapon attack power, and you hit an enemy that is granting combat advantage to you, then the enemy is dazed until the end of your next turn. Minor Action: Zuri uses Low Slash against Kalbon who is granting Combat Advantage (Dazed Kalbon) but he has used Second Wind (!) - Total to Hit = [URL="http://invisiblecastle.com/roller/view/4352123/"]20, damage is 9[/URL] Low Slash: (minor action) Melee: +9 vs Reflex; 1d4+5 dmg (+2 more dmg if flanking the target - not applying here) plus the target slides one square and is slowed until eont. She'll slide him to C8. [B]Total damage from Zuri is 6 + 10 + 7 + 9 = 32.[/B] Kalbon is Dazed and Slowed until Zuri's TENT. [/sblock] [sblock=Zuri Stats] Eladrin Rogue lvl 3 34 +5 THP/ 34 (+5 THP per encounter) HPs. 3/7 surges. Surge Value 8 +1 THP AC 17 F/R/W 13/17/14 Init +5 Speed 6 Str 14 Con 12 Dex 18 Int 14 Wis 10 Cha 14 MBA: Dagger +7, 1d4+3 dmg RBA: Dagger +9, 1d4+5 dmg, 5/10; Rebounding Hand crossbow +1 +8, 1d6+5 dmg Skills: Stealth +10, Thievery +10, Athletics +8, Bluff +10, Intimidate +8, Streetwise +8, Arcana +5, History +5, Perception +6 Feats: Weapon Focus: Light Blades; Backstabber Action Points: Used [sblock=At Will Powers] Riposte Strike: +9 vs AC; 1d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt. Disheartening Strike: Melee: +9 vs AC; 1d4+5 dmg and target takes -2 to atks TENT (Ranged: +8 vs AC; 1d6+5). Sneak Attack: +2d8+2 dmg 1/turn when Zuri hits with CAdv. [/sblock] [sblock=Encounter Powers] Guarded Attack: Melee: +9 vs AC; 2d4+5 dmg and if target attacks before eont make a MBA against it as Imm. Interrupt and the target takes a -2 penalty to triggering attack roll [X] Fey Step [ ] Sneak in the attack: (minor; melee 1) Until start of Zuri's next turn the next ally who hits the target with CAdv deals 2d8+2 extra dmg [X] Low Slash: (minor action) Melee: +9 vs Reflex; 1d4+5 dmg (+2 more dmg if flanking the target) plus the target slides one square and is slowed until eont. [X] Surprise Strike (Outlaw Theme): (no action) When using a basic attack or an at-will weapon attack power, and you hit an enemy that is granting combat advantage to you, then the enemy is dazed until the end of your next turn. [X] [/sblock] [sblock=Daily Powers] Precise Incision: (Reliable) +9 vs AC; 3d4+5 dmg [ ] [/sblock] [/sblock] [/QUOTE]
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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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