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[Adventure!] Daunton's Dead Rises Again DM: Dimsdale.
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<blockquote data-quote="dimsdale" data-source="post: 6747232" data-attributes="member: 79956"><p>[Gm]Thanks for your input everyone...Let's just say that it stacks. The thing smells bad anyway [/Gm]</p><p></p><p></p><p>The smelly corpse takes damage from all sides and from various types. The ranger's arrows hit the corpse hard, almost bringing it down. The radiant damage seems to affect it the most as the rotting flesh still burns and sizzles as the corpse begins to move. Ignoring the priest the corpse staggers towards the paladin getting ready to make an attack against the minotaur who has definitely caught the walking undead's attention...</p><p></p><p>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=87106" target="_blank">MetaVoid</a></u></strong></em> I believe this provokes an OA. Go ahead and roll it </p><p></p><p>[sblock=If Rune Priest miss or hit but no kill...]</p><p>If the rune priest misses or doesn't kill the CC then the movement takes place and the following attack takes place</p><p>Slam vs Minotaur AC: 1d20+8 for 1d6+3 = <a href="http://roll.coyotecode.net/lookup.php?rollid=101296" target="_blank">hit (28) </a>for 8</p><p>[/sblock]</p><p></p><p>[sblock= If Rune Priest hits and kilsl...]</p><p>If the rune priest hits and kills the CC, then the following action takes place</p><p><span style="font-family: 'Helvetica'"><span style="font-size: 10px">Death Burst (when reduced to 0 hit points) ✦ Necrotic</span></span></p><p><span style="font-family: 'Helvetica'"><span style="font-size: 10px">The corruption corpse explodes. Close burst 1; +7 vs. Fortitude;</span></span></p><p><span style="font-family: 'Helvetica'"><span style="font-size: 10px">2d6 + 3 necrotic damage.</span></span></p><p><span style="font-family: 'Helvetica'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Helvetica'"><span style="font-size: 10px">This attack will only affect the rune priest: 1d20+7 vs Rune Priest Fort: <a href="http://roll.coyotecode.net/lookup.php?rollid=101301" target="_blank">miss</a> </span></span></p><p><span style="font-family: 'Helvetica'"><span style="font-size: 10px">No one damaged in burst</span></span></p><p><span style="font-family: 'Helvetica'"><span style="font-size: 10px"></span></span>[/sblock]<span style="font-family: 'Helvetica'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Helvetica'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Helvetica'"><span style="font-size: 10px"></span></span></p><p>[gm] Please enter your basic OA attack into the the spread sheet so that I don't have to look to find it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Once I have everyone's OA attack I will roll them myself in order to keep the game flow running smoothly.</p><p> </p><p><strong>One other note: t</strong>he map reflects a miss by the rune priest, which then allows the CC move to this location which now leaves the CC adjacent to both the paladin and rune priest.[/gm]_</p></blockquote><p></p>
[QUOTE="dimsdale, post: 6747232, member: 79956"] [Gm]Thanks for your input everyone...Let's just say that it stacks. The thing smells bad anyway [/Gm] The smelly corpse takes damage from all sides and from various types. The ranger's arrows hit the corpse hard, almost bringing it down. The radiant damage seems to affect it the most as the rotting flesh still burns and sizzles as the corpse begins to move. Ignoring the priest the corpse staggers towards the paladin getting ready to make an attack against the minotaur who has definitely caught the walking undead's attention... @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=87106"]MetaVoid[/URL][/U][/B][/I] I believe this provokes an OA. Go ahead and roll it [sblock=If Rune Priest miss or hit but no kill...] If the rune priest misses or doesn't kill the CC then the movement takes place and the following attack takes place Slam vs Minotaur AC: 1d20+8 for 1d6+3 = [URL="http://roll.coyotecode.net/lookup.php?rollid=101296"]hit (28) [/URL]for 8 [/sblock] [sblock= If Rune Priest hits and kilsl...] If the rune priest hits and kills the CC, then the following action takes place [FONT=Helvetica][SIZE=2]Death Burst (when reduced to 0 hit points) ✦ Necrotic[/SIZE][/FONT] [FONT=Helvetica][SIZE=2]The corruption corpse explodes. Close burst 1; +7 vs. Fortitude;[/SIZE][/FONT] [FONT=Helvetica][SIZE=2]2d6 + 3 necrotic damage. This attack will only affect the rune priest: 1d20+7 vs Rune Priest Fort: [URL="http://roll.coyotecode.net/lookup.php?rollid=101301"]miss[/URL] No one damaged in burst [/SIZE][/FONT][/sblock][FONT=Helvetica][SIZE=2] [/SIZE][/FONT] [gm] Please enter your basic OA attack into the the spread sheet so that I don't have to look to find it. :) Once I have everyone's OA attack I will roll them myself in order to keep the game flow running smoothly. [B]One other note: t[/B]he map reflects a miss by the rune priest, which then allows the CC move to this location which now leaves the CC adjacent to both the paladin and rune priest.[/gm]_ [/QUOTE]
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