Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Adventure Across Khorvaire - Reflections
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Starman" data-source="post: 4076687" data-attributes="member: 7663"><p><strong>Drigg</strong> (0 XP)</p><p>Male human paladin 1</p><p>LG Medium humanoid</p><p>Init +0; Senses Listen +1, Spot +1</p><p>Languages: Common, Goblin</p><p>-----------------------------------------------------------------</p><p>AC 15, touch 10, flat-footed 15; +3 armor, +2 shield</p><p>HP 12 (1 HD)</p><p>Fort +4, Ref +0, Will +1</p><p>-----------------------------------------------------------------</p><p>Spd: 30 ft.</p><p>Melee longsword +4 (1d8+2/19-20/x2) or</p><p>Melee dagger +3 (1d4+2/19-20/x2) or</p><p>Ranged longbow +1 (1d8/x3)</p><p>Base: Atk +1; Grp +3</p><p>Special Actions: Silver Smite, Smite Evil (1/day)</p><p>Action Points: 5</p><p>-----------------------------------------------------------------</p><p>Abilities Str 14, Dex 10, Con 14, Int 12, Wis 12, Cha 16</p><p>SQ: Aura of good, <em>detect evil</em></p><p>Feats: Silver Smite, Weapon Focus (longsword)</p><p>Skills: Concentration +3 (1), Diplomacy +5 (2), Intimidate +4 (1), Knowledge (nobility & royalty) +2 (1), Knowledge (local/Sharn) +2 (1), Knowledge (religion) +3 (2), Move Silently +2 (1), Sense Motive +4 (3)</p><p>Possessions: longsword, dagger, longbow and arrows (20), studded leather armor, heavy steel shield; backpack, holy symbol, hempen rope, waterskin, torches (2); 16 gp, 9 sp, 8 cp; 46 lbs (light load)</p><p>-----------------------------------------------------------------</p><p>Aura of good (Ex): As <em>detect good</em> spell.</p><p></p><p><em>Detect Evil</em> (Sp): At will as the spell.</p><p></p><p>Silver Smite: Drigge does +1d6 points of extra damage on a successful smite attack.</p><p></p><p>Smite Evil (Su): Once per day, Drigge may smite an evil foe with a melee attack. Add his Cha bonus (+3) to the attack roll and 1 point of damage/level (+1) to the damage roll if successful. </p><p></p><p>Weapon Focus (longsword): Drigge adds +1 to attack rolls with a longsword.</p><p></p><p><strong>Description</strong>:</p><p>Drigge is slight over six foot tall and has a stocky build. He has wavy, blond hair that always seems to be tousled. His eyes are a deep blue with a slight twinkle. Drigge has a deep desire to help people, especially the poor. He remembers all to well his own life on the streets and wants to help everyone he can rise above their troubles. One way he thinks he can do that is by combating evil and those who exploit others for selfish gain. He is most comfortable around lower class people and feels out of place amongst garish wealth. Drigge is also somewhat shy around women, especially the beautiful ones. He can find himself stuttering and unsure, quite different from his usual confident demeanor. </p><p></p><p>Goals: Discover his heritage and the story of his parents. Be a faithful champion of the Silver Flame.</p><p></p><p>Longterm goals/Dreams: Eradicate all poverty and evil (he's not naive; he just dreams big). </p><p></p><p><strong>Background</strong>:</p><p>Drigge grew up on the streets of Sharn not knowing his parents. When he was seven, he was poking around Morgrave University and caught the attention of one Professor Vingingale, a cantankerous half-elf who found himself charmed by the youth. Drigge began spending a lot of time at the University, mostly because he could get something to eat and occasionally a place to sleep, though he also enjoyed reading some of the books he could get his hands on, especially any about adventurers. One book changed his life, though; it was about the Church of the Silver Flame. After seeing many horrific evils growing up on the streets, Drigge was mesmerized by the idea of an organization dedicated to thwarting evil. He decided to become a Paladin in the service of the church. Vingingale was disappointed because he had hoped Drigge would become a professor at the University, but he understood and gave Drigge his blessing.</p><p></p><p>Shortly before he left for his training, a man approached Drigge one day. He was hooded and had a low gravely voice. The man said, "Drigge?" When the boy nodded, the man handed him a small scrap of paper and said, "Your father wanted you to have this." Without another word, the man turned and walked off. Drigge tried to catch him, but the man seemed to have just disappeared. Examining the piece of paper, Drigge saw that it seemed to have a crude map as well as some indecipherable writing. Vingingale said he thought the map appeared to be a location within the Demon Wastes, but that the writing must be some sort of code that he could not figure out without more time.</p><p></p><p>Unfortunately, Drigge did not have the time because he was leaving in two days for his Paladin training. He has recently completed this, though, and is anxious to not only begin his service in the world, but also to possibly find out more about the writing on the mysterious piece of paper. Hearing that his old mentor, Professor Vingingale, was going to be at the Wroat campus, Drigge finds himself there just as he gets caught up in bigger events...</p></blockquote><p></p>
[QUOTE="Starman, post: 4076687, member: 7663"] [b]Drigg[/b] (0 XP) Male human paladin 1 LG Medium humanoid Init +0; Senses Listen +1, Spot +1 Languages: Common, Goblin ----------------------------------------------------------------- AC 15, touch 10, flat-footed 15; +3 armor, +2 shield HP 12 (1 HD) Fort +4, Ref +0, Will +1 ----------------------------------------------------------------- Spd: 30 ft. Melee longsword +4 (1d8+2/19-20/x2) or Melee dagger +3 (1d4+2/19-20/x2) or Ranged longbow +1 (1d8/x3) Base: Atk +1; Grp +3 Special Actions: Silver Smite, Smite Evil (1/day) Action Points: 5 ----------------------------------------------------------------- Abilities Str 14, Dex 10, Con 14, Int 12, Wis 12, Cha 16 SQ: Aura of good, [i]detect evil[/i] Feats: Silver Smite, Weapon Focus (longsword) Skills: Concentration +3 (1), Diplomacy +5 (2), Intimidate +4 (1), Knowledge (nobility & royalty) +2 (1), Knowledge (local/Sharn) +2 (1), Knowledge (religion) +3 (2), Move Silently +2 (1), Sense Motive +4 (3) Possessions: longsword, dagger, longbow and arrows (20), studded leather armor, heavy steel shield; backpack, holy symbol, hempen rope, waterskin, torches (2); 16 gp, 9 sp, 8 cp; 46 lbs (light load) ----------------------------------------------------------------- Aura of good (Ex): As [i]detect good[/i] spell. [i]Detect Evil[/i] (Sp): At will as the spell. Silver Smite: Drigge does +1d6 points of extra damage on a successful smite attack. Smite Evil (Su): Once per day, Drigge may smite an evil foe with a melee attack. Add his Cha bonus (+3) to the attack roll and 1 point of damage/level (+1) to the damage roll if successful. Weapon Focus (longsword): Drigge adds +1 to attack rolls with a longsword. [b]Description[/b]: Drigge is slight over six foot tall and has a stocky build. He has wavy, blond hair that always seems to be tousled. His eyes are a deep blue with a slight twinkle. Drigge has a deep desire to help people, especially the poor. He remembers all to well his own life on the streets and wants to help everyone he can rise above their troubles. One way he thinks he can do that is by combating evil and those who exploit others for selfish gain. He is most comfortable around lower class people and feels out of place amongst garish wealth. Drigge is also somewhat shy around women, especially the beautiful ones. He can find himself stuttering and unsure, quite different from his usual confident demeanor. Goals: Discover his heritage and the story of his parents. Be a faithful champion of the Silver Flame. Longterm goals/Dreams: Eradicate all poverty and evil (he's not naive; he just dreams big). [b]Background[/b]: Drigge grew up on the streets of Sharn not knowing his parents. When he was seven, he was poking around Morgrave University and caught the attention of one Professor Vingingale, a cantankerous half-elf who found himself charmed by the youth. Drigge began spending a lot of time at the University, mostly because he could get something to eat and occasionally a place to sleep, though he also enjoyed reading some of the books he could get his hands on, especially any about adventurers. One book changed his life, though; it was about the Church of the Silver Flame. After seeing many horrific evils growing up on the streets, Drigge was mesmerized by the idea of an organization dedicated to thwarting evil. He decided to become a Paladin in the service of the church. Vingingale was disappointed because he had hoped Drigge would become a professor at the University, but he understood and gave Drigge his blessing. Shortly before he left for his training, a man approached Drigge one day. He was hooded and had a low gravely voice. The man said, "Drigge?" When the boy nodded, the man handed him a small scrap of paper and said, "Your father wanted you to have this." Without another word, the man turned and walked off. Drigge tried to catch him, but the man seemed to have just disappeared. Examining the piece of paper, Drigge saw that it seemed to have a crude map as well as some indecipherable writing. Vingingale said he thought the map appeared to be a location within the Demon Wastes, but that the writing must be some sort of code that he could not figure out without more time. Unfortunately, Drigge did not have the time because he was leaving in two days for his Paladin training. He has recently completed this, though, and is anxious to not only begin his service in the world, but also to possibly find out more about the writing on the mysterious piece of paper. Hearing that his old mentor, Professor Vingingale, was going to be at the Wroat campus, Drigge finds himself there just as he gets caught up in bigger events... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Adventure Across Khorvaire - Reflections
Top