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[Adventure]Curious & Curiouser (Judge: Stonegod)
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<blockquote data-quote="jsb420" data-source="post: 5742473" data-attributes="member: 6672544"><p>Round 4 (Entry Room)</p><p> [sblock=Previous Rounds]<a href="http://www.enworld.org/forum/5736702-post158.html" target="_blank">Round A</a></p><p> <a href="http://www.enworld.org/forum/5739988-post168.html" target="_blank">Round 1</a></p><p> <a href="http://www.enworld.org/forum/5740155-post170.html" target="_blank">Round 2</a></p><p> <a href="http://www.enworld.org/forum/5741276-post179.html" target="_blank">Round 3</a></p><p> [/sblock] </p><p> Quan scratches at his head and looks around. What happened? Did we go somewhere else or is this an illusion? (Perception Check – 31)</p><p> </p><p> Braddock takes stock of the rapidly changing environment. “Ah, shut it," he says to no one in particular. Braddock marches briskly over to the table to investigate its contents more closely. </p><p> [gm][MENTION=88601]FourMonos[/MENTION]: Yes you are correct, I forgot to add the defense bonus, so +10hp.[/gm]</p><p> Rikka gave an annoyed snort as her prey was stolen from her. "Definitely the fey at work. This is going to get really old, really soon." As soon as they returned to the initial room, she continued to pace around, trying to determine if anything had changed...(Perception Check – 33)</p><p> </p><p> "Ooookey...." Muzdum says. "Everybody ready. We might as well reappear in front of the buggers." The dwarf grins. "I'm actually eager for it."</p><p> </p><p> The wary heroes scan their surroundings expecting an attack. Both elves notice it first – of course – but soon everyone begins to notice that the frame around the doorway in the southern wall start to undulate. Warping weirdly, distorting, expanding and contracting like a bubble trapped below the surface of water. With a final bulge, the door rebounds upon itself and finally settles back to its original shape, except that there is now a glow emanating from underneath, almost like sunshine.</p><p>[sblock=Arcana Check DC21 (trained only)]Obviously, this entire area emanates strong magiks. From the short time within this pocket plane, and from experiencing the shift to the pool filled cavern, you can discern that another pocket plane has joined with the area you are currently in, like two bubbles joining together.[/sblock]</p><p> [sblock=Map]Map #1 Entry Room:</p><p> <a href="http://imgur.com/CJmj5" target="_blank"><img src="http://i.imgur.com/CJmj5.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p> </p><p> Illumination: soft white magical light</p><p> Ceiling: 30-feet</p><p> Pillars: Blocking terrain</p><p> Table and Chair: blocking terrain; can provide partial cover if crouched behind</p><p> Tiny door (west): unknown metal, locked</p><p>Medium door (North and South): wooden, locked[FONT=&quot]</p><p>[/FONT] Large double door (East): stone, locked[/sblock]</p><p> [sblock=Stats] Braddock (F5): <span style="color: green"><strong>47</strong></span>/57 hp; HS 11/11; AP 1+1; Dwarven Resilience; Status: </p><p> Quan (K2): <span style="color: green"><strong>33</strong></span> /42 hp; HS 7/7; AP 1<s>+1</s>; Second Wind; Elven Accuracy; Status: </p><p> Orsik (N3): <span style="color: green"><strong>53</strong></span>/53 hp; HS 10/10; AP 1; Second Wind; Stone’s Endurance; Rune of Mending [1], [2]; Status: </p><p>Muzdum (F9): <span style="color: green"><strong>49</strong></span>/62; HS 12/12; AP 1; Dwarven Resilience; Status: </p><p>Rikka (J8): <span style="color: green"><strong>60</strong></span>/60 hp; HS 8/8; <s>AP 1</s>; Second Wind; Elven Accuracy; Status:[/sblock]</p><p> [gm]Summary:</p><p>Braddock: +10hp (retro)</p><p> Quan: -</p><p> Orsik: -</p><p> Rikka: -</p><p> Muzdum: -</p><p> [/gm]</p></blockquote><p></p>
[QUOTE="jsb420, post: 5742473, member: 6672544"] Round 4 (Entry Room) [sblock=Previous Rounds][URL="http://www.enworld.org/forum/5736702-post158.html"]Round A[/URL] [URL="http://www.enworld.org/forum/5739988-post168.html"]Round 1[/URL] [URL="http://www.enworld.org/forum/5740155-post170.html"]Round 2[/URL] [URL="http://www.enworld.org/forum/5741276-post179.html"]Round 3[/URL] [/sblock] Quan scratches at his head and looks around. What happened? Did we go somewhere else or is this an illusion? (Perception Check – 31) Braddock takes stock of the rapidly changing environment. “Ah, shut it," he says to no one in particular. Braddock marches briskly over to the table to investigate its contents more closely. [gm][MENTION=88601]FourMonos[/MENTION]: Yes you are correct, I forgot to add the defense bonus, so +10hp.[/gm] Rikka gave an annoyed snort as her prey was stolen from her. "Definitely the fey at work. This is going to get really old, really soon." As soon as they returned to the initial room, she continued to pace around, trying to determine if anything had changed...(Perception Check – 33) "Ooookey...." Muzdum says. "Everybody ready. We might as well reappear in front of the buggers." The dwarf grins. "I'm actually eager for it." The wary heroes scan their surroundings expecting an attack. Both elves notice it first – of course – but soon everyone begins to notice that the frame around the doorway in the southern wall start to undulate. Warping weirdly, distorting, expanding and contracting like a bubble trapped below the surface of water. With a final bulge, the door rebounds upon itself and finally settles back to its original shape, except that there is now a glow emanating from underneath, almost like sunshine. [sblock=Arcana Check DC21 (trained only)]Obviously, this entire area emanates strong magiks. From the short time within this pocket plane, and from experiencing the shift to the pool filled cavern, you can discern that another pocket plane has joined with the area you are currently in, like two bubbles joining together.[/sblock] [sblock=Map]Map #1 Entry Room: [URL="http://imgur.com/CJmj5"][IMG]http://i.imgur.com/CJmj5.jpg[/IMG][/URL] Illumination: soft white magical light Ceiling: 30-feet Pillars: Blocking terrain Table and Chair: blocking terrain; can provide partial cover if crouched behind Tiny door (west): unknown metal, locked Medium door (North and South): wooden, locked[FONT="] [/FONT] Large double door (East): stone, locked[/sblock] [sblock=Stats] Braddock (F5): [COLOR=green][B]47[/B][/COLOR]/57 hp; HS 11/11; AP 1+1; Dwarven Resilience; Status: Quan (K2): [COLOR=green][B]33[/B][/COLOR] /42 hp; HS 7/7; AP 1[s]+1[/s]; Second Wind; Elven Accuracy; Status: Orsik (N3): [COLOR=green][B]53[/B][/COLOR]/53 hp; HS 10/10; AP 1; Second Wind; Stone’s Endurance; Rune of Mending [1], [2]; Status: Muzdum (F9): [COLOR=green][B]49[/B][/COLOR]/62; HS 12/12; AP 1; Dwarven Resilience; Status: Rikka (J8): [COLOR=green][B]60[/B][/COLOR]/60 hp; HS 8/8; [s]AP 1[/s]; Second Wind; Elven Accuracy; Status:[/sblock] [gm]Summary: Braddock: +10hp (retro) Quan: - Orsik: - Rikka: - Muzdum: - [/gm] [/QUOTE]
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