Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Phoenix8008" data-source="post: 4997285" data-attributes="member: 211"><p>[sblock=tactics] Unless you use up an AP, you can't finish one move action, then do a double move which requires two more move actions.</p><p>Another option is the Run move action. Gives you +2 squares of movement at the cost of having -5 to attack rolls and granting CA till start of next turn and if you leave a square adjacent to an enemy, that enemy can make an OA against you. I don't think the last part really affects us as we wouldn't be running away from an enemy that is already adjacent to us.</p><p></p><p>So running is Talon's only way that I see to get to G23 in one action with the chance to do another action once I see what is ahead.</p><p></p><p>Another quick question: Is this still considered the same encounter I assume? We haven't had 5 minutes of rest I'd estimate, but I wanted to make sure. Not trying to say it should be a new one, I actually want it to be the same encounter so that my bonuses from my Longtooth Shifting are still in effect.[/sblock]<span style="color: Gray">"Me and Dayna go to left once we get in rrroom unless we can attack."</span> Talon tells the others before running down the steps and scrambling into the smoky darkness around the smoldering pile of junk.</p><p>[sblock=Actions/Stat block]<u>Start=</u> Regeneration 2 while bloody, +2 damage for rest of encounter</p><p></p><p><u>Move=</u> Talon Run to square G23(Dayna G24 if possible) and see what I see. Plan to move to the left wall after that and attack if possible target. Preferred positions are Talon F24, Dayna F25. If we are able to reach G23/G24, we could shift to F24/F25 unless there is an enemy to attack. Use a charge if there is an enemy at least 2 squares away, otherwise it would have to be a bull rush if they are closer since I have to do something that moves me out of G23 spot.</p><p></p><p><u>Minor=</u> </p><p></p><p><u>Standard=</u> </p><p></p><p><u>End=</u> -5 to attack rolls and grants CA till start of next turn (Run), Regeneration 2 while bloody and +2 damage for rest of encounter</p><p></p><p>[sblock=Talon Stat block]<u><strong><a href="http://www.enworld.org/wiki/index.php/L4W:PC:Talon_%28Phoenix8008%29" target="_blank">Talon</a></strong></u>- <em>Male Longtooth Shifter Beastmaster Ranger 1</em></p><p><strong>Conditions:</strong> Regeneration 2 while bloody, +2 damage for rest of encounter, -5 to attack rolls and grants CA till start of next turn</p><p><strong>Passive Perception:</strong> +13, <strong>Passive Insight:</strong> +18, <strong>Initiative:</strong> +3</p><p><strong>AC:</strong> 16, <strong>Fort:</strong> 14, <strong>Reflex:</strong> 14, <strong>Will:</strong> 13 -- <strong>Speed:</strong> 6</p><p><strong>HP:</strong> 21/26, <strong>Bloodied:</strong> 13, <strong>Surge Value:</strong> 6, <strong>Surges left:</strong> 6/8</p><p><strong>Action Points:</strong> 0, <strong>Second Wind:</strong> not used</p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Basic Attack:</strong> +5 vs AC - Longspear 1d10+3</p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Basic Attack:</strong> +3 vs Reflex - Savage Rend 1d8+3 and slide target 1 square</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Ranged Basic Attack:</strong> +5 vs AC - Longbow 1d10+3</p><p><strong><u>Powers-</u></strong></p><p><strong><span style="color: Green">At-Will:</span></strong><span style="color: Green"> Circling Strike, Predator Strike, Wild Shape</span></p><p><span style="color: red"><strong>Encounter:</strong> <s>Longtooth Shifting, Enclose the Prey</s>, Savage Rend</span></p><p><span style="color: gray"><strong>Daily:</strong> Partnered Savaging</span>[/sblock][sblock=Dayna stat block]<u><strong> <a href="http://www.enworld.org/wiki/index.php/L4W:PC:Talon_%28Phoenix8008%29#Companion" target="_blank">Dayna</a></strong></u> - <em>Wolf Companion 1</em></p><p><strong>Conditions:</strong> -5 to attack rolls and grants CA till start of next turn (Run)</p><p><strong>Passive Perception:</strong> +17, <strong>Passive Insight:</strong> +12</p><p><strong>AC:</strong> 15, <strong>Fort:</strong> 13, <strong>Reflex:</strong> 13, <strong>Will:</strong> 14 -- <strong>Speed:</strong> 7</p><p><strong>HP:</strong> 18/22, <strong>Bloodied:</strong> 11, <strong>Surge Value:</strong> 5, <strong>Surges left:</strong> 1/2</p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Basic Attack:</strong> Bite, +5 vs. AC; 1d8+2 (Dex)</p><p><strong>Racial Abilities:</strong> Combat Advantage- When a wolf has CA, it gets +2(Wis mod) to damage rolls.[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Phoenix8008, post: 4997285, member: 211"] [sblock=tactics] Unless you use up an AP, you can't finish one move action, then do a double move which requires two more move actions. Another option is the Run move action. Gives you +2 squares of movement at the cost of having -5 to attack rolls and granting CA till start of next turn and if you leave a square adjacent to an enemy, that enemy can make an OA against you. I don't think the last part really affects us as we wouldn't be running away from an enemy that is already adjacent to us. So running is Talon's only way that I see to get to G23 in one action with the chance to do another action once I see what is ahead. Another quick question: Is this still considered the same encounter I assume? We haven't had 5 minutes of rest I'd estimate, but I wanted to make sure. Not trying to say it should be a new one, I actually want it to be the same encounter so that my bonuses from my Longtooth Shifting are still in effect.[/sblock][COLOR="Gray"]"Me and Dayna go to left once we get in rrroom unless we can attack."[/COLOR] Talon tells the others before running down the steps and scrambling into the smoky darkness around the smoldering pile of junk. [sblock=Actions/Stat block][U]Start=[/U] Regeneration 2 while bloody, +2 damage for rest of encounter [U]Move=[/U] Talon Run to square G23(Dayna G24 if possible) and see what I see. Plan to move to the left wall after that and attack if possible target. Preferred positions are Talon F24, Dayna F25. If we are able to reach G23/G24, we could shift to F24/F25 unless there is an enemy to attack. Use a charge if there is an enemy at least 2 squares away, otherwise it would have to be a bull rush if they are closer since I have to do something that moves me out of G23 spot. [U]Minor=[/U] [U]Standard=[/U] [U]End=[/U] -5 to attack rolls and grants CA till start of next turn (Run), Regeneration 2 while bloody and +2 damage for rest of encounter [sblock=Talon Stat block][U][B][URL=http://www.enworld.org/wiki/index.php/L4W:PC:Talon_%28Phoenix8008%29]Talon[/URL][/B][/U]- [I]Male Longtooth Shifter Beastmaster Ranger 1[/I] [B]Conditions:[/B] Regeneration 2 while bloody, +2 damage for rest of encounter, -5 to attack rolls and grants CA till start of next turn [B]Passive Perception:[/B] +13, [B]Passive Insight:[/B] +18, [B]Initiative:[/B] +3 [B]AC:[/B] 16, [B]Fort:[/B] 14, [B]Reflex:[/B] 14, [B]Will:[/B] 13 -- [B]Speed:[/B] 6 [B]HP:[/B] 21/26, [B]Bloodied:[/B] 13, [B]Surge Value:[/B] 6, [B]Surges left:[/B] 6/8 [B]Action Points:[/B] 0, [B]Second Wind:[/B] not used :bmelee: [B]Basic Attack:[/B] +5 vs AC - Longspear 1d10+3 :bmelee: [B]Basic Attack:[/B] +3 vs Reflex - Savage Rend 1d8+3 and slide target 1 square :ranged: [B]Ranged Basic Attack:[/B] +5 vs AC - Longbow 1d10+3 [B][U]Powers-[/U] [color=Green]At-Will:[/color][/B][color=Green] Circling Strike, Predator Strike, Wild Shape[/color] [color=red][B]Encounter:[/B] [s]Longtooth Shifting, Enclose the Prey[/s], Savage Rend[/color] [color=gray][B]Daily:[/B] Partnered Savaging[/color][/sblock][sblock=Dayna stat block][U][B] [URL=http://www.enworld.org/wiki/index.php/L4W:PC:Talon_%28Phoenix8008%29#Companion]Dayna[/URL][/B][/U] - [I]Wolf Companion 1[/I] [B]Conditions:[/B] -5 to attack rolls and grants CA till start of next turn (Run) [B]Passive Perception:[/B] +17, [B]Passive Insight:[/B] +12 [B]AC:[/B] 15, [B]Fort:[/B] 13, [B]Reflex:[/B] 13, [B]Will:[/B] 14 -- [B]Speed:[/B] 7 [B]HP:[/B] 18/22, [B]Bloodied:[/B] 11, [B]Surge Value:[/B] 5, [B]Surges left:[/B] 1/2 :bmelee: [B]Basic Attack:[/B] Bite, +5 vs. AC; 1d8+2 (Dex) [B]Racial Abilities:[/B] Combat Advantage- When a wolf has CA, it gets +2(Wis mod) to damage rolls.[/sblock][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79)
Top