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Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)
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<blockquote data-quote="BenBrown" data-source="post: 5553316" data-attributes="member: 1642"><p>The two figures at the end of the rope bridge are human, and both are female. They are clad in leather armor and armed with short swords. They looks wary and nervous. At the other end of the bridge there's a clearing. There's at least one other person over there, and possibly some more in the woods beyond. There's also a sort of tripod structure about ten feet tall with a bell hanging down in the middle.</p><p></p><p>The bramble scar is a legacy of some long ago sorcerous war. It cuts straight as an arrow's flight across the countryside, as if a massive sword had cut across the face of the earth, leaving a gouge twenty miles long. Where no rocks have fallen in on either side--such as where the bridge is--it's about twenty feet across. It's impossible to tell how deep it truly is, however, ten feet down from the lip the scar is filled with twisted, spiky brambles the color of fresh blood. They do not look as if they would be pleasant to land on. The forest goes up to the edge of the scar in many places, with some trees extending out over it. With the exception of these trees, the view down the scar is unhindered to the limits of vision in either direction.</p><p></p><p></p><p><span style="color: MediumTurquoise">"The map shows that we need to cross,"</span> says Lord Mallaby. <span style="color: MediumTurquoise">"Perhaps if we talk to these ladies they can give us directions."</span></p><p></p><p>[sblock=skill challenge]It's "Design Your Own Skill Challenge" time.</p><p></p><p>The goal: get across without causing alarm (i.e. nobody rings the bell)</p><p></p><p>The method: that's up to you. Options include: trying to talk your way across, mounting a surprise attack to get to the bell before anyone can ring it (risky), or going down the scar in one direction and attempting to cross unseen.</p><p></p><p>Come up with a plan (discuss), and let me know what the plan is, and what everybody's going to be trying in the first round. Then I'll figure out which actions are leading towards the goal, and which ones merely act as aiding another and assign skill DCs as I see fit.</p><p></p><p>This is something of an experiment in an attempt to bring the skill challenge more into the narrative.</p><p></p><p>Feel free to ask questions.[/sblock]</p></blockquote><p></p>
[QUOTE="BenBrown, post: 5553316, member: 1642"] The two figures at the end of the rope bridge are human, and both are female. They are clad in leather armor and armed with short swords. They looks wary and nervous. At the other end of the bridge there's a clearing. There's at least one other person over there, and possibly some more in the woods beyond. There's also a sort of tripod structure about ten feet tall with a bell hanging down in the middle. The bramble scar is a legacy of some long ago sorcerous war. It cuts straight as an arrow's flight across the countryside, as if a massive sword had cut across the face of the earth, leaving a gouge twenty miles long. Where no rocks have fallen in on either side--such as where the bridge is--it's about twenty feet across. It's impossible to tell how deep it truly is, however, ten feet down from the lip the scar is filled with twisted, spiky brambles the color of fresh blood. They do not look as if they would be pleasant to land on. The forest goes up to the edge of the scar in many places, with some trees extending out over it. With the exception of these trees, the view down the scar is unhindered to the limits of vision in either direction. [COLOR="MediumTurquoise"]"The map shows that we need to cross,"[/COLOR] says Lord Mallaby. [COLOR="MediumTurquoise"]"Perhaps if we talk to these ladies they can give us directions."[/COLOR] [sblock=skill challenge]It's "Design Your Own Skill Challenge" time. The goal: get across without causing alarm (i.e. nobody rings the bell) The method: that's up to you. Options include: trying to talk your way across, mounting a surprise attack to get to the bell before anyone can ring it (risky), or going down the scar in one direction and attempting to cross unseen. Come up with a plan (discuss), and let me know what the plan is, and what everybody's going to be trying in the first round. Then I'll figure out which actions are leading towards the goal, and which ones merely act as aiding another and assign skill DCs as I see fit. This is something of an experiment in an attempt to bring the skill challenge more into the narrative. Feel free to ask questions.[/sblock] [/QUOTE]
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