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[Adventure!] Daunton's Dead Rises Again DM: Dimsdale.
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<blockquote data-quote="dimsdale" data-source="post: 6756498" data-attributes="member: 79956"><p>ooc: sorry for the delay</p><p></p><p>[sblock=Rune Priest's Eyes Only]</p><p>As you bash away at the you find nothing really of value with the rusted swords and rotted tattered armor. You did notice there a small pouch attached to a part of a belt that was blown away by the exploding zombie. The pouch however took a direct hit from your maul. As you pick it up liquid seeps from the bag. You open it and realize that the 10 gps are still usable, but the the two...shattered potions of healing...are not. [/sblock]</p><p></p><p>[sblock=Witch's Eyes Only]</p><p>You find two things of interest scattered about the ground. </p><p></p><p>By observing the artifacts and analyzing them you notice that you stand in the ruins of what was once a large city. You stand in one of many building remains scattered as far as the eye can see. Piece of pottery and shattered metal along with bones lead you to conclude that the building you currently stand in must have been used for preparing the dead for burial. Underneath a small pile of rubble something shiny catches your eye. You move to investigate it. You kick away the rubble and find a small chest. This chest has a smooth metallic surface. You find it very odd that it doesn't show signs of corrosion like other metal pieces scattered about it. Upon further inspection you notice strange runes scribed on the front of the chest. </p><p>[/sblock]</p><p></p><p>[sblock=Paladin's eyes only]</p><p>You push away some rubble from the opposite corner of the witch and find burried beneath it a +3 magic item of your choice!!! Congrats. </p><p></p><p>As you pick up the item however, a strange vibration occursunderneath your feet. All of you keen senses are on full alert now. By scanning the area with your eyes and smelling the air about you it is clear that this area has been the resting place for far more beings than the zombies and skeletons you've killed up to this point. Another slightly forceful bump occurs under the ground below you. This time you notices the slight indentation of the ground to the right of you. As you follow the trace of the indentation you realize that it forms a 5 foot by 5 foot square. You bend down an brush the dirt from within the square away. To your surprise a metal plate with two hinges on one side is reveal. You search the opposite side of the square from the hinges and notice a latch which you can grip. As you touch the latch you hear <span style="color: #b22222">Ahhh minotaur...yes...you have found it. Come...you and the others...you have questions and i have all of the answers...come. </span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 6756498, member: 79956"] ooc: sorry for the delay [sblock=Rune Priest's Eyes Only] As you bash away at the you find nothing really of value with the rusted swords and rotted tattered armor. You did notice there a small pouch attached to a part of a belt that was blown away by the exploding zombie. The pouch however took a direct hit from your maul. As you pick it up liquid seeps from the bag. You open it and realize that the 10 gps are still usable, but the the two...shattered potions of healing...are not. [/sblock] [sblock=Witch's Eyes Only] You find two things of interest scattered about the ground. By observing the artifacts and analyzing them you notice that you stand in the ruins of what was once a large city. You stand in one of many building remains scattered as far as the eye can see. Piece of pottery and shattered metal along with bones lead you to conclude that the building you currently stand in must have been used for preparing the dead for burial. Underneath a small pile of rubble something shiny catches your eye. You move to investigate it. You kick away the rubble and find a small chest. This chest has a smooth metallic surface. You find it very odd that it doesn't show signs of corrosion like other metal pieces scattered about it. Upon further inspection you notice strange runes scribed on the front of the chest. [/sblock] [sblock=Paladin's eyes only] You push away some rubble from the opposite corner of the witch and find burried beneath it a +3 magic item of your choice!!! Congrats. As you pick up the item however, a strange vibration occursunderneath your feet. All of you keen senses are on full alert now. By scanning the area with your eyes and smelling the air about you it is clear that this area has been the resting place for far more beings than the zombies and skeletons you've killed up to this point. Another slightly forceful bump occurs under the ground below you. This time you notices the slight indentation of the ground to the right of you. As you follow the trace of the indentation you realize that it forms a 5 foot by 5 foot square. You bend down an brush the dirt from within the square away. To your surprise a metal plate with two hinges on one side is reveal. You search the opposite side of the square from the hinges and notice a latch which you can grip. As you touch the latch you hear [COLOR=#b22222]Ahhh minotaur...yes...you have found it. Come...you and the others...you have questions and i have all of the answers...come. [/COLOR] [/sblock] [/QUOTE]
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[Adventure!] Daunton's Dead Rises Again DM: Dimsdale.
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