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[Adventure] Hysteria's Ascendency (Judge: Stonegod)
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<blockquote data-quote="jsb420" data-source="post: 5575083" data-attributes="member: 6672544"><p>Round 1: Baldwin's Ambush</p><p></p><p>Rikka scouts ahead into the warehouse ruins. Her fine feline eyes taking in even the most minute details. She immediately starts to pick out shapes, humanoid shapes, crouching down behind walls, or around corners. Each is clutching a sword or a crossbow. She can smell the adrenaline in the air.</p><p></p><p>It's an ambush!</p><p></p><p> [gm]For expedience sake, I went ahead and rolled Initiative (I usually have the players roll their own):</p><p> Braddock: <a href="http://invisiblecastle.com/roller/view/3045214/" target="_blank"> 14</a></p><p> Kellindil: <a href="http://invisiblecastle.com/roller/view/3045218/" target="_blank"> 9 </a></p><p> Quan: <a href="http://invisiblecastle.com/roller/view/3045219/" target="_blank"> 9</a></p><p> Orsik: <a href="http://invisiblecastle.com/roller/view/3045230/" target="_blank"> 9</a></p><p> Ulrick: <a href="http://invisiblecastle.com/roller/view/3045210/" target="_blank">18</a></p><p> Rikka: <a href="http://invisiblecastle.com/roller/view/3045228/" target="_blank"> 27</a></p><p> </p><p> Monsters: <a href="http://invisiblecastle.com/roller/view/3044790/" target="_blank"> 19</a></p><p> </p><p> Apparently, IC liked 9’s last night. Rikka is the only one who can go before the wererats.[/gm]</p><p></p><p></p><p>[sblock=Map] <img src="http://i.imgur.com/JGEPC.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> </p><p>Illumination: Overcast skies, normal light.</p><p> Debris: considered difficult terrain (H4:K4; C6:C7; N5<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />5; O6; M9:N10)</p><p> Inner Walls: about 4ft tall, provides partial cover while standing behind; full cover while kneeling behind it.</p><p> Outer Walls: crumbling but still sturdy; Climb; Athletics DC 10</p><p> [/sblock][FONT=&quot]</p><p></p><p>[/FONT] [sblock=Combatants]Wererat Minion: 1 hp, a miss never damages a minion; AC 19, Fort 17, Ref 19, Will 14; Short Sword +9 vs. AC; 5 damage; Crossbow +7 vs. AC; 4 damage</p><p> [sblock=picture] <img src="http://i.imgur.com/VVikh.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p> Wererat Minion 1 (G6): 1 hp, partial cover </p><p> Wererat Minion 2 (O7): 1 hp, partial cover</p><p> Wererat Minion 3 (U7): 1 hp, partial cover</p><p> Wererat Minion 4 (A13): 1 hp</p><p> Wererat Minion 5 (D6): 1 hp, partial cover</p><p> </p><p> Wererat: AC 19, Fort 17, Ref 19, Will 14; Short Sword +10 vs. AC; 1d6+4 damage; Regeneration 5 (if it takes damage from a silver weapon, its regeneration doesn’t function on its next turn)</p><p> [sblock=picture] <img src="http://i.imgur.com/FUc36.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p> Wererat 1 (B8): </p><p>Wererat 2 (V10): partial cover</p><p> Wererat 3 (B14): </p><p></p><p> </p><p> Wererat Brute: AC 18, Fort 20, Ref 18, Will 17; Great Axe +11 vs. AC; 1d12+2 and the target is knocked prone; Regeneration 5 (if it takes damage from a silver weapon, its regeneration doesn’t function on its next turn)</p><p> [sblock=picture] <img src="http://i.imgur.com/IJzGo.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p> Wererat Brute 1 (N7): partial cover</p><p> Wererat Brute 2 (J5): </p><p></p><p></p><p>Braddock (K13): 52/52 hp; HS 11/11; AP 1; Dwarven Resilience; Status: Kellindil (M11): 38/38 hp; HS 6/6; AP 1; Second Wind; Status:</p><p> Quan (Q13): 37/37; HS 7/7; AP 1; Second Wind; Status:</p><p> Orsik (P13): 53/53 hp; HS 10/10; Second Wind; Status:</p><p> Rikka (T15): 50/50 hp; HS 8/8; AP 1; Second Wind; Status:</p><p> Ulrick (): 51/51 hp; HS 11/11; AP 1; Dwarven Resilience; Status:</p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="jsb420, post: 5575083, member: 6672544"] Round 1: Baldwin's Ambush Rikka scouts ahead into the warehouse ruins. Her fine feline eyes taking in even the most minute details. She immediately starts to pick out shapes, humanoid shapes, crouching down behind walls, or around corners. Each is clutching a sword or a crossbow. She can smell the adrenaline in the air. It's an ambush! [gm]For expedience sake, I went ahead and rolled Initiative (I usually have the players roll their own): Braddock: [URL="http://invisiblecastle.com/roller/view/3045214/"] 14[/URL] Kellindil: [URL="http://invisiblecastle.com/roller/view/3045218/"] 9 [/URL] Quan: [URL="http://invisiblecastle.com/roller/view/3045219/"] 9[/URL] Orsik: [URL="http://invisiblecastle.com/roller/view/3045230/"] 9[/URL] Ulrick: [URL="http://invisiblecastle.com/roller/view/3045210/"]18[/URL] Rikka: [URL="http://invisiblecastle.com/roller/view/3045228/"] 27[/URL] Monsters: [URL="http://invisiblecastle.com/roller/view/3044790/"] 19[/URL] Apparently, IC liked 9’s last night. Rikka is the only one who can go before the wererats.[/gm] [sblock=Map] [IMG]http://i.imgur.com/JGEPC.jpg[/IMG] Illumination: Overcast skies, normal light. Debris: considered difficult terrain (H4:K4; C6:C7; N5:P5; O6; M9:N10) Inner Walls: about 4ft tall, provides partial cover while standing behind; full cover while kneeling behind it. Outer Walls: crumbling but still sturdy; Climb; Athletics DC 10 [/sblock][FONT="] [/FONT] [sblock=Combatants]Wererat Minion: 1 hp, a miss never damages a minion; AC 19, Fort 17, Ref 19, Will 14; Short Sword +9 vs. AC; 5 damage; Crossbow +7 vs. AC; 4 damage [sblock=picture] [IMG]http://i.imgur.com/VVikh.jpg[/IMG][/sblock] Wererat Minion 1 (G6): 1 hp, partial cover Wererat Minion 2 (O7): 1 hp, partial cover Wererat Minion 3 (U7): 1 hp, partial cover Wererat Minion 4 (A13): 1 hp Wererat Minion 5 (D6): 1 hp, partial cover Wererat: AC 19, Fort 17, Ref 19, Will 14; Short Sword +10 vs. AC; 1d6+4 damage; Regeneration 5 (if it takes damage from a silver weapon, its regeneration doesn’t function on its next turn) [sblock=picture] [IMG]http://i.imgur.com/FUc36.jpg[/IMG][/sblock] Wererat 1 (B8): Wererat 2 (V10): partial cover Wererat 3 (B14): Wererat Brute: AC 18, Fort 20, Ref 18, Will 17; Great Axe +11 vs. AC; 1d12+2 and the target is knocked prone; Regeneration 5 (if it takes damage from a silver weapon, its regeneration doesn’t function on its next turn) [sblock=picture] [IMG]http://i.imgur.com/IJzGo.jpg[/IMG][/sblock] Wererat Brute 1 (N7): partial cover Wererat Brute 2 (J5): Braddock (K13): 52/52 hp; HS 11/11; AP 1; Dwarven Resilience; Status: Kellindil (M11): 38/38 hp; HS 6/6; AP 1; Second Wind; Status: Quan (Q13): 37/37; HS 7/7; AP 1; Second Wind; Status: Orsik (P13): 53/53 hp; HS 10/10; Second Wind; Status: Rikka (T15): 50/50 hp; HS 8/8; AP 1; Second Wind; Status: Ulrick (): 51/51 hp; HS 11/11; AP 1; Dwarven Resilience; Status: [/sblock] [/QUOTE]
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[Adventure] Hysteria's Ascendency (Judge: Stonegod)
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