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Adventure: Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79)
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<blockquote data-quote="H.M.Gimlord" data-source="post: 4985297" data-attributes="member: 79440"><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Talon runs to the back of the room, and barely has time to look to his right, and what he sees does not encourage him. The two drakes are waiting on the stairs, and from behind them, their handler is charging up the stairs, swinging a wicked-looking mace.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"> Dayna, protectively pounces to protect her companion, taking a gash out of the assailant’s left arm. Jerked off balance by Dayna’s interruption the bandit only barely connects, the mace doing only enough damage to allow the bandit to retreat down the stairs behind his pets.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"> Talon stairs after the retreating beast-handler, wondering how he allowed himself to be attacked like that and taking time to be thankful to his companion for her protection. As he continues looking, he can barely make out the shapes of other figures moving around beyond the bottom of the stairs.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">[sblock=OOC]</span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="font-family: 'Verdana'">I know. I know. Rujah still has a turn. This isn't the bad guys' turn. BTW. You have Talon to blame <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />. </span></span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="font-family: 'Verdana'">A human bandit readied a charge on his last turn from G22 to any creature entering his range from G20 (that would be G17 or G18). Talon just happened to trigger it, and it took me a while to set it up. </span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="font-family: 'Verdana'"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="font-family: 'Verdana'">Rujah still gets a turn before I get mine back. BTW. Jin. Yes. That's a miss.[/sblock]</span></span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px">[sblock=Mechanics]</span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px">Human Bandit Actions (Readied from last turn):</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Minor: None</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px">Standard: Charge from G22 in a straight line to G18</span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Target: Talon</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Attack: <a href="http://invisiblecastle.com/roller/view/2308575/" target="_blank">1d20+4+1=21</a> Hit </span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Damage: <a href="http://invisiblecastle.com/roller/view/2308577/" target="_blank">1d8+1=5</a> </span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px">Effect: No shift possible</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px">Move: Back to G20 in straight line.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px">Dayna’s Action:</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px">OA: Bite</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px">Attack: <a href="http://invisiblecastle.com/roller/view/2308573/" target="_blank">1d20+5=25</a> Critical!</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px">Damage: 1d8+2=10</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px">Talon’s Action:</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px">OA: Longspear</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px">Attack: <a href="http://invisiblecastle.com/roller/view/2308580/" target="_blank">1d20+5=11</a> Miss[/sblock][sblock=Status]</span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px">Rujah (9): J18 <span style="color: lime">30/34 </span>HS 12/12 AP 1</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Jin (9): I15 <span style="color: lime">27/27</span> HS 6/6 AP 1</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Riardon (6): K17 <span style="color: lime">25/34 </span>HS 8/8 AP 1</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Fenwick (13): K18 <span style="color: Red">15/31 Bloodied </span>HS 11/11 AP 1</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Talon (11): G17 <span style="color: lime">21/26</span> HS 7/8 AP 1</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Dayna (10): H18 <span style="color: lime">21(18)/22</span>HS 1/2 AP Uses Talon's</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Rats (15): J17 <span style="color: red">11/36 Bloodied</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Spiretop Drake 1 (15): G20 <span style="color: lime">29/29</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Spiretop Drake 2 (15): G21 <span style="color: lime">29/29</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px">Human Banddit (15): G22 <span style="color: lime">27/37<span style="color: White">[/sblock]</span></span></span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px">[sblock=The Map]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/OpenCaskReadiedAttack.jpg?t=1257273482" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px">[sblock=Enemies]</span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: Orange"><a href="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=386" target="_blank"><span style="color: blue">Rat Swarm (Lvl 2</span><span style="color: blue">)</span></a></span></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Size:</strong> Medium</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Perception:</strong> +6, <strong>Vision: </strong>Low LightSwarm </span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Aura 1:</strong> The rat swarm makes a basic attack as a free action against each enemy that begins its turn in the arua (Jin and Rujah: You are in the aura).</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>HP:</strong> 36; <strong>Bloodied: </strong>18</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>AC:</strong> 16; <strong>Fort:</strong> 11; <strong>Ref: </strong>14; <strong>Will:</strong> 11</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Resist:</strong> Half damage from melee and ranged attacks </span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Vulnerable:</strong> 5 damage from close and area attacks</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Speed:</strong> 6, <strong>Climb:</strong> 2</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Swarm of Teeth (at-will; standard) +6 vs AC:</strong> 1d6+3 damage, and ongoing 3 damage (save ends)</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><a href="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=430" target="_blank">Spiretop Drake (Lvl 1) </a></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Size: </strong>Small</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Perception:</strong> +3</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>HP:</strong> 29; <strong>Bloodied: </strong>14</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>AC:</strong> 16; <strong>Fort:</strong> 11; <strong>Ref:</strong> 14; <strong>Will: </strong>13</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Speed:</strong> 4; <strong>fly:</strong> 8 (hover)</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> Bite (Standard, at-will):</strong> +6 vs Armor Class; 1d6+4 damage.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> Snatch (Standard, at-will):</strong> +4 vs Reflex; 1 damage, and the spiretop drake steals a small object from the target, such as a vial, scroll, or coin.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Flyby Attack (Standard, at-will): </strong> The spiretop drake flies up to 8 squares and makes one melee basic attack at any point during that movement. The drake doesn’t provoke opportunity attacks when moving away from the target of the attack.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><a href="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=283" target="_blank"></a></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><a href="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=283" target="_blank"></a></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><a href="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=283" target="_blank">Human Bandit (Lvl 2)</a></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">[sblock=Token]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/AN_HM_Monk_C.png?t=1257274036" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Size: </strong>Medium</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Perception: </strong>+1</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>HP: </strong>37; <strong>Bloodied:</strong> 18</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>AC:</strong> 16; <strong>Fort: </strong>12; <strong>Ref:</strong> 14; <strong>Will: </strong>12</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Speed:</strong> 6</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> Mace (Standard, at-will) Weapon:</strong>+4 vs Armor Class; 1d8+1 damage, and the human bandit shifts 1 square.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong> <img src="http://www.enworld.org/forum/images/smilies/br.gif" class="smilie" loading="lazy" alt=":branged:" title="Basic Ranged :branged:" data-shortname=":branged:" /> </strong></span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Dagger (Standard, at-will) Weapon: </strong>Ranged 5/10; +6 vs Armor Class; 1d4+3 damage.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Dazing Strike (Standard, encounter) Weapon: </strong>Requires mace; +4 vs Armor Class; 1d8+1 damage, the target is dazed until the end of the human bandit’s next turn, and the human bandit shifts 1 square.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Combat Advantage: </strong>The human bandit deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"> [/sblock]</span></span></p></blockquote><p></p>
[QUOTE="H.M.Gimlord, post: 4985297, member: 79440"] [FONT=Verdana][SIZE=2]Talon runs to the back of the room, and barely has time to look to his right, and what he sees does not encourage him. The two drakes are waiting on the stairs, and from behind them, their handler is charging up the stairs, swinging a wicked-looking mace. Dayna, protectively pounces to protect her companion, taking a gash out of the assailant’s left arm. Jerked off balance by Dayna’s interruption the bandit only barely connects, the mace doing only enough damage to allow the bandit to retreat down the stairs behind his pets. Talon stairs after the retreating beast-handler, wondering how he allowed himself to be attacked like that and taking time to be thankful to his companion for her protection. As he continues looking, he can barely make out the shapes of other figures moving around beyond the bottom of the stairs. [sblock=OOC][/SIZE][/FONT][FONT=Verdana][SIZE=2][FONT=Verdana]I know. I know. Rujah still has a turn. This isn't the bad guys' turn. BTW. You have Talon to blame ;). [/FONT][/SIZE][/FONT][FONT=Verdana][SIZE=2][FONT=Verdana]A human bandit readied a charge on his last turn from G22 to any creature entering his range from G20 (that would be G17 or G18). Talon just happened to trigger it, and it took me a while to set it up. Rujah still gets a turn before I get mine back. BTW. Jin. Yes. That's a miss.[/sblock][/FONT][/SIZE][/FONT][FONT=Verdana][SIZE=2][sblock=Mechanics][/SIZE][/FONT][FONT=Verdana][SIZE=2]Human Bandit Actions (Readied from last turn): Minor: None [/SIZE][/FONT] [FONT=Verdana][SIZE=2]Standard: Charge from G22 in a straight line to G18[/SIZE][/FONT][FONT=Verdana][SIZE=2] Target: Talon Attack: [URL="http://invisiblecastle.com/roller/view/2308575/"]1d20+4+1=21[/URL] Hit [/SIZE][/FONT][FONT=Verdana][SIZE=2] Damage: [URL="http://invisiblecastle.com/roller/view/2308577/"]1d8+1=5[/URL] [/SIZE][/FONT] [FONT=Verdana][SIZE=2]Effect: No shift possible [/SIZE][/FONT] [FONT=Verdana][SIZE=2]Move: Back to G20 in straight line. [/SIZE][/FONT] [FONT=Verdana][SIZE=2]Dayna’s Action: [/SIZE][/FONT] [FONT=Verdana][SIZE=2]OA: Bite [/SIZE][/FONT] [FONT=Verdana][SIZE=2]Attack: [URL="http://invisiblecastle.com/roller/view/2308573/"]1d20+5=25[/URL] Critical! [/SIZE][/FONT] [FONT=Verdana][SIZE=2]Damage: 1d8+2=10 [/SIZE][/FONT] [FONT=Verdana][SIZE=2]Talon’s Action: [/SIZE][/FONT] [FONT=Verdana][SIZE=2]OA: Longspear [/SIZE][/FONT] [FONT=Verdana][SIZE=2]Attack: [URL="http://invisiblecastle.com/roller/view/2308580/"]1d20+5=11[/URL] Miss[/sblock][sblock=Status][/SIZE][/FONT][FONT=Verdana][SIZE=2]Rujah (9): J18 [COLOR=lime]30/34 [/COLOR]HS 12/12 AP 1 Jin (9): I15 [COLOR=lime]27/27[/COLOR] HS 6/6 AP 1 Riardon (6): K17 [COLOR=lime]25/34 [/COLOR]HS 8/8 AP 1 Fenwick (13): K18 [COLOR=Red]15/31 Bloodied [/COLOR]HS 11/11 AP 1 Talon (11): G17 [COLOR=lime]21/26[/COLOR] HS 7/8 AP 1 Dayna (10): H18 [COLOR=lime]21(18)/22[/COLOR]HS 1/2 AP Uses Talon's Rats (15): J17 [COLOR=red]11/36 Bloodied[/COLOR] Spiretop Drake 1 (15): G20 [COLOR=lime]29/29[/COLOR] Spiretop Drake 2 (15): G21 [COLOR=lime]29/29[/COLOR] [/SIZE][/FONT] [FONT=Verdana][SIZE=2]Human Banddit (15): G22 [COLOR=lime]27/37[COLOR=White][/sblock][/COLOR][/COLOR][/SIZE][/FONT][FONT=Verdana][SIZE=2][sblock=The Map][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/OpenCaskReadiedAttack.jpg?t=1257273482[/IMG][/sblock][/SIZE][/FONT][FONT=Verdana][SIZE=2][sblock=Enemies][/SIZE][/FONT][FONT=Verdana][SIZE=2][COLOR=Orange][URL="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=386"][COLOR=blue]Rat Swarm (Lvl 2[/COLOR][COLOR=blue])[/COLOR][/URL][/COLOR][/SIZE][/FONT] [FONT=Verdana][SIZE=2] [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Size:[/B] Medium [/SIZE][/FONT][FONT=Verdana][SIZE=2][B]Perception:[/B] +6, [B]Vision: [/B]Low LightSwarm [B]Aura 1:[/B] The rat swarm makes a basic attack as a free action against each enemy that begins its turn in the arua (Jin and Rujah: You are in the aura). [B]HP:[/B] 36; [B]Bloodied: [/B]18 [B]AC:[/B] 16; [B]Fort:[/B] 11; [B]Ref: [/B]14; [B]Will:[/B] 11 [B]Resist:[/B] Half damage from melee and ranged attacks [B]Vulnerable:[/B] 5 damage from close and area attacks [/SIZE][/FONT][FONT=Verdana][SIZE=2][B]Speed:[/B] 6, [B]Climb:[/B] 2 :bmelee: [B]Swarm of Teeth (at-will; standard) +6 vs AC:[/B] 1d6+3 damage, and ongoing 3 damage (save ends) [/SIZE][/FONT] [FONT=Verdana][SIZE=2][URL="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=430"]Spiretop Drake (Lvl 1) [/URL] [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Size: [/B]Small [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Perception:[/B] +3 [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]HP:[/B] 29; [B]Bloodied: [/B]14 [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]AC:[/B] 16; [B]Fort:[/B] 11; [B]Ref:[/B] 14; [B]Will: [/B]13 [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Speed:[/B] 4; [B]fly:[/B] 8 (hover) [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]:bmelee: Bite (Standard, at-will):[/B] +6 vs Armor Class; 1d6+4 damage. [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]:bmelee: Snatch (Standard, at-will):[/B] +4 vs Reflex; 1 damage, and the spiretop drake steals a small object from the target, such as a vial, scroll, or coin. [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Flyby Attack (Standard, at-will): [/B] The spiretop drake flies up to 8 squares and makes one melee basic attack at any point during that movement. The drake doesn’t provoke opportunity attacks when moving away from the target of the attack. [URL="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=283"] [/URL] [/SIZE][/FONT] [FONT=Verdana][SIZE=2][URL="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=283"]Human Bandit (Lvl 2)[/URL] [sblock=Token][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/AN_HM_Monk_C.png?t=1257274036[/IMG][/sblock] [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Size: [/B]Medium [/SIZE][/FONT][FONT=Verdana][SIZE=2][B]Perception: [/B]+1 [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]HP: [/B]37; [B]Bloodied:[/B] 18 [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]AC:[/B] 16; [B]Fort: [/B]12; [B]Ref:[/B] 14; [B]Will: [/B]12 [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Speed:[/B] 6 [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]:bmelee: Mace (Standard, at-will) Weapon:[/B]+4 vs Armor Class; 1d8+1 damage, and the human bandit shifts 1 square. [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B] :branged: [/B][/SIZE][/FONT][FONT=Verdana][SIZE=2][B]Dagger (Standard, at-will) Weapon: [/B]Ranged 5/10; +6 vs Armor Class; 1d4+3 damage. [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Dazing Strike (Standard, encounter) Weapon: [/B]Requires mace; +4 vs Armor Class; 1d8+1 damage, the target is dazed until the end of the human bandit’s next turn, and the human bandit shifts 1 square. [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Combat Advantage: [/B]The human bandit deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against. [/SIZE][/FONT] [FONT=Verdana][SIZE=2] [/sblock][/SIZE][/FONT] [/QUOTE]
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Living 4th Edition
Adventure: Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79)
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