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[Adventure] Dusk and Her Embrace (Judge: THB)
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<blockquote data-quote="horticulture" data-source="post: 5561361" data-attributes="member: 6671055"><p>The undead Katashkan priest, showing a profane intelligence, peels back its face and lets loose a horrific howl before retreating towards the other undead. Bellegon and Brondin stumble backwards, retching at the disgusting features.</p><p></p><p>The zombies, moaning with an unending hunger, lurch forward toward the now exposed pair. A trio of the monsters club at the dwarf, connecting multiple times. The remaining zombie swings at the drow; Brondin, seeing his companion in trouble, causes a ward on his shield to flash with an obscene brightness, blinding the creature. Despite his efforts, the zombie still slams a clawed hand into Bellegon's shoulder.</p><p>[sblock=Enemy Actions]<strong>Undead Priest (I12)</strong></p><ul> <li data-xf-list-type="ul">Standard - Horrific Visage vs Bellegon (Will 19), Brondin (Will 16), Deimos (Will 19), Ghourra (Will 18), Tana (Will 15) <a href="http://invisiblecastle.com/roller/view/3025445/" target="_blank">1d20+11=20, 1d20+11=22, 1d20+11=16, 1d20+11=14, 1d20+11=14</a>; <a href="http://invisiblecastle.com/roller/view/3025445/" target="_blank">2d6=7</a> damage. Bellegon pushed to G8; Brondin pushed to G10.</li> <li data-xf-list-type="ul">Move – D11 > E11 > F12 > G12 > H12 > I12</li> </ul><p></p><p><strong>Zombie Adventurer (H9)</strong></p><ul> <li data-xf-list-type="ul">Move - I9 > H9</li> <li data-xf-list-type="ul">Standard – Slam vs Bellegon (AC 18), <a href="http://invisiblecastle.com/roller/view/3025463/" target="_blank">1d20+9-5=22</a>; <a href="http://invisiblecastle.com/roller/view/3025463/" target="_blank">2d6+2=8</a> damage.</li> </ul><p><strong>Zombie Adventurer (H10)</strong></p><ul> <li data-xf-list-type="ul">Move - K10 > J10 > I10 > H10</li> <li data-xf-list-type="ul">Standard – Slam vs. Brondin (AC 20), <a href="http://invisiblecastle.com/roller/view/3025473/" target="_blank">1d20+9=16</a>; miss.</li> </ul><p><strong>Zombie Adventurer (H11)</strong></p><ul> <li data-xf-list-type="ul">Move - L11 > K11 > J11 > I11 > H11</li> <li data-xf-list-type="ul">Standard – Slam vs. Brondin (AC 20), <a href="http://invisiblecastle.com/roller/view/3025475/" target="_blank">1d20+9=21</a>; <a href="http://invisiblecastle.com/roller/view/3025475/" target="_blank">2d6+2=13</a></li> </ul><p><strong>Zombie Adventurer (G11)</strong></p><ul> <li data-xf-list-type="ul">Move - J12 > I12 > H12 > G11</li> <li data-xf-list-type="ul">Standard – Slam vs Brondin (AC 20), <a href="http://invisiblecastle.com/roller/view/3025483/" target="_blank">1d20+9=29</a>; CRIT 14 damage.</li> </ul><p>[/sblock][sblock=Map]<img src="http://i309.photobucket.com/albums/kk400/jgormley2/Dusk%20and%20Her%20Embrace/encounter1rnd1.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>The beds are difficult terrain that provides cover.</p><p>The tables and chairs are difficult terrain.[/sblock][sblock=Icon Notes]The red tinge on an icon shows when a character/monster is bloodied.</p><p>The green cross is Brondin's mark.</p><p>The pink plus symbol is the vulnerable 2 effect from Brondin's Word of Dimishment.</p><p>The black flaming skull is Bellegon's curse.[/sblock][sblock=Status]Bellegon (G8) - HP: <span style="color: green">35</span>/50, Surges: 7/7, AP: 1, Second Wind: avail</p><p>Brondin (G10) - HP: <span style="color: red">14</span>/48, Surges: 11/11, AP: 1, Second Wind: avail; bloodied</p><p>Deimos (C14) - HP: <span style="color: green">40</span>/40, Surges: 8/8, AP: 1, Second Wind: avail</p><p>Ghourra (D14) - HP: <span style="color: green">42</span>/42, Surges: 10/10, AP: 1, Second Wind: avail</p><p>Tana (D13) - HP: <span style="color: green">49</span>/49, Surges: 11/11, AP: 1, Second Wind: avail</p><p></p><p>Undead Priest (I12) - HP: <span style="color: green">-14</span>; marked by Brondin, cursed by Bellegon, vulnerable 2 all damage (vulnerable 5 OAs) until end of Brondin's next turn.</p><p>Zombie Adventurer (H9) - HP: <span style="color: green">-6</span></p><p>Zombie Adventurers (H10, H11, G11) - HP: <span style="color: green">undamaged</span>[/sblock][sblock=Enemies]<strong>Undead Priest</strong> - AC: 22, F: 19, R: 20, W: 21</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +13 vs. AC; 2d8+3</p><p><strong>Zombie Adventurers</strong> - AC: 17, F: 17, R: 13, W: 14</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +9 vs. AC; 2d6+2[/sblock]</p></blockquote><p></p>
[QUOTE="horticulture, post: 5561361, member: 6671055"] The undead Katashkan priest, showing a profane intelligence, peels back its face and lets loose a horrific howl before retreating towards the other undead. Bellegon and Brondin stumble backwards, retching at the disgusting features. The zombies, moaning with an unending hunger, lurch forward toward the now exposed pair. A trio of the monsters club at the dwarf, connecting multiple times. The remaining zombie swings at the drow; Brondin, seeing his companion in trouble, causes a ward on his shield to flash with an obscene brightness, blinding the creature. Despite his efforts, the zombie still slams a clawed hand into Bellegon's shoulder. [sblock=Enemy Actions][B]Undead Priest (I12)[/B] [list] [*]Standard - Horrific Visage vs Bellegon (Will 19), Brondin (Will 16), Deimos (Will 19), Ghourra (Will 18), Tana (Will 15) [url=http://invisiblecastle.com/roller/view/3025445/]1d20+11=20, 1d20+11=22, 1d20+11=16, 1d20+11=14, 1d20+11=14[/url]; [url=http://invisiblecastle.com/roller/view/3025445/]2d6=7[/url] damage. Bellegon pushed to G8; Brondin pushed to G10. [*]Move – D11 > E11 > F12 > G12 > H12 > I12 [/list] [b]Zombie Adventurer (H9)[/b] [list] [*]Move - I9 > H9 [*]Standard – Slam vs Bellegon (AC 18), [url=http://invisiblecastle.com/roller/view/3025463/]1d20+9-5=22[/url]; [url=http://invisiblecastle.com/roller/view/3025463/]2d6+2=8[/url] damage. [/list] [b]Zombie Adventurer (H10)[/b] [list] [*]Move - K10 > J10 > I10 > H10 [*]Standard – Slam vs. Brondin (AC 20), [url=http://invisiblecastle.com/roller/view/3025473/]1d20+9=16[/url]; miss. [/list] [b]Zombie Adventurer (H11)[/b] [list] [*]Move - L11 > K11 > J11 > I11 > H11 [*]Standard – Slam vs. Brondin (AC 20), [url=http://invisiblecastle.com/roller/view/3025475/]1d20+9=21[/url]; [url=http://invisiblecastle.com/roller/view/3025475/]2d6+2=13[/url] [/list] [b]Zombie Adventurer (G11)[/b] [list] [*]Move - J12 > I12 > H12 > G11 [*]Standard – Slam vs Brondin (AC 20), [url=http://invisiblecastle.com/roller/view/3025483/]1d20+9=29[/url]; CRIT 14 damage. [/list][/sblock][sblock=Map][IMG]http://i309.photobucket.com/albums/kk400/jgormley2/Dusk%20and%20Her%20Embrace/encounter1rnd1.png[/IMG] The beds are difficult terrain that provides cover. The tables and chairs are difficult terrain.[/sblock][sblock=Icon Notes]The red tinge on an icon shows when a character/monster is bloodied. The green cross is Brondin's mark. The pink plus symbol is the vulnerable 2 effect from Brondin's Word of Dimishment. The black flaming skull is Bellegon's curse.[/sblock][sblock=Status]Bellegon (G8) - HP: [COLOR="green"]35[/COLOR]/50, Surges: 7/7, AP: 1, Second Wind: avail Brondin (G10) - HP: [COLOR="red"]14[/COLOR]/48, Surges: 11/11, AP: 1, Second Wind: avail; bloodied Deimos (C14) - HP: [COLOR="green"]40[/COLOR]/40, Surges: 8/8, AP: 1, Second Wind: avail Ghourra (D14) - HP: [COLOR="green"]42[/COLOR]/42, Surges: 10/10, AP: 1, Second Wind: avail Tana (D13) - HP: [COLOR="green"]49[/COLOR]/49, Surges: 11/11, AP: 1, Second Wind: avail Undead Priest (I12) - HP: [color="green"]-14[/color]; marked by Brondin, cursed by Bellegon, vulnerable 2 all damage (vulnerable 5 OAs) until end of Brondin's next turn. Zombie Adventurer (H9) - HP: [color="green"]-6[/color] Zombie Adventurers (H10, H11, G11) - HP: [color="green"]undamaged[/color][/sblock][sblock=Enemies][B]Undead Priest[/B] - AC: 22, F: 19, R: 20, W: 21 :melee: +13 vs. AC; 2d8+3 [B]Zombie Adventurers[/B] - AC: 17, F: 17, R: 13, W: 14 :melee: +9 vs. AC; 2d6+2[/sblock] [/QUOTE]
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[Adventure] Dusk and Her Embrace (Judge: THB)
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