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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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<blockquote data-quote="jbear" data-source="post: 6347764" data-attributes="member: 75065"><p>When the group finally decide to move from that restful spot in the sun and enter Crystalbrook it takes but a few moments for the town to be set abuzz, rumour of the heroe's return spreading like wildfire. Soon the heroes find themselves surrounded, pulled and pushed ths way and that as the townsfolk vie for their touch. Babies are thrust into their arms, and they receive many kisses both lustful and chaste from men and women both young and old. Soon the town's guard who had been responsable for news of their return ablaze in the first place eventually step n and provide an armed escort for the group all the way to the Lady Tamora's doorstep where their welcome is more dignified but no less enthusiastic or heartfelt. </p><p></p><p>In short the group discover they are no longer unsung heroes. They are legends in their own right, at least in Crystalbrook. Many of the town's widows and orphans have erected shrine's throughout the town with an effigy dedicated to each of you, the most popular being that of Mu'a whose name is also the most well known. It seems that her wish has returned many dead husbands to their wives, many fathers and mothers to the sons, and sons and daughters to the parents. All those slain in the conflict between the city dwellers and the forest elves have risen from the dead (elf and human alike), all united by one clear and pure thought laden with undying thanks: Mu'a. </p><p></p><p>They also discover that three weeks have passed since they began their adventure in the Feywild, and not a couple of days as they had imagined. In that time much has happened. The weather has returned to normal once more as of a few days. Peace has been restored between Crystalbrook folk and the Sildaine Fey. Lord Carrick even visited the seated to broach peace, and was received with a great feast. Later when Orlando and Juliana made contact and made their good health and decision to stay and rule over the magical garden known, and that all was thanks to the group of fearless and indomitable adventurers, tears of such deep joy flowed like never before nor perhaps like ever again. </p><p></p><p>The town's everyday comings and goings cease completely, and a great and spontaneous revelry begins which lasts no less than an entire two weeks, day and night, joined the second night with the arrival of the SIldaine fey. It spreads and shifts back and forth between the town and the forest dwelling, and many a new half-elf is conceived as peace is cemented to become everlasting. Every luxury is lavashed upon the heroes, and they receive many gifts and great wealth which compliment the new found power bestowed upon them by the Fey Lords. </p><p></p><p>When the group eventually depart the island and return to Varis they are received into the city with trumpets that mark the arrival of those of great importance and a full entourage accompanies the group to the Count's meeting house. He welcomes you with a deep embrace and heartfelt thans although you do notice a line of worry mars the man's features. You are duly paid your reward and given each a silver brooch engraved with the Count's emblem. </p><p></p><p>Any questions that pry into what worries him are swftly turned aside and the man's face relaxes into a deep smile. He waves away the concern with the promise of a great meal ( a thought which you almost quake at after revelling for two straight weeks) that night. He bids you rest and repose until then, giving you freedom of the his holdings, food, aplace to rest, the service of his servants, and a promise to speak later that night. He then frees you to attend to any business you might have in the city with friends, family or loved ones, or otherwise a chamber to wash and get some well needed sleep.</p><p></p><p>And so our heroes first adventure together draws to a close, but something about the line of worry on the Count's face leaves you with the sensation that another one might soon begin.</p><p></p><p>[GM] It didn't seem like anyone was budging from that warm spot in the sun, so that is what happens over the next 2 weeks and a few days upon your return. Feel free to play around with it as much or as little as you like until I get the other adventure up and running. You are free to make up/elaborate on any events if you want to describe how you received your new treasures or powers and any bacground interactions that occur when you reach Sybar once more. </p><p></p><p>I hope you have enjoyed the adventure. I have very much so. Thank you all for your involvement, and see you soon in the next episode.[/GM]</p></blockquote><p></p>
[QUOTE="jbear, post: 6347764, member: 75065"] When the group finally decide to move from that restful spot in the sun and enter Crystalbrook it takes but a few moments for the town to be set abuzz, rumour of the heroe's return spreading like wildfire. Soon the heroes find themselves surrounded, pulled and pushed ths way and that as the townsfolk vie for their touch. Babies are thrust into their arms, and they receive many kisses both lustful and chaste from men and women both young and old. Soon the town's guard who had been responsable for news of their return ablaze in the first place eventually step n and provide an armed escort for the group all the way to the Lady Tamora's doorstep where their welcome is more dignified but no less enthusiastic or heartfelt. In short the group discover they are no longer unsung heroes. They are legends in their own right, at least in Crystalbrook. Many of the town's widows and orphans have erected shrine's throughout the town with an effigy dedicated to each of you, the most popular being that of Mu'a whose name is also the most well known. It seems that her wish has returned many dead husbands to their wives, many fathers and mothers to the sons, and sons and daughters to the parents. All those slain in the conflict between the city dwellers and the forest elves have risen from the dead (elf and human alike), all united by one clear and pure thought laden with undying thanks: Mu'a. They also discover that three weeks have passed since they began their adventure in the Feywild, and not a couple of days as they had imagined. In that time much has happened. The weather has returned to normal once more as of a few days. Peace has been restored between Crystalbrook folk and the Sildaine Fey. Lord Carrick even visited the seated to broach peace, and was received with a great feast. Later when Orlando and Juliana made contact and made their good health and decision to stay and rule over the magical garden known, and that all was thanks to the group of fearless and indomitable adventurers, tears of such deep joy flowed like never before nor perhaps like ever again. The town's everyday comings and goings cease completely, and a great and spontaneous revelry begins which lasts no less than an entire two weeks, day and night, joined the second night with the arrival of the SIldaine fey. It spreads and shifts back and forth between the town and the forest dwelling, and many a new half-elf is conceived as peace is cemented to become everlasting. Every luxury is lavashed upon the heroes, and they receive many gifts and great wealth which compliment the new found power bestowed upon them by the Fey Lords. When the group eventually depart the island and return to Varis they are received into the city with trumpets that mark the arrival of those of great importance and a full entourage accompanies the group to the Count's meeting house. He welcomes you with a deep embrace and heartfelt thans although you do notice a line of worry mars the man's features. You are duly paid your reward and given each a silver brooch engraved with the Count's emblem. Any questions that pry into what worries him are swftly turned aside and the man's face relaxes into a deep smile. He waves away the concern with the promise of a great meal ( a thought which you almost quake at after revelling for two straight weeks) that night. He bids you rest and repose until then, giving you freedom of the his holdings, food, aplace to rest, the service of his servants, and a promise to speak later that night. He then frees you to attend to any business you might have in the city with friends, family or loved ones, or otherwise a chamber to wash and get some well needed sleep. And so our heroes first adventure together draws to a close, but something about the line of worry on the Count's face leaves you with the sensation that another one might soon begin. [GM] It didn't seem like anyone was budging from that warm spot in the sun, so that is what happens over the next 2 weeks and a few days upon your return. Feel free to play around with it as much or as little as you like until I get the other adventure up and running. You are free to make up/elaborate on any events if you want to describe how you received your new treasures or powers and any bacground interactions that occur when you reach Sybar once more. I hope you have enjoyed the adventure. I have very much so. Thank you all for your involvement, and see you soon in the next episode.[/GM] [/QUOTE]
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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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