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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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<blockquote data-quote="jbear" data-source="post: 6253484" data-attributes="member: 75065"><p>As suspected, as soon as the group sheaths weapons the animate columns lose interest in them and turn their attack upon those who remain with weapon in hand. Wat bravely stands next to Sabynha but the columns both direct their flurry of heavy strikes at the skald, as though they did not consider his staff a weapon. Sabynha ducks and weaves, dodging most of the blows which for the most part are greatly slowed by Rain's defensive aegis, but one of the strikes scores across her shoulder causing her to grunt in pain. A moment later she follows her companions gambit and sheaths her sword. The companions back away from the stone guardians, waiting tensely to see if their attacks will end for good. The columns in turn raise their own swords high as though waiting to see if the group will draw their weapons again. When they do not, the two rather badly damaged columns clomp back off down the hall and return to their post leaving the hallway still as the dust settles.</p><p></p><p>A moment later, as the final spasms leave Kalbon's corpse, the fountain changes form. The inverted water wavers and disappears as the water staircase connects to it leaving the way clear to ascend to the upper level. From somewhere up there, you hear a female scream.</p><p></p><p></p><p>[sblock=Combat]</p><p></p><p>CC1 & CC2 both attack Sabynha. Double Scimitar attacks: <a href="http://invisiblecastle.com/roller/view/4383453/" target="_blank">CC1 1d20+6=10 1d20+6=16 CC2 1d20+8=26 1d20+8=13</a> 3 misses and 1 hit for <a href="http://invisiblecastle.com/roller/view/4383459/" target="_blank">18 dmg</a> </p><p></p><p>The Gambit to sheath weapons is successful. The Columns however ignore Wat and his staff as they ignored the fact he was carrying it when you entered.</p><p></p><p>I am going to assume Sabynha also sheaths her sword next round. Nothing is gained from continuing to fight or destroy the columns so ending combat and moving things along.</p><p>[/sblock]</p><p></p><p></p><p>[GM] Combat over! Congratulations, you may now advance to level 4 for the final confrontation. The benefit of the moonstones will remain for this last combat. If you are successful in defeating Soryth I will calculate all XP earned and you can advance to your correct level. There will be a nice in game 'RP explanation' for such a jump in power which will be nice. </p><p></p><p>In any case: level up (you gain the HPs for levelling but need to heal yourself from there back to full as per normal spending the necessary surges).</p><p></p><p>Then make a post with your updated stats and your short rest and let me know that your character is heading up the water stairs. [/GM]</p></blockquote><p></p>
[QUOTE="jbear, post: 6253484, member: 75065"] As suspected, as soon as the group sheaths weapons the animate columns lose interest in them and turn their attack upon those who remain with weapon in hand. Wat bravely stands next to Sabynha but the columns both direct their flurry of heavy strikes at the skald, as though they did not consider his staff a weapon. Sabynha ducks and weaves, dodging most of the blows which for the most part are greatly slowed by Rain's defensive aegis, but one of the strikes scores across her shoulder causing her to grunt in pain. A moment later she follows her companions gambit and sheaths her sword. The companions back away from the stone guardians, waiting tensely to see if their attacks will end for good. The columns in turn raise their own swords high as though waiting to see if the group will draw their weapons again. When they do not, the two rather badly damaged columns clomp back off down the hall and return to their post leaving the hallway still as the dust settles. A moment later, as the final spasms leave Kalbon's corpse, the fountain changes form. The inverted water wavers and disappears as the water staircase connects to it leaving the way clear to ascend to the upper level. From somewhere up there, you hear a female scream. [sblock=Combat] CC1 & CC2 both attack Sabynha. Double Scimitar attacks: [URL="http://invisiblecastle.com/roller/view/4383453/"]CC1 1d20+6=10 1d20+6=16 CC2 1d20+8=26 1d20+8=13[/URL] 3 misses and 1 hit for [URL="http://invisiblecastle.com/roller/view/4383459/"]18 dmg[/URL] The Gambit to sheath weapons is successful. The Columns however ignore Wat and his staff as they ignored the fact he was carrying it when you entered. I am going to assume Sabynha also sheaths her sword next round. Nothing is gained from continuing to fight or destroy the columns so ending combat and moving things along. [/sblock] [GM] Combat over! Congratulations, you may now advance to level 4 for the final confrontation. The benefit of the moonstones will remain for this last combat. If you are successful in defeating Soryth I will calculate all XP earned and you can advance to your correct level. There will be a nice in game 'RP explanation' for such a jump in power which will be nice. In any case: level up (you gain the HPs for levelling but need to heal yourself from there back to full as per normal spending the necessary surges). Then make a post with your updated stats and your short rest and let me know that your character is heading up the water stairs. [/GM] [/QUOTE]
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