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[Adventure] Dusk and Her Embrace (Judge: THB)
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<blockquote data-quote="MetaVoid" data-source="post: 5700542" data-attributes="member: 87106"><p>I would suggest adding new group of zombies (or crystal ghosts or whatever) every round (or at the very least every second round) even when dawn comes and the ritual commences regardless of success or failure of the rolls. That will give the players a choice between defending the ritualist (not so many aids) or trying to put up with the attacks while two or more focus on the ritual to finish it faster.</p><p></p><p>Put major skills as opposed rolls vs some high defense (like arcana of the creator of the crystal) with damage as punishment for failure.</p><p></p><p>Require Arcana and Religion alternating rolls (say, one to weaken the crystal and second to supress necrotic energy released. That way even if you have arcanist and a priest with high rolls, more people will roll.</p><p></p><p>EDIT: thinking some more:</p><p>make zombie minions dash directly for the crystal not attacking the players except by bullrushing them to move them away from the path (like rugby teams do). Make the minion a) take the crystal b) remove one success or c) advance to zombie soldier or some kind of wraith or something</p><p></p><p>Thanks for taking over!</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 5700542, member: 87106"] I would suggest adding new group of zombies (or crystal ghosts or whatever) every round (or at the very least every second round) even when dawn comes and the ritual commences regardless of success or failure of the rolls. That will give the players a choice between defending the ritualist (not so many aids) or trying to put up with the attacks while two or more focus on the ritual to finish it faster. Put major skills as opposed rolls vs some high defense (like arcana of the creator of the crystal) with damage as punishment for failure. Require Arcana and Religion alternating rolls (say, one to weaken the crystal and second to supress necrotic energy released. That way even if you have arcanist and a priest with high rolls, more people will roll. EDIT: thinking some more: make zombie minions dash directly for the crystal not attacking the players except by bullrushing them to move them away from the path (like rugby teams do). Make the minion a) take the crystal b) remove one success or c) advance to zombie soldier or some kind of wraith or something Thanks for taking over! [/QUOTE]
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[Adventure] Dusk and Her Embrace (Judge: THB)
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