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[Adventure] Hysteria's Ascendency (Judge: Stonegod)
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<blockquote data-quote="jsb420" data-source="post: 5589227" data-attributes="member: 6672544"><p>Round 6: Baldwin’s Ambush</p><p> </p><p> [sblock=Previous Rounds]<a href="http://www.enworld.org/forum/5575083-post15.html" target="_blank">Round 1</a> & <a href="http://www.enworld.org/forum/5575252-post19.html" target="_blank">HERE</a></p><p> <a href="http://www.enworld.org/forum/5576044-post25.html" target="_blank">Round 2</a></p><p> <a href="http://www.enworld.org/forum/5576583-post33.html" target="_blank">Round 3</a></p><p> <a href="http://www.enworld.org/forum/5580216-post42.html" target="_blank">Round 4</a></p><p> <a href="http://www.enworld.org/forum/5584107-post60.html" target="_blank">Round 5</a>[/sblock]</p><p> </p><p> A subtle shift and Kellindil finds himself behind the brutish wererat he's been hampering for many moments; with a savage thrust, the elf's green-bladed sword bursts forth from the lycanthrope's chest, dowsing the ground with blood and dropping the beast on its face. "Let's finish this, dwarf," he states, simply. (HIT)</p><p> </p><p> The swarm slowly rises up from the ground, before reforming as Quan next to the brute. He stumbles a bit and while his leg is falling, he sweeps it up between the legs of his opponent. The wererat winces in pain and falls to the ground. Quan steps on its foot before remarking. Let's see how you feel being swashed and he spits on the ground. (CRIT)</p><p> </p><p> Braddock response to Kellindil is curt, "Aye. Nicely done." He again steps back from the harrowing wererat. "Keep a comin' fool." His eyes again flash green and eldritch energy stitches across the wererat's hide. (HIT)</p><p> </p><p></p><p> Rikka slid forward towards the brute she had been toying with, moving up opposite the elven monk. While the rat writhed on the ground, with most of its attention focused on the swarm-shifting monk, Rikka reached out with one paw and raked the creature's leg, spinning it away like a toy. (HIT)</p><p> </p><p></p><p> Orsik moves closer to the fighting and, after weaving quick rune which collects blood off Braddock, charges the beast, smashing it with Osvetnik. (HIT)</p><p> </p><p></p><p> Ulrick feels the effects of the filth fever as it racks his body, gathering his strength he surveys the battlefield for his next enemy. <span style="color: yellow">“You rat bastards have defiled your last temple!”</span> Shouts Ulrick as he charges once again into the fray… (MISS)</p><p> [ooc]Summary:</p><p> Move: Q14>Q10</p><p> Minor: Divine Challenge brute 2</p><p> Standard: charge (MBA) +5+1 vs. AC, wererat brute 2 (AC 20) Q10>M10: <a href="http://invisiblecastle.com/roller/view/3067234/" target="_blank">1d20+5+1=19, 1d10+3=4</a> MISS</p><p> </p><p> Note: If wererat brute 2 makes an attack that doesn’t include Ulrick as a target (-2 to that attack), the wererat brute will take 6 radiant damage.[/ooc]</p><p> </p><p></p><p> The remaining wererats all seem to wince and shake a little bit as their lycanthropic disease start to speed their healing unnaturally (brutes regenerate 5 hit points).</p><p> </p><p></p><p> Rikka swats the wererat brute hard with her paw, sliding it to the right, where it bites wildly at the closest enemy, Quan. It stands and follows up its bite with a swing of its vicious greataxe at the elf monk connecting and knocking Quan prone.</p><p> </p><p></p><p> The wererat brute is just barely standing, only its unnatural healing is keeping it on its feet. It manages to deflect a weak attack from Ulrick, and feels both the dwarf warlock’s ire and the divine dwarf’s touch from Onatar. It attempts to strike at Ulrick with its greataxe, but Ulrick deflects the axe off his shield.</p><p> </p><p> [sblock=Warehouse] <img src="http://i.imgur.com/lIOd6.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> Illumination: Overcast skies, normal light.</p><p> Debris: considered difficult terrain (H4:K4; C6:C7; N5<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />5; O6; M9:N10)</p><p> Inner Walls: about 4ft tall, provides partial cover while standing behind; full cover while kneeling behind it.</p><p> Outer Walls: crumbling but still sturdy; Climb; Athletics DC 10</p><p> Trapdoor: (Q6): sturdy enough to stand on; Locked/Barred from the inside; Attack (20hp; AC/FORT/REF/WILL 5) Can be slid open, but not pushed. [/sblock]</p><p> </p><p> [sblock=Enemy Actions]Wererat Minions: all 5 dead</p><p> Wererats: all 3 dead</p><p> </p><p></p><p> Wererat Brute 1 (N1): Free Action: Wounded Retaliation against Quan (AC 22): MBA (bite) +9 vs. AC; 1d4+2, ongoing 5 damage (save ends) and target contracts <strong><em>Filth Fever</em></strong>: <a href="http://invisiblecastle.com/roller/view/3066252/" target="_blank">1d20+9-2=12, 1d4+2=3</a> MISS; Move: stand from prone; Standard: MBA (greataxe) against Quan (AC 22): +9 vs.AC; 1d12+2 and the target is knocked prone: <a href="http://invisiblecastle.com/roller/view/3066253/" target="_blank">1d20+9=29, 1d12+2=13</a> CRIT for 14 damage and Quan is knocked prone</p><p> </p><p></p><p> Wererat Brute 2 (L8): Standard: MBA (greataxe) against Ulrick (AC 23): <a href="http://invisiblecastle.com/roller/view/3066256/" target="_blank">1d20+9=15, 1d12+2=11</a> MISS; MOVE: shift L9>L8[/sblock]</p><p> </p><p> [sblock=Combatants]Wererat Minions: all 5 dead</p><p> Wererats: all 3 dead</p><p> </p><p> <strong>Wererat Brute</strong>: 88/88 hp; AC 18, Fort 20, Ref 18, Will 17; Great Axe +9 vs. AC; 1d12+2 and the target is knocked prone; Bite: +9 vs. AC; 1d4+2 damage and ongoing 5 damage (save ends) and the target contracts <strong><em>Filth Fever</em></strong>. Regeneration 5 (if it takes damage from a silver weapon, its regeneration doesn’t function on its next turn); <strong>Wounded Retaliation</strong>: imm. reaction: When first bloodied, the wererat brute makes a MBA as a free action; <strong>Rat Frenzy</strong>: close burst 1; enemies only; +7 vs. Reflex; 2d6+3 and slowed (save ends).</p><p> [sblock=picture] <img src="http://i.imgur.com/IJzGo.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p><p> Wererat Brute 1 (N1): <span style="color: red"><strong>27</strong></span>/88; <s>Wounded Retaliation</s>;Rat Frenzy</p><p> Wererat Brute 2 (L8): <span style="color: red"><strong>18</strong></span>/88; <s>Wounded Retaliation </s>; <s>Rat Frenzy </s>; cursed by Braddock</p><p> </p><p> Braddock (L10): <span style="color: green"><strong>48</strong></span>/52 hp; HS 9/11; <s>AP 1</s>; Dwarven Resilience; Status: +2 defenses vs. wererat brute 2 (L8); <strong><em>Filth Fever</em></strong>; +2 to damage TENT (Orsik)</p><p> Kellindil (M9): <span style="color: green"><strong>31</strong></span>+8thp/38 hp; HS 5/6; <s>AP 1</s>; Second Wind; <s>Elven Accuracy</s>; Status: +2 to damage TENT (Orsik)</p><p> Quan (N2): <span style="color: red"><strong>10</strong></span> /37; HS 7/7; AP 1; Second Wind; <s>Elven Accuracy</s>; Status: Prone</p><p> Orsik (K10): <span style="color: green"><strong>35</strong></span>+3thp/53 hp; HS 9/10; Second Wind; Rune of Mending <s>[1] </s>, <s>[2] </s>; Status: <strong><em>Filth Fever</em></strong>; +2 to damage TENT (Orsik)</p><p> Rikka (L2): <span style="color: green"><strong>35</strong></span>/50 hp; HS 8/8; <s>AP 1</s>; Second Wind; <s>Elven Accuracy</s></p><p> Ulrick (M10): <span style="color: green"><strong>35</strong></span>/51 hp; HS 8/11; AP 1; Dwarven Resilience; Lay on Hands: <s>[1]</s>, [2], [3] (3/day); Status: <strong><em>Filth Fever</em></strong>; +2 to damage TENT (Orsik)[/sblock]</p><p> </p><p> [sblock=Filth Fever]At the end of the encounter, those afflicted by <strong><em>Filth Fever</em></strong> must make a check to see if the disease stabilizes (or improve)</p><p> Stabilizes: Endurance check DC 14</p><p> Improves: Endurance check DC 21</p><p> </p><p> Stage 0: cured</p><p> Initial Stage: target loses 1 healing surge</p><p> Stage 2: target takes a -2 penalty to AC, Fortitude and Reflex</p><p> Stage 3: target takes an additional -2 penalty to AC, Fortitude, and Reflex and loses all healing surges and cannot regain hit points.[/sblock]</p><p> </p><p> [gm]Summary:</p><p> Braddock: +13+6 hp (up to <s>full </s>48); has <strong><em>Filth Fever</em></strong></p><p> Kellindil: -</p><p> Quan: missed & CRIT and knocked prone</p><p> Orsik: has <strong><em>Filth Fever</em></strong></p><p> Rikka: -</p><p> Ulrick: missed; has <strong><em>Filth Fever</em></strong> [/gm]</p></blockquote><p></p>
[QUOTE="jsb420, post: 5589227, member: 6672544"] Round 6: Baldwin’s Ambush [sblock=Previous Rounds][URL="http://www.enworld.org/forum/5575083-post15.html"]Round 1[/URL] & [URL="http://www.enworld.org/forum/5575252-post19.html"]HERE[/URL] [URL="http://www.enworld.org/forum/5576044-post25.html"]Round 2[/URL] [URL="http://www.enworld.org/forum/5576583-post33.html"]Round 3[/URL] [URL="http://www.enworld.org/forum/5580216-post42.html"]Round 4[/URL] [URL="http://www.enworld.org/forum/5584107-post60.html"]Round 5[/URL][/sblock] A subtle shift and Kellindil finds himself behind the brutish wererat he's been hampering for many moments; with a savage thrust, the elf's green-bladed sword bursts forth from the lycanthrope's chest, dowsing the ground with blood and dropping the beast on its face. "Let's finish this, dwarf," he states, simply. (HIT) The swarm slowly rises up from the ground, before reforming as Quan next to the brute. He stumbles a bit and while his leg is falling, he sweeps it up between the legs of his opponent. The wererat winces in pain and falls to the ground. Quan steps on its foot before remarking. Let's see how you feel being swashed and he spits on the ground. (CRIT) Braddock response to Kellindil is curt, "Aye. Nicely done." He again steps back from the harrowing wererat. "Keep a comin' fool." His eyes again flash green and eldritch energy stitches across the wererat's hide. (HIT) Rikka slid forward towards the brute she had been toying with, moving up opposite the elven monk. While the rat writhed on the ground, with most of its attention focused on the swarm-shifting monk, Rikka reached out with one paw and raked the creature's leg, spinning it away like a toy. (HIT) Orsik moves closer to the fighting and, after weaving quick rune which collects blood off Braddock, charges the beast, smashing it with Osvetnik. (HIT) Ulrick feels the effects of the filth fever as it racks his body, gathering his strength he surveys the battlefield for his next enemy. [COLOR=yellow]“You rat bastards have defiled your last temple!”[/COLOR] Shouts Ulrick as he charges once again into the fray… (MISS) [ooc]Summary: Move: Q14>Q10 Minor: Divine Challenge brute 2 Standard: charge (MBA) +5+1 vs. AC, wererat brute 2 (AC 20) Q10>M10: [URL="http://invisiblecastle.com/roller/view/3067234/"]1d20+5+1=19, 1d10+3=4[/URL] MISS Note: If wererat brute 2 makes an attack that doesn’t include Ulrick as a target (-2 to that attack), the wererat brute will take 6 radiant damage.[/ooc] The remaining wererats all seem to wince and shake a little bit as their lycanthropic disease start to speed their healing unnaturally (brutes regenerate 5 hit points). Rikka swats the wererat brute hard with her paw, sliding it to the right, where it bites wildly at the closest enemy, Quan. It stands and follows up its bite with a swing of its vicious greataxe at the elf monk connecting and knocking Quan prone. The wererat brute is just barely standing, only its unnatural healing is keeping it on its feet. It manages to deflect a weak attack from Ulrick, and feels both the dwarf warlock’s ire and the divine dwarf’s touch from Onatar. It attempts to strike at Ulrick with its greataxe, but Ulrick deflects the axe off his shield. [sblock=Warehouse] [IMG]http://i.imgur.com/lIOd6.jpg[/IMG] Illumination: Overcast skies, normal light. Debris: considered difficult terrain (H4:K4; C6:C7; N5:P5; O6; M9:N10) Inner Walls: about 4ft tall, provides partial cover while standing behind; full cover while kneeling behind it. Outer Walls: crumbling but still sturdy; Climb; Athletics DC 10 Trapdoor: (Q6): sturdy enough to stand on; Locked/Barred from the inside; Attack (20hp; AC/FORT/REF/WILL 5) Can be slid open, but not pushed. [/sblock] [sblock=Enemy Actions]Wererat Minions: all 5 dead Wererats: all 3 dead Wererat Brute 1 (N1): Free Action: Wounded Retaliation against Quan (AC 22): MBA (bite) +9 vs. AC; 1d4+2, ongoing 5 damage (save ends) and target contracts [B][I]Filth Fever[/I][/B]: [URL="http://invisiblecastle.com/roller/view/3066252/"]1d20+9-2=12, 1d4+2=3[/URL] MISS; Move: stand from prone; Standard: MBA (greataxe) against Quan (AC 22): +9 vs.AC; 1d12+2 and the target is knocked prone: [URL="http://invisiblecastle.com/roller/view/3066253/"]1d20+9=29, 1d12+2=13[/URL] CRIT for 14 damage and Quan is knocked prone Wererat Brute 2 (L8): Standard: MBA (greataxe) against Ulrick (AC 23): [URL="http://invisiblecastle.com/roller/view/3066256/"]1d20+9=15, 1d12+2=11[/URL] MISS; MOVE: shift L9>L8[/sblock] [sblock=Combatants]Wererat Minions: all 5 dead Wererats: all 3 dead [B]Wererat Brute[/B]: 88/88 hp; AC 18, Fort 20, Ref 18, Will 17; Great Axe +9 vs. AC; 1d12+2 and the target is knocked prone; Bite: +9 vs. AC; 1d4+2 damage and ongoing 5 damage (save ends) and the target contracts [B][I]Filth Fever[/I][/B]. Regeneration 5 (if it takes damage from a silver weapon, its regeneration doesn’t function on its next turn); [B]Wounded Retaliation[/B]: imm. reaction: When first bloodied, the wererat brute makes a MBA as a free action; [B]Rat Frenzy[/B]: close burst 1; enemies only; +7 vs. Reflex; 2d6+3 and slowed (save ends). [sblock=picture] [IMG]http://i.imgur.com/IJzGo.jpg[/IMG][/sblock] Wererat Brute 1 (N1): [COLOR=red][B]27[/B][/COLOR]/88; [s]Wounded Retaliation[/s];Rat Frenzy Wererat Brute 2 (L8): [COLOR=red][B]18[/B][/COLOR]/88; [s]Wounded Retaliation [/s]; [s]Rat Frenzy [/s]; cursed by Braddock Braddock (L10): [COLOR=green][B]48[/B][/COLOR]/52 hp; HS 9/11; [s]AP 1[/s]; Dwarven Resilience; Status: +2 defenses vs. wererat brute 2 (L8); [B][I]Filth Fever[/I][/B]; +2 to damage TENT (Orsik) Kellindil (M9): [COLOR=green][B]31[/B][/COLOR]+8thp/38 hp; HS 5/6; [s]AP 1[/s]; Second Wind; [s]Elven Accuracy[/s]; Status: +2 to damage TENT (Orsik) Quan (N2): [COLOR=red][B]10[/B][/COLOR] /37; HS 7/7; AP 1; Second Wind; [s]Elven Accuracy[/s]; Status: Prone Orsik (K10): [COLOR=green][B]35[/B][/COLOR]+3thp/53 hp; HS 9/10; Second Wind; Rune of Mending [s][1] [/s], [s][2] [/s]; Status: [B][I]Filth Fever[/I][/B]; +2 to damage TENT (Orsik) Rikka (L2): [COLOR=green][B]35[/B][/COLOR]/50 hp; HS 8/8; [s]AP 1[/s]; Second Wind; [s]Elven Accuracy[/s] Ulrick (M10): [COLOR=green][B]35[/B][/COLOR]/51 hp; HS 8/11; AP 1; Dwarven Resilience; Lay on Hands: [s][1][/s], [2], [3] (3/day); Status: [B][I]Filth Fever[/I][/B]; +2 to damage TENT (Orsik)[/sblock] [sblock=Filth Fever]At the end of the encounter, those afflicted by [B][I]Filth Fever[/I][/B] must make a check to see if the disease stabilizes (or improve) Stabilizes: Endurance check DC 14 Improves: Endurance check DC 21 Stage 0: cured Initial Stage: target loses 1 healing surge Stage 2: target takes a -2 penalty to AC, Fortitude and Reflex Stage 3: target takes an additional -2 penalty to AC, Fortitude, and Reflex and loses all healing surges and cannot regain hit points.[/sblock] [gm]Summary: Braddock: +13+6 hp (up to [s]full [/s]48); has [B][I]Filth Fever[/I][/B] Kellindil: - Quan: missed & CRIT and knocked prone Orsik: has [B][I]Filth Fever[/I][/B] Rikka: - Ulrick: missed; has [B][I]Filth Fever[/I][/B] [/gm] [/QUOTE]
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[Adventure] Hysteria's Ascendency (Judge: Stonegod)
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