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Hiala Morgen

Hiala Morgen
Male Human Fighter 1
Age: 17
Weight: 214 Lbs
Height: 5' 11"
Hair: Blonde
Eyes: Blue
Alignment Lawful Good
Current XP: 0
XP for Next Level: 1000

Attributes
Str 14 (+2)
Dex 16 (+3)
Con 14 (+2)
Int 12 (+1)
Wis 12 (+1)
Cha 10

Combat Info
HD 1d10+2
HP 12
Speed: 20'
AC: 22 (+3 Dexterity, +2 Shield, +5 Breastplate, +2 Armor Focus(Breastplate))
Flat Footed AC: 19 (+2 Shield, +5 Breastplate, +2 Armor Focus (Breastplate))
Touch AC: 13 (+3 Dexterity)
BAB: +1
Saves: Fort +4, Ref +3, Will +1

Attacks:
Gauntlet, +3 melee, 1d3+2, 20, x2, Size T, Type B
Dagger, +3 melee or +4 Ranged, 1d4+2, 19-20, x2, Size T, Type P
Longsword, +3 melee, 1d8+2, 19-20, x2, Size M, Type S
Large Spiked Shield, +3 melee, 1d6+2, 20, x2, Type P
Heavy Crossbow, +4 Ranged, 1d10, 19-20, x2, Size L, Type P

Two Weapon Fighting Notes
Primary Attack: Longsword +1 melee, 1d8+2, 19-20, x2, Size M, Type S
Off Hand Attack: Spiked Shield, +1 melee, 1d6+1, 20, x2, Type P

Skills
Climb +6 (4 Ranks +2 Strength)
Jump +6 (4 Ranks +2 Strength)
Swim +6 (4 Ranks +2 Strength)
Tumble +5 (2 Ranks, +3 Dexterity)

Languages
Common
Dwarven

Feats
Human: Ambidexterity
1st Level: Armor Focus (Breastplate)
Fighter Bonus Feat: Two Weapon Fighting

Abilities
+1 Skill Point per Level
Bonus feat at first level

Equipment
Longsword
Dagger
Heavy Crossbow
30 crossbow bolts
Large Spiked Wooden Shield
Breastplate
Gauntlets
Explorer's Outfit
2 weeks Trail Rations
5 torches
Flint and Steel
Backpack
Bedroll
Beltpouch

Money
54 gp
8 sp
5 cp

Carrying Capacities
Light: 58 Lbs
Medium: 116 Lbs
Heavy: 175 Lbs
Current Load: 113 Lbs, Medium

Background
The fourth child of his family, Hiala was destined never to take over the family business, or even do accounts or negotiating. His two sisters and his brother are all in charge of those things. So he decided to join an Adventurer's Academy like his grandparents, and make his fortune that way. Although lazy, Hiala made a good student in the physical section of adventuring, but other aspects, including a disastrous attempt at picking a lock, he defintely was not cut out for. Hiala trained with instructors to harness his natural ambidexterity, and with time he mastered the art of fighting with two weapons. Having always worn and practiced with the breastplate his parents had bought for him after sending him off to the academy, Hiala seems to be more natural in that armor than any other.

Really though, his parents helped put the idea in his head to head off to an academy, mainly because he had no head or sense for business. In fact the adventuring life was suggested after an incident involving some "mithril" tablesets. Although smart and possessed of common sense, Hiala is no merchant. He resents his siblings a little due to them getting the business, and when his parents die, most of the inheritance, but he doesn't complain as he gets to see the world. And then loot it.

Having just finished his courses at the Guild hall, Hiala intends to pair up with a solid group, and with some luck, get rich quick. Of course all the lectures and training indicate that while the first part is pretty likely...the second almost never happens. Hearing people talk about what you're likely to encounter, worries him, but he realizes he won't be alone out there. Hiala has a deep respect for divine healing after receiving some, after a climbing accident. Watching bone and flesh knit themselves together with divine energy was truly inspiring. He holds the deepest respect for anyone with healing arts, and will go out of his way to defend them first. He is less impressed by arcane magic, but he never really met any wizard or sorcerer who wasn't full of themselves so that's most of his dislike.

Personal Description
Hiala is built rather thin for his weight, and tends to wear clothes that make him look bigger than he really is. His shoulder length blonde hair flows freely due to Hiala's disdain for helmets. The only thing holding it place (bairly) is the blue bandanna he wears at all times. It was a memento his grandfather gave him. He cherishes it above all else. At heart, Hiala is a lazy, and greedy young man, but he knows what needs to be done and doesn't hesistate to do it. But he'll complain the whole time.

Edited 11/24/02 1:00 pm. Changed the last reference to Armor Specialization (Medium) to Armor Focus (Breastplate). Yes, I am a putz.
 
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Re: Sorry

GWolf said:
you cant have Armor Specialization. it requires bab +2. a 1st level ftr has bab +1.

I noticed that while typing, I thought I fixed all the references to it, and changed them to armor focus: breastplate. Guess I missed one. All right, one quick edit and we're good. ;)
 



I'll finish it with history tomorrow

Felosial Naïl
Female Elf (Halfelf/Half Unseelie) Psion (Nomad)
Medium-size humanoid
HD: 1d4 + 0 (4)
PP: 2 + 3 (5)
Init: +11
Speed: 20ft
AC: 21 (+5 dex, +2 large wooden shield, +4 Chain Shirt)
Attacks: longbow +7
Damage: 1d8 longbow
SQ/SA: Elven racial traits, psicrystal
Saves: Fort: +0, Ref: +5, Will +3 (+5 vs enchantments)
Abilities: Str 8, Dex 20, Con 10, Int 12, Wis 12, Cha 12
Skills: Escape Artist +9, Psicraft (+5), Knowledge Psionics (+5), Concentration (+4), Intuit Direction (+5), search +3, Spot +3, Listen +3, Hide +5, Move Silently +5
Feats: Improved Initiative
Appearance: Age 82, height 5'2", 126 lbs
Alignment: Lawful Evil
Deity: None
Languages: Common, Elven, Undercommon

Powers: (DC 1d20 +Ability Modifier +Power Level)
0 - level Psion Powers (talents)
Minor body adjustment
Burst
Know direction

1st - level Psion Powers
Deceleration

Psionic Combat Modes:
Ego Whip
Empty Mind
Mind Blast
Mental Barrier
Id insinuation

Displays:
See PsiHB exept for:

Visual (Vi):
Manifester covered in black flames for the duration of the power.

Material (Ma):
A visible bright green matrix appears around the target area or target for a brief moment and disappears after one round. The matrix is utterly inert.
(You know, a 3D grid of bright green lines)

Auditory (Au):
From the manifester's vicinity or in the vicinity of the power's subject (manifester's choice), a high-pitched sound issues, eerily akin to a panicked scream. The sound grows in a heartbeat from hardly noticable to as loud as a loud scream, which can be heard within 100 feet. At the manifester's option, the instantaneous sound can be so soft that it can only be heard within 15 feet with a succesfull Listen check (DC 10). Some powers describe unique auridoty displays.


Equipment:
Nestiphae (Hostile Quick Psicrystal)
longbow
large wooden shield
2 quivers of 25 arrows
1 psionic tatoo of lesser body adjustment
2 power stones of spider climb

Gear:
Bedroll
Blanket
2 grapling hooks
50' silk rope
10 days worth of trail rations
Small Mirror
Sissors
Razor
Dagger
flint and steel
1lb soap
empty sack
2 waterskins
a set of dice
a deck of playing cards
8gp and change

Deceleration
Psychoportation (Dex)
Level: Psion 1
Display: Au, Ma
Manifestation Time: 1 action
Range: Close (25 ft. + 5 ft./level)
Target: One creature
Duration: 1 minute/level
Saving Throw: Reflex negates
Power Resistance: Yes
Power Points: 1
You warp space around an individual, hindering the subject’s ability to move. The subject’s speed and maximum jumping distances are both halved. These effects count as enhancement penalties (so multiple uses of this power do not stack).


The child of an Unseelie Nymph and an Elven thrall, Felosial was born in a twisted and dark wood far to the cold North. Beneath the corrupted branches of her mothers wood, she lived her life shrouded in twilight and ever roaming the shadows beneath the endless trees... searching...

Her mother had felt the strange power since she carried her in her womb. And when Felosial finally first looked upon the cold dark wood in the North a shiver went through the forest, and her mother rejoiced. Her child, a gifted one.

As the years passed the twisted wood expanded under the influence of the new evil that resided under its leaves. And along with the corruption, fueled by the newborn, Felosial and her mother grew strong.

The evil and corrupted forest of Felosial and her mother was greatly feared in the lands around. What went into those woods never appeared again. The only thing that ever returned from those woods were the endless echos of screams from deep within that black maze.

One day the gloom of the wood was pierced by lights. A group of men wielding torches had entered the wood, seeking to slay the evil that resided within. The evil and corruption that was ever spreading across the surrounding lands. The bold men of that band of tresspassers sealed their fate the moment they made their first fire in the forest. The small campfire, lit to cook a decent meal meant fire, fire in the forest. Such insolence would not go unpunished and quickly the Nymph and her daughter decended upon the unweary adventurers.

But there is no escape from Felosial and the wrath of a Nymph scorned. Several of them fell under the charm of the Nymph and turned quickly on their friends. The others now seeing their friends turn on them before they could even reach for their weapons ran, they ran for their lives. From the corners of their eyes they caught glimpses of a long haired slender shape walking towards them. They ran as fast as they could but no matter how hard they didn't lose their persuer, and it came closer...

They tried to run but somehow they didn't get away from their stalker and the lone figure simply followed them untill they were exhausted. Then a giggle echod in their minds and within seconds several black arrows flashed through the shadows and put an end to their pitifull existances.

Felosial grew to become a young woman and her mother felt that it was time for her to explore a the world and seek to uncover more of her powers that lay buried deep within her mind. Because in the forest she was strong and wielded great mental powers but outside of the forest her power dwindled and she was to rely on just her basic powers. Now she was to venture beyond the walls of twisted wood and shadow and devellop het skills in the world beyond her mothers realm. It was her mothers wish so she complied.

Felosial's mother:
Nymaii
Unseelie Nymph Druid10/Bligher6

notes and campaign possibilities for the DM:
*Mentally bound to her mothers twisted wood Felosial's power is greatly enhanced there.
(possibilities, she is 5 levels higher in the corrupted wood, or she has access to many powerfull spelllike abilities or such)
*As the daughter of a Unseelie Nymph it is uncertain what kind of abilities she might devellop during the rest of her life.
 
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-Enh, evil, chaotic, all the same to Marn (he's lawful neutral). I think Marn would be more likely to associate with a NE than a CN character. The LG samurai and fighter would probably feel exactly the opposite.

- I am probably missing something but does the Empower Psicrystal give multiple personality fragments? Improved Psicrystal only gives you one.

Greg
 

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