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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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<blockquote data-quote="jbear" data-source="post: 6282945" data-attributes="member: 75065"><p>[sblock=OOC]After taking a close look to ensure I am playing Sryth correctly I have seen that her double Basic Attack power is a Recharge Power. </p><p></p><p>I forgot to roll the recharge after her first use so I rolled it now. If she had failed this roll i would have expended her Action Point to cover for the extra attack she made (even though it missed).</p><p></p><p>A <a href="http://invisiblecastle.com/roller/view/4451202/" target="_blank">6</a> was rolled so it recharged. </p><p></p><p>Recharge after the last use roll: <a href="http://invisiblecastle.com/roller/view/4451203/" target="_blank">6</a> is also successful</p><p> </p><p>Also I don't think Rain ever rolled her Booming Blade dmg from when Soryth teleported away-[/sblock]</p><p></p><p>Rain feels the woosh of Soryth's staff swing past her face and manages to raise her arcane shield to deflect the blow, but given that the witch is invisible she is unable to dodge the second strike from the other end of the staff that swiftly follows. The swordmage's will melts and she finds herself flinging her blade at Sir Flibbertigibbet. The blade strikes true leaving the hexblade fluttering and unsteady in the air. A third attack seems to get caught on the bushes behind the hag and with a curse she seems to try and step into the bish where Rain had attacked her from giving each of the warriors a chance to strike at their invisible foe from behind. A horrible cackle summons new twig blight seedlings from around the garden which rush in moments later under the hags expert guidnace and strike with brutal accuracy, leaving Sir Flibbertigibbet unconscious and dying on the ground and Rain stinging with poison coursing through her veins once more.</p><p></p><p>Soryth appears looking worried.</p><p></p><p>[GM]Sir FLib and Rain have an OAtk each to make vs Soryth with CAdv vs AC 24</p><p></p><p>Rain takes 10+5+5 dmg and Onging 5 posion dmg (save ends)</p><p>Sir FLib takes 11+5 dmg; Delusion attack vs Wat misses and is now free to act</p><p></p><p>Wat is not affected by Soryth's delusion power where he is; he is free to act</p><p></p><p>NB: You should all have healing potions; they have been given out quite frequently throughout the adventure.</p><p></p><p>Question: Did anyone add the unicorn charge dmg onto Soryths dmg total on the google sheet? I can't be bothered adding up all the damage again so I thought I would check first.</p><p></p><p>If it was added Soryth then has 87 Hps left</p><p>If it was not added then she has 68 Hps left[/GM]</p><p></p><p>[sblock=Soryth's Turn]</p><p>Standard: Nightmare COmpulsion for 2 MBAs with Staff of Delusion (with CAdv (not included in rolls);invisible): <a href="http://invisiblecastle.com/roller/view/4451204/" target="_blank">21 vs AC=Miss; 28 vs AC=Hit for 10 dmg</a> and Rain makes a RBA vs Sir Flib: <a href="http://invisiblecastle.com/roller/view/4451207/" target="_blank">27 vs AC=Hit for 11 dmg</a> </p><p>Action Point: Staff of Delusion vs Rain: <a href="http://invisiblecastle.com/roller/view/4451208/" target="_blank">13 vs AC=miss</a> </p><p>Move: Into I19 (Difficult Terrain) provokes OAtks from Rain and Sir FLib (AC 24 while invisible; CAdv for attks due to flank)</p><p>Minor Action: Summon 4 Twig Blights (Recharges when there are no twig blights)</p><p></p><p>Twig Blights: <a href="http://invisiblecastle.com/roller/view/4451211/" target="_blank">TB1 crits Sir FLib for 5 dmg; TB2 23 vs AC Rain=Hit for 5 dmg; TB3 crits Rain for 5 and 5 Ongoing poison dmg; TB4 15 vs AC Sabynha=miss</a> </p><p></p><p>Sir FLib's Delusion: RBA vs Wat <a href="http://invisiblecastle.com/roller/view/4451218/" target="_blank">19 vs Ref </a>misses due to cover from statue [/sblock]</p></blockquote><p></p>
[QUOTE="jbear, post: 6282945, member: 75065"] [sblock=OOC]After taking a close look to ensure I am playing Sryth correctly I have seen that her double Basic Attack power is a Recharge Power. I forgot to roll the recharge after her first use so I rolled it now. If she had failed this roll i would have expended her Action Point to cover for the extra attack she made (even though it missed). A [URL="http://invisiblecastle.com/roller/view/4451202/"]6[/URL] was rolled so it recharged. Recharge after the last use roll: [URL="http://invisiblecastle.com/roller/view/4451203/"]6[/URL] is also successful Also I don't think Rain ever rolled her Booming Blade dmg from when Soryth teleported away-[/sblock] Rain feels the woosh of Soryth's staff swing past her face and manages to raise her arcane shield to deflect the blow, but given that the witch is invisible she is unable to dodge the second strike from the other end of the staff that swiftly follows. The swordmage's will melts and she finds herself flinging her blade at Sir Flibbertigibbet. The blade strikes true leaving the hexblade fluttering and unsteady in the air. A third attack seems to get caught on the bushes behind the hag and with a curse she seems to try and step into the bish where Rain had attacked her from giving each of the warriors a chance to strike at their invisible foe from behind. A horrible cackle summons new twig blight seedlings from around the garden which rush in moments later under the hags expert guidnace and strike with brutal accuracy, leaving Sir Flibbertigibbet unconscious and dying on the ground and Rain stinging with poison coursing through her veins once more. Soryth appears looking worried. [GM]Sir FLib and Rain have an OAtk each to make vs Soryth with CAdv vs AC 24 Rain takes 10+5+5 dmg and Onging 5 posion dmg (save ends) Sir FLib takes 11+5 dmg; Delusion attack vs Wat misses and is now free to act Wat is not affected by Soryth's delusion power where he is; he is free to act NB: You should all have healing potions; they have been given out quite frequently throughout the adventure. Question: Did anyone add the unicorn charge dmg onto Soryths dmg total on the google sheet? I can't be bothered adding up all the damage again so I thought I would check first. If it was added Soryth then has 87 Hps left If it was not added then she has 68 Hps left[/GM] [sblock=Soryth's Turn] Standard: Nightmare COmpulsion for 2 MBAs with Staff of Delusion (with CAdv (not included in rolls);invisible): [URL="http://invisiblecastle.com/roller/view/4451204/"]21 vs AC=Miss; 28 vs AC=Hit for 10 dmg[/URL] and Rain makes a RBA vs Sir Flib: [URL="http://invisiblecastle.com/roller/view/4451207/"]27 vs AC=Hit for 11 dmg[/URL] Action Point: Staff of Delusion vs Rain: [URL="http://invisiblecastle.com/roller/view/4451208/"]13 vs AC=miss[/URL] Move: Into I19 (Difficult Terrain) provokes OAtks from Rain and Sir FLib (AC 24 while invisible; CAdv for attks due to flank) Minor Action: Summon 4 Twig Blights (Recharges when there are no twig blights) Twig Blights: [URL="http://invisiblecastle.com/roller/view/4451211/"]TB1 crits Sir FLib for 5 dmg; TB2 23 vs AC Rain=Hit for 5 dmg; TB3 crits Rain for 5 and 5 Ongoing poison dmg; TB4 15 vs AC Sabynha=miss[/URL] Sir FLib's Delusion: RBA vs Wat [URL="http://invisiblecastle.com/roller/view/4451218/"]19 vs Ref [/URL]misses due to cover from statue [/sblock] [/QUOTE]
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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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