[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)

dimsdale

First Post
[MENTION=79956]dimsdale[/MENTION], maybe I should take Sigarr out of the fight? That last 1 could mean sprained ankle or maybe another batch of archers/soldiers appears close by and he charges them...it will keep him busy and out of fight, but close by if r1 returns


GM: Sorry everyone...I'll get moving now.
1. [MENTION=24380]Neurotic[/MENTION] Sounds like a good idea. Don't bother with Sigarr. I'll have him occupied in the next enemy round

2. [MENTION=44459]Luinnar[/MENTION] Sharpe can go now
 

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Luinnar

First Post
I like ponies....and unicorns...and..

Suddenly Sharpe's eyes flash wide open.
NOOOO LEWS THERIN, GET OUT OF MY HEAD!!!
he screams. banging his gauntlet on his crown. I won't let you-

And little kittens... Sharpe says, snapping back to his glassy eyed self.

Poor widdle kitty tat... being harmed by these big meanies... Sharpe mutters turning to Bosh. Let papa Sharpey heal that broken paw of yours...he says.

Suddenly Sharps starts to meow melodiously and a vortex of arcane power swirls around Bosh, healing the majority of his wounds.

There...all better...precious little thing...

Kitties...are better...than
dragons
... Sharpe mutters.

Other kitty...get the yummy mousey... Sharpe blathers, spurring his dragon to charge Quan and who claws into the ranger with sharp talons.

MEOW! MEOW! MEOW! MEOW! MEOW! MEOW! MEOW! MEOW! MEOW!

[sblock=actions]
Minor:Revitalizing Incantation vs Bosh. He heals a surge and gains surge worth of THP.

Minor: Majestic Word vs Bosh. He heals surge+5+1 hp and slides 1 square as a free action.

Standard: Sharpe's Dragon: Charging wing rake vs Quan, charges to M11-N12 5 feet up.
rolls
Attack 1:29 vs AC hit for 9 damage.
Attack 2: 19 vs ac miss.

Please remember noxious breath lasts all encounter:

OOC: 20 foot cubei6-l9 is covered by a noxious cloud until the end of the encounter.

This power creates a zone of black, noxious fumes that remains in place until the end of the encounter. This zone blocks line of sight, and a creature that enters or ends its turn in the zone takes 5 poison damage. Malifixindalaunt and Sharpe are immune to this power's effects.


[/sblock]
[sblock=Moment of Escape used]
Moment of Escape. (Encounter Move Ranged 10; Arcane)
Target:
One ally
Effect: Sharpe slides the target 4 squares.[/sblock]
[sblock=Sharpe]
Sharpe Wellington- Male Half-Elf Bard 6
Init: +3, Passive Perception: 18, Passive Insight: 16
AC 21 Fortitude 17 Reflex 15 Will 19, Spd: 5
HP 51/61
Bloodied 30 Surge Value 15; Surges Per-Day 11/11
AP: 0, Milestones:0

Basic Attacks:
Basic Attack +8 vs AC, Longsword, 1d8+2 damage
Ranged Basic Attack N/A

Powers:
Staggering Note, Guiding Strike, Martyr's Saddle
Majestic Word X1, Shout of Triumph, Knack for Success, Words of Friendship, Thunder's Calling, Second Wind, Shield of Devotion, Moment of Escape, Noxious Breath (Dragon), Revitalizing Incantation, Unluck
Stirring Shout, Inspiring Fortitude (AKA Invigorating Presence), Song of Discord, Come and Become Sharpe's Pet! (Ring of Dragon's power 1 ), Dragon I Choose You! (Ring of Dragon's power 2 ), Armor of the Exalted +1

Misc: Once per round, when an ally within 5 squares bloodies or reduces to 0 hp an enemy, you can grant the ally 5 THP as a free action.

Conditions:
Nil

Note:

Virtue of Valor: Once per round, when an ally within 5 squares bloodies or reduces to 0 hp an enemy, you can grant the ally 5 THP as a free action.

Priority:
[/sblock]
[sblock=Malifixindalaunt The White Dragon]
Malifixindalaunt (Veserab) Level 6 Lurker
Large shadow beast (mount)
HP 60/60; Bloodied 30 Surge 1/1
AC 21; Fortitude 21; Reflex 18; Will 18
Speed 4, fly 8 (clumsy)
Immune noxious breath
Initiative +11
Perception +11
Blindsight 20

Traits:
Combat Advantage
Malifixindalaunt deals an extra 1d6 damage on melee attacks against any target it has combat advantage against.

Standard Actions
:bmelee: Bite • At-Will
Attack: +11 vs. AC
Hit: 2d6 + 5 damage.

:bmelee: Wing Claw • At-Will
Attack: +11 vs. AC
Hit: 1d6 + 5 damage.

:close: Noxious Breath (poison, zone) • Encounter
Attack: Close blast 4; +9 vs. Fortitude
Hit: 2d6 + 3 poison damage, and the target takes a -2 penalty to all defenses until the end of the
Malifixindalaunt's next turn. This power creates a zone of black, noxious fumes that remains in place until the end of the encounter. This zone blocks line of sight, and a creature that enters or ends its turn in the zone takes 5 poison damage. Malifixindalaunt is immune to this power's effects.

:melee:Diving Wing Rake • Standard, At-Will
Effect:
Malifixindalaunt makes a charge attack, making two wing claw attacks. After attacking, Malifixindalaunt moves up to 1 square and moves in an unoccupied square.

Skills Stealth +12
Str 20 (+8) Dex 18 (+7) Wis 17 (+6)
Con 17 (+6) Int 2 (–1) Cha 4 (+0)
Alignment Evil Languages —

[/sblock]
 
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FourMonos

First Post
OOC: I just want to ask to clarify this point. It seemed a little off to me. Because Quan couldn't see Sharpe at the beginning of his charge, Sharpe had CA against Quan? Even though he saw him for most of the charge?
 

Luinnar

First Post
OOC: I just want to ask to clarify this point. It seemed a little off to me. Because Quan couldn't see Sharpe at the beginning of his charge, Sharpe had CA against Quan? Even though he saw him for most of the charge?
OOC: I thought that was how it worked time of post, but now that I think about I was mistaken. Sorry I'll retcon the post for less damage.
 
Last edited:

Neurotic

I plan on living forever. Or die trying.
Minor:Revitalizing Incantation vs Bosh. He heals a surge and gains surge worth of THP.

Minor: Majestic Word vs Bosh. He heals surge+5+1 hp and slides 1 square as a free action.

So, let's see if I got this correctly. We spent our dailies and APs to hurt the dragon. And now PLAYER character heals it for bloodied value AND gives it gazzilion temp hps...I hope you're not too attached to Sharpe because his head is about to be dettached. I was refraining from attacking Sharpe thinking this is some ploy to get you in the game, but you have now rocco and sigarr on your backside...
 




dimsdale

First Post
[sblock=DM Notes: Please Ignore]
[sblock=Heros Turn]
Heroes turn:

Special Note:
1. Everyone: 5 Resist all the rest of the encounter
2. Vimak, Primera and Quan +5 damage the rest of the encounter
3. +1 to attacks for allies adjacent to Vimak

Quan:: resist all 5, hits Bosch for 85, Dazed (save ends) and prone, bosch -2 to ranged and area attacks. AP spent
Vimak:: resist all 5, hit for 38, Bosch blinded and -2 to defenses TENT
Rocco:: resist all 5, hit for 32 and Bosch 10 vulnerable and hits again for 35. (miss on AP attack), AP spent
Skalisss:: resist all 5, miss on both attacks but bosch takes 21 damage, AP spent
Primera:: resist all 5, +22 temp hp to Xerzuzu and Nementah
Sigarr:: hits for 46.
[/sblock]

[sblock=Enemy Turn]
Baddies turn:
Bosch

Action:
Close burst 2; this power creates a zone of darkness that remains
in place until the end of the dragon’s next turn. The zone blocks
line of sight for all creatures except the dragon. Any creature
entirely within the area (except the dragon) is blinded.

this now includes: N, X, Si, N, Ro and Sk

AP 1:
Breath Weapon:
Close blast 5; +20 vs. Reflex; 3d12 + 12 acid damage and 10 ongoing acid with -4 AC (Save ends both) Miss: Half
damage.

blast zone includes Ro, Sk, V, Q, Pr

1d20+20-5 (blind) -2 (area attacks) for 3d12+12 = 26
Rocco: Miss 13-5 damage = 8 acid damage
Skalisss: Hit 26-6 damage = 20 acid damage and 10 ongoing acid damage with -4 AC (save ends both)
Vimak: Miss: 13-5 damage = 8 acid damage
Roll Lookup
Quan: Miss: 13-5 damage = 8 acid damage
Roll Lookup

save vs dazed: Nope

Recharge breath weapon: nope

Pack Dragon
move to current location and drop to 10 feet

attack: Breath Weapon (standard, recharge ) Fire
Close blast 5; +15 vs Reflex; 3d12+12 fire damage, and the target takes ongoing 5 fire damage (save ends).

Allies within blast range: 3d12+12 for 41 and 5 ongoing (save ends) damage if hit
Rocco (-5 to attack due to cloud of darkness) (Roll 20)
Skalisss (-5 to attack due to cloud of darkness) (Roll 25) Hit for 41 - 6 = 35 and 5 (save ends)
Vimak: (Roll 17) Miss
Quan: (Roll 23) Miss
roll lookup:

recharge breath weapon: nope

Sharpe and Dragon friend :)
Attack: miss: but nementah is hit with melee attack for 2
AP Breath Weapon

Xerzuzu 18 vs fort, if hit: 10 poison damage and -2 to defenses EONT. Miss
Sigarr 27 vs fort, if hit: 10 poison damage and -2 to defenses EONT. Miss
Bosh 20 vs fort, if hit: 10 poison damage and -2 to defenses EONT. Miss
Rocco: 11 vs fort, if hit: 10 poison damage and -2 to defenses EONT. Miss
Skalisss: 28 vs, fort if hit: 10 poison damage and -2 to defenses EONT. Hit (10-6 =4)

[/sblock]

[sblock=Damage to Enemies this round]
Total Damage to Enemies:
Bosch: -257, blinded tent, prone, dazed (save ends), -2 AC, -2 area and ranged attacks

WOW!

[/sblock]

[sblock=Total Damage to Allies this round]
Total Damage to Allies:
Rocco: -8
Skalisss: -59 10 ongoing acid damage and -4 (save ends both), -5 fire damage (save ends), -2 to hit tent
Vimak: -8
Nementah:
Quan: -8
Xerzuzu: -3 but absorbed by nementah power
[/sblock]

[sblock=Heroes Stats: Not completed until Rocco's interrupt attack]
Party:
Nementah
HP 88/88 THP 22, Bloodied 44, Surge Value 22, Surges 12/12
AC 23 Fortitude 27 Reflex 24 Will 26

Primera:
HP -1/16 AC 23 Fortitude 27 Reflex 24 Will 26
If she takes 16hp in single melee or ranged attack she dissapears and Nementah takes 11damage (can be reduced by DR)

Xerzuzu:
HP: 22 THP 22 Healing Surges: none, but you can lose
a healing surge for the guard if an effect allows it to spend one
Defenses: AC: 23; Fort: 26; Ref: 24; Will 26

Rocco:
HP: 91/99 TEMP: 0 SurgeValue: 25 Surges: 12/13
AC:30+1(ring) Fort:27 Reflex:24 Will:23

Sigarr:
AC:26, Fort:28, Reflex:25, Will:23
HP:102/102, Bloodied:52, Surge Value:25, Surges left:11/11

Skalisss:
Bloodied, 10 ongoing acid -4 AC (save ends both) 5 ongoing fire (save ends)
HP: 39/98 THP SurgeValue: 25 Surges: 10/11
AC:27 Fort:24 Reflex:20 Will:23 Resist 1 ALL

Quan:
AC: 26, For: 21, Ref: 25, Will: 25
HP: 68/76, Bloodied: 38, Surge value: 19, Surges/day: 8/8


Vimak:
-8
[/sblock]

[sblock=Enemy Stats]
Bosch: 493/750: Dazed (save ends), prone, -2 area and ranged attacks, -2 AC

[/sblock]

[sblock=map]
map
[/sblock]

[sblock=Enemy Information]


Bosch
Initiative +13 Senses Perception +15; darkvision
HP 750; Bloodied 375; see also bloodied breath
AC 30; Fortitude 29, Reflex 27, Will 29
Resist 20 fi re
Saving Throws +5
Speed 6, fly 8 (hover), overland flight 12
Action Points 2
mBite (standard; at-will) ✦ Acid
Reach 2; +22 vs. AC; 2d8 + 7 plus 3d6 acid damage.
mClaw (standard; at-will)
Reach 2; +22 vs. AC; 2d8 + 7 damage.
M Double Attack (standard; at-will)
The dragon makes two claw attacks.
M Tail Strike (immediate reaction, when an enemy moves to a
position where it flanks Bosch dragon; at-will)
The dragon attacks the enemy with its tail: reach 2; +20 vs.
Reflex; 2d10 + 7 damage, and the target is pushed 1 square.
C BreathWeapon (standard; recharge ⚄ ⚅ ) ✦ Acid
Close blast 5; +20 vs. Reflex; 2d12 + 12 acid damage: 10 ongoing acid damage and -4 AC (save ends both). Miss: Half
damage.
C Bloodied Breath (free, when first bloodied; encounter) ✦ Acid
The dragon’s breath weapon recharges, and the dragon uses it
immediately.
Cloud of Darkness (standard; sustain minor; recharge ⚃ ⚄ ⚅ )
✦ Zone
Close burst 2; this power creates a zone of darkness that remains
in place until the end of the dragon’s next turn. The zone blocks
line of sight for all creatures except the dragon. Any creature
entirely within the area (except the dragon) is blinded.

C Frightful Presence (standard; encounter) ✦ Fear
Close burst 5; targets enemies; +20 vs. Will; the target is stunned
until the end of the dragon’s next turn. After effect: The target
takes a –2 penalty to attack rolls (save ends).


Lesser Dragon
HP 268; Bloodied 134
AC 29; Fortitude 28, Reflex 27, Will 25
Resist 10 fire, 10 psychic
Saving Throws +2
Speed 7, fly 10 (hover), overland flight 14
Action Points 1
Bite (standard, at-will)
Reach 2; +18 vs AC; 2d6+7 damage.
Claw (standard, at-will)
Reach 2; +18 vs AC; 1d8+7 damage.
Ripping Charger ( when mounted by a friendly rider of 13th level or higher, at-will) Mount
When it charges, Xirakis can make two claw attacks and one bite attack; each must be against a different foe.
Wing Buffet (immediate reaction, when an enemy moves to flank pack dragon, )
Targets triggering enemy; +15 vs Fortitude; 1d10+7 damage, the target is knocked prone, and the dragon shifts 2 squares.
Breath Weapon (standard, recharge ) Fire
Close blast 5; +15 vs Reflex; 3d12+12 fire damage, and the target takes ongoing 5 fire damage (save ends).
Bloodied Breath Weapon (free, when first bloodied, ) Fire
The dragon’s breath weapon recharges, and the dragon uses it immediately.
Astral Jaunt (minor; recharge ) Mount, Teleportation Pack dragon disappears into the Astral Sea, teleporting 10 squares. Its rider teleports with it.
Pledged Rider Mount
When mounted by a friendly rider of 13th level or higher, any damage dealt to Xirakis can be redirected to its rider, and vice versa.
Skirmish +2d6
If, on its turn, Xirakis ends its move at least 4 squares away from its starting point, it deals 2d6 extra damage with its melee attacks until the start of its next turn.

Sharpe and Trusty Steed
See Statblock
[/sblock]

[sblock=Adventure Summary]
Summary of Events
1. Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.
2. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank
3. Prevented a possible encounter with a pack of wolves...for the moment
4. Alpha wolf presents orb of nature to Lerrick who gives it to Nementah.
5. Halleck finds orb of elements after party defeats band of ogres and a hill giant. He gives it to Raijin.
6. Defeated Bosch's dragonborn minions who tried to disrupt the ritual for removing the mark of Lerrick.
7. Mark is successfully removed from Lerrick by brother Buchta.
8. Encounter the great dragon Bosch for the first time. Dragon leaves but swears revenge.
9. Party returns Lerrick to mother in Daunton, but the father was not there as he was on an urgent task for brother Navio, something related to the shield.
10. Rocco tested for invoking a god. The party as well as other patrons at the tavern help defend Rocco from her wrath.
11. Party helps Druid retrieve artifact: The Branch of Life
12. Killed beholders that were feasting on druids
13. Destroyed gate portal to hell
14. Moved to room that contained a tomb with a shield impression exact like the shield Halleck possess. A wizard named Vlastoes tries in vain to open it. He unleashes undead minions to slay the heroes.
15. The spells prove too powerful for the wizard and he is killed, temporarily...as his body is consumed by some unknown power which strips the wizard of his flesh and takes his soul stone, thus converting the wizard into a lich.
[/sblock]
[/sblock]
 


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