Brenwar charges the other devil landing a blow with his hammer.
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Move Action: Move to E3
Minor Action: Divine Challenge Impaler 1
Standard Action:
Charging Virtuous Strike on Impaler 1 (1d20+11=30, 1d10+5+1d8=19)
Effect: Brenwar gains a +2 bonus to saving throws till the start of his next turn. The enemy gains vulnerable 3 radiant until the end of Brenwar's next turn, after the power's effects are resolved.
Ongoing Effect:
[sblock=Stats]
Brenwar – Male Human Paladin 6
PC:Brenwar Holyshield (Rapida) - L4W Wiki
Initiative: +2, Speed: 5 Passive Perception: 16, Passive Insight: 21
AC: 25 Fort: 18, Reflex: 18, Will: 20, Resist: 1/all
HP: 54/59 (15 THP), Bloodied: 29 , Surge Value: 15, Surges Left: 9/13
Action Points: 0
Feats of Note:
Whenever Brenwar spends a healing surge, he gains 3 resistance to all damage until the start of his next turn.
Whenever Brenwar uses a power that allows an ally to spend a healing surge or regain hit points as if she had spent a healing surge, that ally can use his healing surge value (15 HP) to determine the number of hit points gained.
OA Basic Melee Attack: +10 Virtuous Strike (Vanguard's Hammer) 1d10+5 Radiant Damage
Powers At-Will Powers:
Divine Challenge, Ardent Strike, Virtuous Strike, Lay on Hands (2/3 Remaining)
Encounter Powers:
Valorous Smite, Righteous Smite, Virtue, Channel Divinity, Deliverance of Faith, Swift Recovery, Heroic Effort, Second Wind
Daily Powers:
Majestic Halo, Unyielding Faith, Magic Item Daily
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