[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)


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Neurotic

I plan on living forever. Or die trying.
OOC: Don't forget Rocco's punishment attack still benefits from vulnerabilty :devil: AND has +4 (CON) to hit on top of other bonuses...BWAHAAHAHA - unless of course dragon tears just Rocco :(
 

dimsdale

First Post
The final showdown begins. Bosch, stunned by the loss of his relic, lets his guard down, and the heros take full advantage with melee weapon and magic. The paladin and the fighter take turns delivering mighty blows with their weapons. Vimak strikes the great dragon with a blow that temporarily blinds the dragon. At the same time, Quan's arrow strikes true causing Bosch to be in a state of confusion. A lessor dragon would have gone down with such a brutal attack...but this is not a lessor dragon. Even without the relic, Bosch is still a lethal foe.
With a mighty roar, Bosch retaliates by spewing forth a dense cloud of highly corrosive acid, which burns the flesh of the runepriest, the hunter and the shaman, the latter two more so than Viimak. Feeling the effects of the hunters attack, Bosch can do no more. However, sensing the presence of the two other dragons, Bosch speaks to them in dragon tongue.

[sblock=draconic]
If you wish to live when this is done, do my bidding. Kill them young dragons...kill them now!
[/sblock]

Although Sharpe's new-found mount doesn't respond to Bosch statement, the white dragon does, flying in an arc path ending up behind sharpe where it chomps down on the bard's shoulder, burying its sharp teeth deep into Sharpe's flesh.

As the action unfolds in front of the Nementah, the staff she holds begins to energize, radiating multiple colors of green. Nementah can feel the power within her grasp. The staff speaks to her.

[sblock=Nementah's eyes only]
Young guardian of nature, this one has no regard for us. It must be stopped. I will aid you now. Thrust the staff you hold now into the ground to unleash my power. This one will learn soon the true power of nature.
[/sblock]


[sblock=Heros Turn]
Heroes turn:
Quan: Hit for 26 and Bosch is dazed (save ends)
Vimak: Hits bosch for 26 and bosch is blinded until end of next turn. miss with AP
Rocco:: spends AP, 84 damage (10 vulnerable (save ends)) to bosch, plus another 25 if bosch adj to Rocco
Skalisss: misses with AP, hits for 28, bosch is dazed and slowed If bosch makes an attack he is dazed tent
Primera:
Nementah: protective roots on everyone except Xerzuzu: trigger if attacked
Sharpe: takes control of new dragon and misses
Sharpe's Dragon:
[/sblock]

[sblock=Enemy Turn]
Baddies turn:
Bosch: Dazed (save ends), Blinded and Slowed
Tail Strike (immediate reaction, when an enemy moves to a
position where it flanks Bosch dragon; at-will) vs Skalisss. The dragon attacks the enemy with its tail: reach 2; +20 vs. Reflex; 2d10 + 7 damage, and the target is pushed 1 square.

Hit Skalisss (28) for 17 -5 =12 damage and Skalisss is pushed to current location.
Roll Lookup

Attack: BreathWeapon (standard; recharge 4,5,6 ) ✦ Acid
Close blast 5; +20 - 5 (blind) vs. Reflex; 2d12 + 12 acid damage: 10 ongoing acid damage and -4 AC (save ends both). Miss: Half
damage.

vs Vimak, Nementah, and Quan respectively
hit Nementah and Quan for 31-5 =26+10 ongoing acid damage (save ends) and Vimak takes 15 acid damage
(ooc: I lost my IC roll on the breath attack...sorry)

save vs dazed: nope

save vs 10 vulnerability: yes
Recharge breath weapon: Yes

Malifixindalaunt
Fly to current location
Attack: Bite vs Sharpe +11+2 (CA) vs. AC: Hit: 2d6 + 5 damage.
Hit (22) for 10
Roll Lookup
[/sblock]

[sblock=Damage to Enemies this round]
Total Damage to Enemies:
Bosch: -189, blinded tent, dazed (save ends), slowed tent (plus 67 more from Rocco's triggered CC =
[/sblock]

[sblock=Total Damage to Allies this round]
Total Damage to Allies:
Rocco: none
Skalisss: Hit for 12
Vimak: Hit for 10 (acid damage)
Nementah: Hit for 26 (acid damage)+10 ongoing acid (save ends)
Quan: Hit for 26 (acid damage)+10 ongoing acid (save ends)
Xerzuzu:
Sharpe: Hit for 10
Sharpe's Dragon:
[/sblock]

[sblock=Heroes Stats]
Party:
Nementah: 10 acid damage (save ends)
HP 66/88 THP 22, Bloodied 44, Surge Value 22, Surges 12/12
AC 23 Fortitude 27 Reflex 24 Will 26

Primera:
HP 16/16 AC 23 Fortitude 27 Reflex 24 Will 26
If she takes 16hp in single melee or ranged attack she dissapears and Nementah takes 11damage (can be reduced by DR)

Xerzuzu:
HP: 22 THP Healing Surges: none, but you can lose
a healing surge for the guard if an effect allows it to spend one
Defenses: AC: 23; Fort: 26; Ref: 24; Will 26

Rocco:
HP: 99/99 TEMP: 0 SurgeValue: 25 Surges: 12/13
AC:30+1(ring) Fort:27 Reflex:24 Will:23

Skalisss:
HP: 86/98 THP SurgeValue: 25 Surges: 10/11
AC:27 Fort:24 Reflex:20 Will:23 Resist 1 ALL

Quan: 10 acid damage (save ends)
AC: 26, For: 21, Ref: 25, Will: 25
HP: 54/76, Bloodied: 38, Surge value: 19, Surges/day: 8/8

Vimak: -15

Sharpe: -10

[/sblock]

[sblock=Enemy Stats]
Bosch: 494/750: Dazed (save ends), Blinded and Slowed TENT
Max (Sharpe's old mount): 60/60
[/sblock]

[sblock=map]
map
[/sblock]

[sblock=Enemy Information]
Bosch
Initiative +13 Senses Perception +15; darkvision
HP 750; Bloodied 375; see also bloodied breath
AC 30; Fortitude 29, Reflex 27, Will 29
Resist 20 fi re
Saving Throws +5
Speed 6, fly 8 (hover), overland flight 12
Action Points 2
mBite (standard; at-will) ✦ Acid
Reach 2; +22 vs. AC; 2d8 + 7 plus 3d6 acid damage.
mClaw (standard; at-will)
Reach 2; +22 vs. AC; 2d8 + 7 damage.
M Double Attack (standard; at-will)
The dragon makes two claw attacks.
M Tail Strike (immediate reaction, when an enemy moves to a
position where it flanks Bosch dragon; at-will)
The dragon attacks the enemy with its tail: reach 2; +20 vs.
Reflex; 2d10 + 7 damage, and the target is pushed 1 square.
C BreathWeapon (standard; recharge 4,5,6 ) ✦ Acid
Close blast 5; +20 vs. Reflex; 2d12 + 12 acid damage: 10 ongoing acid damage and -4 AC (save ends both). Miss: Half
damage.
C Bloodied Breath (free, when first bloodied; encounter) ✦ Acid
The dragon’s breath weapon recharges, and the dragon uses it
immediately.
Cloud of Darkness (standard; sustain minor; recharge ⚃ ⚄ ⚅ )
✦ Zone
Close burst 2; this power creates a zone of darkness that remains
in place until the end of the dragon’s next turn. The zone blocks
line of sight for all creatures except the dragon. Any creature
entirely within the area (except the dragon) is blinded.

C Frightful Presence (standard; encounter) ✦ Fear
Close burst 5; targets enemies; +20 vs. Will; the target is stunned
until the end of the dragon’s next turn. After effect: The target
takes a –2 penalty to attack rolls (save ends).

Malifixindalaunt
(Veserab) Level 6 Lurker
Large shadow beast (mount)
HP 60/60; Bloodied 30 Surge 1/1
AC 21; Fortitude 21; Reflex 18; Will 18
Speed 4, fly 8 (clumsy)
Immune noxious breath
Initiative +11
Perception +11
Blindsight 20

Traits:
Combat Advantage
Malifixindalaunt deals an extra 1d6 damage on melee attacks against any target it has combat advantage against.

Standard Actions
:bmelee: Bite • At-Will
Attack: +11 vs. AC
Hit: 2d6 + 5 damage.

:bmelee: Wing Claw • At-Will
Attack: +11 vs. AC
Hit: 1d6 + 5 damage.

:close: Noxious Breath (poison, zone) • Encounter
Attack: Close blast 4; +9 vs. Fortitude
Hit: 2d6 + 3 poison damage, and the target takes a -2 penalty to all defenses until the end of the Malifixindalaunt's next turn. This power creates a zone of black, noxious fumes that remains in place until the end of the encounter. This zone blocks line of sight, and a creature that enters or ends its turn in the zone takes 5 poison damage. Malifixindalaunt is immune to this power's effects.

:melee:Diving Wing Rake • Standard, At-Will
Effect: Malifixindalaunt makes a charge attack, making two wing claw attacks. After attacking, Malifixindalaunt moves up to 1 square and moves in an unoccupied square.

Skills Stealth +12
Str 20 (+8) Dex 18 (+7) Wis 17 (+6)
Con 17 (+6) Int 2 (–1) Cha 4 (+0)
Alignment Evil Languages —

See Statblock
[/sblock]

[sblock=Adventure Summary]
Summary of Events
1. Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.
2. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank
3. Prevented a possible encounter with a pack of wolves...for the moment
4. Alpha wolf presents orb of nature to Lerrick who gives it to Nementah.
5. Halleck finds orb of elements after party defeats band of ogres and a hill giant. He gives it to Raijin.
6. Defeated Bosch's dragonborn minions who tried to disrupt the ritual for removing the mark of Lerrick.
7. Mark is successfully removed from Lerrick by brother Buchta.
8. Encounter the great dragon Bosch for the first time. Dragon leaves but swears revenge.
9. Party returns Lerrick to mother in Daunton, but the father was not there as he was on an urgent task for brother Navio, something related to the shield.
10. Rocco tested for invoking a god. The party as well as other patrons at the tavern help defend Rocco from her wrath.
11. Party helps Druid retrieve artifact: The Branch of Life
12. Killed beholders that were feasting on druids
13. Destroyed gate portal to hell
14. Moved to room that contained a tomb with a shield impression exact like the shield Halleck possess. A wizard named Vlastoes tries in vain to open it. He unleashes undead minions to slay the heroes.
15. The spells prove too powerful for the wizard and he is killed, temporarily...as his body is consumed by some unknown power which strips the wizard of his flesh and takes his soul stone, thus converting the wizard into a lich.
[/sblock]

GM: Like always, if you find something wrong, let me know :)
 
Last edited:

Neurotic

I plan on living forever. Or die trying.
[MENTION=79956]dimsdale[/MENTION], you forgot save vs Bone Crusher and attack with Rocco's interrupt:
Combat Challenge vs Bosch AC; damage (1d20+17+3+3+1=29, 1d8.minroll(2)+11+3+10+1d6=30) - miss by 1 = use fleshrender axe and hit Fort (hit) and add Fleshrender extra (1d6=2) for total of 32 damage (that's in addition to 25 he got for starting his turn next to Rocco) and also from Ring of Shadows: total of 10 more (if you're feeling generous) or just 1 (last roll) from Echoing Assault - my bad, I forgot to add it again

Ring of Shadows extra (1d6=6, 1d6=2, 1d6=1, 1d6=1)
 
Last edited:


FourMonos

First Post
Quan strides forward, not afraid of the big dragon, which is still dazed from his last attack. At point blank range, he attempts to put arrows in vital organs. The first deflects dangerously on the dragons scales and the second is merely a flesh wound to the leg.

[sblock=Actions]
Start: 10 ongoing damage

Movement: Move to L-9

AP: Clever Shot vs. Bosche: 1d20+19+2+2+1, 1d12+12+4 → ([5, 19, 2, 2, 1], [12, 12, 4]) Roll. Luckily I have this effect:
Paragon Hunter benefit: When spending an action point, Quan can reroll each attack roll he makes before the end of his turn, but must take the second attack roll each time


So the re-roll d20 is: crit miss. Great....

Hero's Armor property: When Quan spends an action point, he gains +2 to all defenses TENT.

Standard: Clever Shot vs. Bosche: 1d20+19+2+2+1, 1d12+12+4 → ([18, 19, 2, 2, 1], [4, 12, 4]) Roll. Hit for a total of 30 damage (due to Rocco's vuln 10), Bosche is also slowed (save ends).

Free: Assassin's Shroud: Bosche (he now has 2 shrouds)

Save: No.

When Bosche ends his move, Quan will use Reactive Shift to move to O-13.
[/sblock]

[sblock= Quan's Stats] Leopold "Quan" Thatcher- Male Human, Peerless Hunter 11
[sblock=Aspect of the Regal Lion]
1. When making a basic attack against an enemy that is large or larger, Quan gains a +2 power bonus to the attack roll.
2. Quan gains a +2 power bonus to all defenses against such enemies.
[/sblock]

Status: DR5, +2 all defenses vs. large enemies, ongoing 10 acid damage (save ends)

Initiative: +11, Passive perception: 24, Passive Insight: 19

AC: 26, For: 21, Ref: 25, Will: 25

HP: 44/76, Bloodied: 38, Surge value: 19, Surges/day: 8/8

Speed: 6 squares, Languages: Allarian, Goblin

AP: 0

Second Wind: unused

[sblock=Orb of the Hunter]
1. Stealth checks: +4
2. Ranged attack Rolls: +1
3. Damage rolls: +4 to all damage
4. +1 AC (already accounted for above)
[/sblock]

Powers:
Aimed Shot
Clever Shot
Rapid Shot
Disruptive Shot 1, 2, 3, 4
Heroic Effort
Reactive Shift

Takedown Strike
Hunter's Thorn Trap
Assassin's Shroud 1 2
Healing Lore
Entangling Roots
Hero's Armor Daily


Effects:
+1 to defenses when bloodied
+3 damage to isolated targets
+1d6 damage against foes who haven't acted yet in battle
[/sblock]
 


JRYoung

First Post
Skalisss steps back up to Bosch and smites him with his sword, a prayer to Netari bolstering himself and nearby allies.

"Keep the pressure on!"

[SBLOCK=Actions]
Minor Action: Shift to L8.

Minor Action: Wrath of the Gods: Skalisss and each adjacent ally (Quan and Pack Dragon) gain +5 to damage rolls until the end of the encounter.

Standard Action: Righteous Smite on Bosch
Hit with a 31 doing 22 damage, Skalisss and each ally within 5 squares gains 7 temporary hit points. 1d20+19=31, 2d8+17=22

SUMMARY: Righteous Smite hits Bosch for 22 points of damage.
[/SBLOCK]

[SBLOCK=Skalisss' Stat Block]
Skalisss- Male Dragonborn Paladin Gray Guard(Natural Humanoid) 11 CharacterSheet
Initiative: +9 Senses: Normal P-Perception: 17 P-Insight: 22
HP: 87+7temp/98 SurgeValue: 25 Surges: 10/11
AC:27 Fort:24 Reflex:20 Will:23 Resist 1 ALL

Action Points: used Second Wind: not used Resist: none Speed:5 Conditions: +5 damage BasicAttack: - "Inescapable Longsword", +17 to Hit vs AC, 1d8+12 damage BasicRangedAttack: - Javelin, +13 to Hit vs AC, 1d6+7 damage, range 10/20

Gray Guard Action: when you spend an AP to take an extra action shift 3 squares (Free) and gain +2 to attacks until start of next turn.
Gray Guard Vigilance: Trained in Streetwise and Preception. Enemies marked by you cannot benefit from concealment or total concealment against your attacks.

[SBLOCK=Powers]
Valiant Strike
Bolstering Strike
Divine Challenge
Piercing Smite
Righteous Smite USED
Divine Reverence
Debilitating Smite USED
Dragon Breath
Channel Divinity: Divine Mettle
Channel Divinity: Divine Strength
Winter's Arrival
Item: Strikeback guantlets - when hit make a melee basic against the attacker
Feat: Persistent Challenge - if you fail to engage the target of your Divine Challenge on your turn, you can maintain that Divine Challenge as if you had engaged the target.
Lay on Hands x2
Healing Word
Paladin's Judgement
Sacred Circle
Martyr's Retribution USED
Wrath of the Gods USED
Crown of Glory
Item: Healing Surge from Dwarven Plate Armor
[/SBLOCK]

PC:Skalisss (jryoung) - L4W Wiki
[/SBLOCK]
 

Neurotic

I plan on living forever. Or die trying.
Rocco whirls away from the party converging in front of the dragon.

His axe digs another furrow into dragons flank and he vaults over hind leg ending his move next to lashing tail.

[COLOR="#SlateGray"]"Get out of here, Z-bat. Go harry that flying thing. Nementah, tell your batman to move away! The dragon won't do anything or I'll stick him again, right lizard?"[/COLOR]
he kicks at the tail
[sblock=Actions]
Standard: Villains Menace vs Bosch AC; damage (1d20+18+3=37, 2d8.minroll(2)+11+1d6+3=27) - free shift to I7 (gain +3 AC & Ref), gain +2 to hit and +4 to damage vs Bosch :devil: - MARK

Move: J6
[/sblock]

OOC: Slate gray is no longer stone gray, but some kind of green!?
 

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