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[Adventure!] Daunton's Dead Rises Again DM: Dimsdale.
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<blockquote data-quote="Neil1889" data-source="post: 6743816" data-attributes="member: 100292"><p>Labraundos gags as the rotten fetid corpse is shoved under his sensitive nostrils by some strange power of the fey lady.</p><p></p><p>He tries to take careful aim with his axe, but the terrific stench puts him off his stroke.</p><p></p><p>Thinking that it is a bad idea to stay flanked, Labraundos manoeuvres around the Zombie at his back, but then throws his divine challenge over the stinking undead, hoping to lure it towards him.</p><p></p><p>[sblock=Actions]Standard Action: Attack Corruption Corpse with Valiant Strike - <a href="http://www.unseenservant.com/default.asp?do=testroll&id=7436&pcid=3084" target="_blank">Total to Hit = 19, Potential Damage = 12</a>. Pretty sure that will miss this thing.</p><p></p><p><span style="color: #008000"><strong><u>Valiant Strike</u></strong> (At-Will Standard Melee Weapon 1 ✦ Divine, Weapon)</span></p><p><span style="color: #008000"><strong>Attack:</strong> +8 (with a +1 bonus per enemy adjacent to you) vs. AC (Rending Execution Axe +1) </span></p><p><span style="color: #008000"><strong>Hit:</strong> 1d12+5 damage</span></p><p></p><p>Move Action: Move as Shift from D4 using Diagonal Movement rules to C5.</p><p></p><p>Minor Action = Use Divine Challenge to mark Corruption Corpse, as we have attacked it.</p><p></p><p><span style="color: #008000"><u><strong>Divine Challenge</strong></u> (At-Will Minor Close Burst 5 ✦ Divine, Radiant)</span></p><p><span style="color: #008000"><strong>Target:</strong> One creature in burst</span></p><p><span style="color: #008000"><strong>Effect:</strong> You mark the target. The target remains marked until you use this power against another target or if you fail to engage the target (meaning either you attack the target or end your turn adjacent to the target; if none of these events occur by the end of your current turn, the marked condition ends and you can’t use Divine Challenge on your next turn). A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place. While a target is marked, it takes a -2 penalty to attack rolls for any attack that doesn’t include you as a target. Also, the target takes 3 radiant damage the first time each round that it makes an attack that doesn't include you as a target before the start of your next turn.</span></p><p><span style="color: #008000">Special: Even though this ability is called a challenge, it doesn’t rely on the intelligence or language ability of the target. It is a magical compulsion that affects the creature’s behaviour, regardless of the creature’s nature. You can’t place a Divine Challenge on a creature that is already affected by you or another character’s Divine Challenge.</span></p><p>[/sblock]</p><p></p><p>[sblock=Mini-stats]</p><p><strong><span style="color: Maroon">Labraundos</span></strong></p><p> </p><p>Male Minotaur Paladin, Level 2.</p><p>Initiative: +1, Passive Perception: 22, Passive Insight: 15. Senses: None.</p><p>AC: 20, Fort: 16, Reflex: 12, Will: 16.</p><p>HP: <span style="color: red">36</span>/36, Bloodied: 18, Surge Value: 9, Surges left: <span style="color: red">12</span>/13. </p><p>THP: <span style="color: red">7</span></p><p>Speed: 5 squares. Size: Medium. Languages: Allarian, Hzakan.</p><p>Saving Throw Bonuses: Nothing to report.</p><p>Action Points: <span style="color: red">0</span></p><p>Powers:</p><p><span style="color: darkred">Goring Charge</span> - Used</p><p><span style="color: darkred">Second Wind</span></p><p><span style="color: red">Vicious Backswing</span></p><p><span style="color: gray">Virtue’s Touch</span></p><p><span style="color: Green">Divine Challenge</span></p><p><span style="color: Green">Ardent Strike</span></p><p><span style="color: Green">Valiant Strike</span></p><p><span style="color: red">Divine Strength</span></p><p><span style="color: red">Divine Mettle</span></p><p><span style="color: red">Divine Pursuit</span></p><p><span style="color: gray">Blood of the Mighty</span></p><p><span style="color: red">Virtue</span> - Used</p><p><span style="color: gold">Verve Armour +1 (Plate)</span> - <span style="color: gray">Daily Power</span></p><p>.</p><p>Feats:</p><p><span style="color: gray">Berserker's Fury - a daily damage bonus for the encounter</span></p><p>.</p><p>Conditions: None.[/sblock]</p></blockquote><p></p>
[QUOTE="Neil1889, post: 6743816, member: 100292"] Labraundos gags as the rotten fetid corpse is shoved under his sensitive nostrils by some strange power of the fey lady. He tries to take careful aim with his axe, but the terrific stench puts him off his stroke. Thinking that it is a bad idea to stay flanked, Labraundos manoeuvres around the Zombie at his back, but then throws his divine challenge over the stinking undead, hoping to lure it towards him. [sblock=Actions]Standard Action: Attack Corruption Corpse with Valiant Strike - [URL="http://www.unseenservant.com/default.asp?do=testroll&id=7436&pcid=3084"]Total to Hit = 19, Potential Damage = 12[/URL]. Pretty sure that will miss this thing. [COLOR="#008000"][B][U]Valiant Strike[/U][/B] (At-Will Standard Melee Weapon 1 ✦ Divine, Weapon) [B]Attack:[/B] +8 (with a +1 bonus per enemy adjacent to you) vs. AC (Rending Execution Axe +1) [B]Hit:[/B] 1d12+5 damage[/COLOR] Move Action: Move as Shift from D4 using Diagonal Movement rules to C5. Minor Action = Use Divine Challenge to mark Corruption Corpse, as we have attacked it. [COLOR="#008000"][U][B]Divine Challenge[/B][/U] (At-Will Minor Close Burst 5 ✦ Divine, Radiant) [B]Target:[/B] One creature in burst [B]Effect:[/B] You mark the target. The target remains marked until you use this power against another target or if you fail to engage the target (meaning either you attack the target or end your turn adjacent to the target; if none of these events occur by the end of your current turn, the marked condition ends and you can’t use Divine Challenge on your next turn). A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place. While a target is marked, it takes a -2 penalty to attack rolls for any attack that doesn’t include you as a target. Also, the target takes 3 radiant damage the first time each round that it makes an attack that doesn't include you as a target before the start of your next turn. Special: Even though this ability is called a challenge, it doesn’t rely on the intelligence or language ability of the target. It is a magical compulsion that affects the creature’s behaviour, regardless of the creature’s nature. You can’t place a Divine Challenge on a creature that is already affected by you or another character’s Divine Challenge.[/COLOR] [/sblock] [sblock=Mini-stats] [B][color=Maroon]Labraundos[/color][/B] Male Minotaur Paladin, Level 2. Initiative: +1, Passive Perception: 22, Passive Insight: 15. Senses: None. AC: 20, Fort: 16, Reflex: 12, Will: 16. HP: [color=red]36[/color]/36, Bloodied: 18, Surge Value: 9, Surges left: [color=red]12[/color]/13. THP: [color=red]7[/color] Speed: 5 squares. Size: Medium. Languages: Allarian, Hzakan. Saving Throw Bonuses: Nothing to report. Action Points: [color=red]0[/color] Powers: [color=darkred]Goring Charge[/color] - Used [color=darkred]Second Wind[/color] [color=red]Vicious Backswing[/color] [color=gray]Virtue’s Touch[/color] [color=Green]Divine Challenge[/color] [color=Green]Ardent Strike[/color] [color=Green]Valiant Strike[/color] [color=red]Divine Strength[/color] [color=red]Divine Mettle[/color] [color=red]Divine Pursuit[/color] [color=gray]Blood of the Mighty[/color] [color=red]Virtue[/color] - Used [color=gold]Verve Armour +1 (Plate)[/color] - [color=gray]Daily Power[/color] . Feats: [color=gray]Berserker's Fury - a daily damage bonus for the encounter[/color] . Conditions: None.[/sblock] [/QUOTE]
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