[sblock=DM Notes: Please Ignore]
The frost giant kills a scout and the zeroes in on the leader, delivering two crushing blows which leaves the leader bleeding profusely. The hunter finishes off two other scouts with two rapid shots from his lethal bow. The trio of Rocco, Skalisss and the unicorn spirit hammer away at the four fighters. And an old ally regions the group with some much needed support, lashing out at one of the guards as well. The leader barks orders to the guards to the guards in dragon tongue. All five foes attack in unison.
[sblock=Heros Turn]
Heroes turn:
Quan:: kills both S2 and S3, entangling roots in area
Vimak:: Hit G2 for 16 (DM note: stats)
Rocco:: G2 hit for 25, G4 hit for 22: Both Marked, (DM Note AC stats)
Skalisss:: heals self for 30 (-1 HS), hits g1 for 26, both g1 and g3 marked
Primera:: Hit G3 for 14, 5 temp hp granted to Rocco and Skalisss
Sigarr:: kills S1, gain 8 temp, hits leader for 59 and 10 ongoing (save ends)
[/sblock]
[sblock=Enemy Turn]
Baddies turn:
AH1
move: move 7 spaces
attack: charge: Bite (standard; at-will) ✦ Acid
+10 +1 (charge) vs. Skalisss AC; 1d8 + 2 plus 1d8 acid damage = (Hit 27) for 15 -5 (temp abrsorbed) -1 (armor) = 9
Acid Shield (Acid) aura 1; Any creature that enters or begins its turn
in the aura takes 1d10 acid damage.
At beginning of Skalisss next turn 1d10 Acid damage due to aura
3 -1 (armor) = 2
AH2
move: move to current location into DT
attack: Acid Breath (standard; recharge 4, 5, 6 ) ✦ Acid
Close blast 3; +10 vs. Sigarr's Reflex; 2d6 + 3 acid damage = Miss
Roll Lookup
recharge attack: Yep
Roll Lookup
AH3
move: move 7 spaces
attack: charge: Bite (standard; at-will) ✦ Acid
+10 +1 (charge) vs. Rocco AC; 1d8 + 2 plus 1d8 acid damage = Miss
Roll Lookup
Acid Shield (Acid) aura 1; Any creature that enters or begins its turn
in the aura takes 1d10 acid damage.
Rocco: Currently this is Rocco
S4
equipe bow
attack: R Greatbow (standard; at-will) ✦ Weapon
Ranged 20/40; +12 vs. Sigarr AC; 1d12 + 4 damage, or 1d12 + 6 = (Hit 28) for 8
Roll Lookup
G1
Attack: 1d20+15 +2 (CA) vs. Sigarr AC 1d12 + 7: = Miss
Roll Lookup
G2
Attack: 1d20+15 vs. Rocco AC 1d12 + 7: = Miss
Roll Lookup
G3
movement: shift to current location
Attack: 1d20+15 vs. Skalisss AC 1d12 + 7: = Miss
Roll Lookup
G4
Attack: Attack: 1d20+15 vs. Rocco AC 1d12 + 7: = (HIT 30+(2 mark) = 32 for 9
Roll Lookup
L
Attack: Twin Katar Strike (standard; at-will) ✦ Weapon
If the dragonborn leader doesn’t take a move action on its turn, it
shifts 1 square and makes two katar attacks, or vice versa.+19 vs. Sigarr AC ; 1d10 + 8 damage
free: shift to current location
Attack 1: Hit (26) for 13; Attack 2: Miss
Roll Lookup
[/sblock]
[sblock=Damage to Enemies this round]
Total Damage to Enemies:
leader:
G1: hit for 26 marked by Skalisss
G2: hit for 41 marked by rocco
G3: hit for 14 marked by Skalisss
G4: hit for 22 marked by rocco
LEADER: hit for 59 and 10 ongoing (save ends)
S3: DEAD
S2: DEAD
S1: DEAD
[/sblock]
[sblock=Total Damage to Allies this round]
Total Damage to Allies:
Skalisss: start -22 + heals for 30 +5 (temp Hp granted by Nementah)
End of Round:
-22
Rocco: -8 (G1), -9 (G2), +5 (temp Hp granted by Nementah)
End of Round:
-12
Quan:
End of Round:
0
Nementah: -11, +22 Temp
End of Round:
-11
Primera:
End of Round:
-0
Xerzuzu: -0 +22 Temp (Granted by Nementah)
End of Round:
-0
Sigarr: start of turn -17, hit for 2 (s1), hit for 3 (s2), hit for 5 (s3))
End of Round:
-27
[/sblock]
[sblock=Heroes Stats]
Party:
Nementah
HP
77/88 THP 22, Bloodied 44, Surge Value 22, Surges 12/12
AC 23 Fortitude 27 Reflex 24 Will 26
Primera: Vanishes
HP
-1/16 AC 23 Fortitude 27 Reflex 24 Will 26
If she takes 16hp in single melee or ranged attack she dissapears and Nementah takes 11damage (can be reduced by DR)
Xerzuzu:
HP: 22 THP 22 Healing Surges: none, but you can lose
a healing surge for the guard if an effect allows it to spend one
Defenses: AC: 23; Fort: 26; Ref: 24; Will 26
Rocco:
HP: 87/99 TEMP: 0 SurgeValue: 25 Surges: 12/13
AC:30+1(ring) Fort:27 Reflex:24 Will:23
Sigarr:
AC:26, Fort:28, Reflex:25, Will:23
HP:
75/102, Bloodied:52, Surge Value:25, Surges left:11/11
Skalisss:
HP:
61/98 SurgeValue: 25 Surges: 11/11
AC:27 Fort:24 Reflex:20 Will:23 Resist 1 ALL
Quan:
AC: 26, For: 21, Ref: 25, Will: 25
HP: 76/76, Bloodied: 38, Surge value: 19, Surges/day: 8/8
[/sblock]
[sblock=Enemy Stats]
Leader:
91/175 ongoing damage (save ends)
G1:
5/106 marked (Skalisss) bloodied
G2:
44/106 marked (Rocco)
G3:
82/106 marked (Skalisss) bloodied
G4:
60/106 marked (Rocco)
S1: DEAD
S2: DEAD
S3: DEAD
S4:
8/50 bloodied
[/sblock]
[sblock=map]
map
[/sblock]
[sblock=Enemy Information]
Enemies:
Dragonborn Scouts
HP 50; Bloodied 25
AC 22; Fortitude 18, Refl ex 17, Will 16
Speed 7
mBattleaxe (standard; at-will) ✦ Weapon
+11 vs. AC; 1d6 + 3 damage, or 1d8 + 5 damage while bloodied;
see also pack attack.
R Greatbow (standard; at-will) ✦ Weapon
Ranged 20/40; +12 vs. AC; 1d12 + 4 damage, or 1d12 + 6
damage while bloodied; see also pack attack.
Pack Attack The scout deals an extra 5 damage on melee and
ranged attacks against an enemy that has two or more of the
scout's allies adjacent to it.
Dragonborn Guards
HP 106; Bloodied 53; see also dragonborn fury
AC 24; Fortitude 23, Refl ex 20, Will 21
Speed 5
m Bastard Sword (standard; at-will) ✦ Weapon
+15 vs. AC (+16 while bloodied); see also lone fighter; 1d12 + 7
damage.
M Finishing Blow (standard; at-will) ✦ Weapon
Target must be bloodied; +15 vs. AC (+16 while bloodied); 2d10 +
5 damage, and the dragonborn gladiator’s allies gain a +2 bonus to
attack rolls until the end of the dragonborn gladiator’s next turn.
C Dragon Breath (minor; encounter) ✦ Acid
Close blast 3; +12 vs. Reflex (+13 while bloodied); 1d6 + 4 acid
damage.
Dragonborn Fury (only while bloodied)
A dragonborn gains a +1 racial bonus to attack rolls.
Gladiator’s Strike When the dragonborn gladiator hits an enemy with an
opportunity attack, the target is knocked prone.
Lone Fighter The dragonborn gladiator gains a +2 bonus to melee attack rolls
when adjacent to only one enemy.
Dragonborn Leader
HP 129; Bloodied 64; see also dragonborn fury
AC 27; Fortitude 23, Refl ex 24, Will 21
Speed 7
m Katar (standard; at-will) ✦ Weapon
+19 vs. AC (+20 while bloodied); 1d10 + 4 damage (crit 2d10 + 10).
M Twin Katar Strike (standard; at-will) ✦ Weapon
If the dragonborn leader doesn’t take a move action on its turn, it
shifts 1 square and makes two katar attacks, or vice versa.
C Dragon Breath (minor; encounter) ✦ Acid
Close blast 3; +14 vs. Refl ex (+15 while bloodied); 1d6 + 3 acid
damage.
Combat Advantage The dragonborn leader deals an extra 1d6 damage on melee
and ranged attacks against any target it has combat advantage
against.
Dragonborn Fury (only while bloodied)
A dragonborn gains a +1 racial bonus to attack rolls.
Infiltrating Stride (move; recharges after the dragon born raider
attacks two different enemies with twin katar strike)
The dragonborn leader shifts 3 squares.
Acid Hound
Acid Shield (Acid) aura 1; any creature that enters or begins its turn
in the aura takes 1d10 acid damage.
HP 96; Bloodied 48
AC 20; Fortitude 18, Refl ex 17, Will 18
Resist 20 acid
Speed 7
m Bite (standard; at-will) ✦ Acid
+10 vs. AC; 1d8 + 2 plus 1d8 acid damage.
Acid Breath (standard; recharge 4, 5, 6 ) ✦ Acid
Close blast 3; +10 vs. Reflex; 2d6 + 3 acid damage.
[/sblock]
[sblock=Adventure Summary]
Summary of Events
1. Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.
2. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank
3. Prevented a possible encounter with a pack of wolves...for the moment
4. Alpha wolf presents orb of nature to Lerrick who gives it to Nementah.
5. Halleck finds orb of elements after party defeats band of ogres and a hill giant. He gives it to Raijin.
6. Defeated Bosch's dragonborn minions who tried to disrupt the ritual for removing the mark of Lerrick.
7. Mark is successfully removed from Lerrick by brother Buchta.
8. Encounter the great dragon Bosch for the first time. Dragon leaves but swears revenge.
9. Party returns Lerrick to mother in Daunton, but the father was not there as he was on an urgent task for brother Navio, something related to the shield.
10. Rocco tested for invoking a god. The party as well as other patrons at the tavern help defend Rocco from her wrath.
11. Party helps Druid retrieve artifact: The Branch of Life
12. Killed beholders that were feasting on druids
13. Destroyed gate portal to hell
14. Moved to room that contained a tomb with a shield impression exact like the shield Halleck possess. A wizard named Vlastoes tries in vain to open it. He unleashes undead minions to slay the heroes.
15. The spells prove too powerful for the wizard and he is killed, temporarily...as his body is consumed by some unknown power which strips the wizard of his flesh and takes his soul stone, thus converting the wizard into a lich.
[/sblock]
Move: To J10, drawing OA from G2 (who's marked by Rocco, I'll leave it to the DM to decide that one)
GM: | Let's just say that G2 was distracted by Rocco. If G2 would have hit Sigarrr, the frost giant would have been knocked prone, thus cancelling most of his attacks. It's been a long time since I've posted. I don't want to redo everything. I'll find away to get back at the frost giant | |
[/sblock]