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[Adventure] Hysteria's Ascendency (Judge: Stonegod)
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<blockquote data-quote="jsb420" data-source="post: 5657671" data-attributes="member: 6672544"><p>Round 2 – Retry Skill Challenge</p><p> </p><p> "Aye, tis nice to see ye again, Rikka. Now! Let's go find those rats." Braddock again relies on Xandor's ancient knowledge and his own studies to attempt to find the way. (Success)</p><p> </p><p> Rikka's voice is a bit harsher than normal, broken now and then by a rasping cough. "It is easier to follow them than to find all of you- their tracks and sign are all about these tunnels. Do we want to continue our hunting?" (Success)</p><p> </p><p> "Stop complaining elf, and move yer fragile excuse of body along." demands Muzdum, as he does his survey of the caves. (Failed Endurance – <em><strong>Filth Fever – (Stage 2)</strong></em> & Success)</p><p> </p><p> Quan uses his keen elven eyes to look for the trail as well…from the back. (Success)</p><p> </p><p> Orsik sighs and then tries to keep up with quick footed monk to keep him safe, or as safe as possible in these tunnels. (Success)</p><p> </p><p> [gm]You feel as if you are making progress and with the amount of debris and rat fur your suspicions are correct. In fact you can hear some kind of droning chant coming from up ahead. You know that the wererat’s temple is near![/gm]</p><p> [sblock=RETRY: Skill Challenge]<strong>*GOAL </strong>: You are trying to find the location of the wererat’s den. </p><p> </p><p> <strong>*Complexity</strong>: 2 (6 successes before 3 failures)</p><p> Status: 5 successes / 0 failures</p><p> </p><p> <strong>*DC</strong>: All DCs are 15</p><p> </p><p> <strong>*Skills</strong>: You can use any skill that you can reasonably explain. Any explanation I feel doesn’t correspond with the given skill, I will impose a -2 penalty to it.</p><p> </p><p> <strong>*Rolls</strong>: Stage 1: Everyone must roll one skill check per round. No need for initiative rolls, just keep track of who has gone and who needs to go. The same rules apply for skill challenges as apply for encounters (48-hour rule, etc).</p><p> </p><p> <strong>*Repeating the Same Skills</strong>: Any character repeating the same skill check in two successive rounds will impose a -2 cumulative penalty to the triggering roll (i.e. -2 for second check, -4 for third check, etc.)</p><p> </p><p> <strong>*Critical Success</strong>: A natural 20 counts as 2 successes <strong><u>OR</u></strong> 1 success and remove 1 failure.</p><p> </p><p> <strong>*Aid Another</strong>: You can roll to aid another PC. Using the new compendium rules, a roll of 10+1/2 the rolling PC’s level or higher grants a +2 to that player’s skill check, while a failure grants a -1 penalty to that player’s skill check. A successful aid another roll does not count towards the total number of successes.</p><p> </p><p> <strong>*Primary Skill</strong>: </p><p> <strong>Dungeoneering</strong>: Any player who attempts this skill check gains a +2 to their roll (unless making the same skill check, then see above for cumulative penalties).</p><p> </p><p> **NOTE: No XP will be given for retrying this skill challenge.**[/sblock]</p><p> [sblock=Player Stats]Braddock: <span style="color: green"><strong>50</strong></span> /52 hp; HS 6/11; AP 1; Dwarven Resilience; Status: </p><p> Quan: <span style="color: green"><strong>33</strong></span> /37; HS 1/7; AP 1; Second Wind; Elven Accuracy; Status: </p><p> Orsik: <span style="color: green"><strong>53</strong></span>/53 hp; HS 3/10; AP 1; Second Wind; Stone’s Endurance; Rune of Mending [1],[2]; Status: </p><p> Muzdum: <span style="color: green"><strong>62</strong></span>/62; HS 6/12; <s>AP 1 </s>; Dwarven Resilience; Status: <em><strong>Filth Fever (Stage 2)</strong></em> -2 to AC, Fort, and Ref</p><p> Rikka: <span style="color: green"><strong>49</strong></span>/50 hp; HS 5/8; AP 1; Second Wind; Elven Accuracy; Status: <em><strong>Filth Fever (Stage 2)</strong></em> -2 to AC, Fort, and Ref [/sblock]</p></blockquote><p></p>
[QUOTE="jsb420, post: 5657671, member: 6672544"] Round 2 – Retry Skill Challenge "Aye, tis nice to see ye again, Rikka. Now! Let's go find those rats." Braddock again relies on Xandor's ancient knowledge and his own studies to attempt to find the way. (Success) Rikka's voice is a bit harsher than normal, broken now and then by a rasping cough. "It is easier to follow them than to find all of you- their tracks and sign are all about these tunnels. Do we want to continue our hunting?" (Success) "Stop complaining elf, and move yer fragile excuse of body along." demands Muzdum, as he does his survey of the caves. (Failed Endurance – [I][B]Filth Fever – (Stage 2)[/B][/I] & Success) Quan uses his keen elven eyes to look for the trail as well…from the back. (Success) Orsik sighs and then tries to keep up with quick footed monk to keep him safe, or as safe as possible in these tunnels. (Success) [gm]You feel as if you are making progress and with the amount of debris and rat fur your suspicions are correct. In fact you can hear some kind of droning chant coming from up ahead. You know that the wererat’s temple is near![/gm] [sblock=RETRY: Skill Challenge][B]*GOAL [/B]: You are trying to find the location of the wererat’s den. [B]*Complexity[/B]: 2 (6 successes before 3 failures) Status: 5 successes / 0 failures [B]*DC[/B]: All DCs are 15 [B]*Skills[/B]: You can use any skill that you can reasonably explain. Any explanation I feel doesn’t correspond with the given skill, I will impose a -2 penalty to it. [B]*Rolls[/B]: Stage 1: Everyone must roll one skill check per round. No need for initiative rolls, just keep track of who has gone and who needs to go. The same rules apply for skill challenges as apply for encounters (48-hour rule, etc). [B]*Repeating the Same Skills[/B]: Any character repeating the same skill check in two successive rounds will impose a -2 cumulative penalty to the triggering roll (i.e. -2 for second check, -4 for third check, etc.) [B]*Critical Success[/B]: A natural 20 counts as 2 successes [B][U]OR[/U][/B] 1 success and remove 1 failure. [B]*Aid Another[/B]: You can roll to aid another PC. Using the new compendium rules, a roll of 10+1/2 the rolling PC’s level or higher grants a +2 to that player’s skill check, while a failure grants a -1 penalty to that player’s skill check. A successful aid another roll does not count towards the total number of successes. [B]*Primary Skill[/B]: [B]Dungeoneering[/B]: Any player who attempts this skill check gains a +2 to their roll (unless making the same skill check, then see above for cumulative penalties). **NOTE: No XP will be given for retrying this skill challenge.**[/sblock] [sblock=Player Stats]Braddock: [COLOR=green][B]50[/B][/COLOR] /52 hp; HS 6/11; AP 1; Dwarven Resilience; Status: Quan: [COLOR=green][B]33[/B][/COLOR] /37; HS 1/7; AP 1; Second Wind; Elven Accuracy; Status: Orsik: [COLOR=green][B]53[/B][/COLOR]/53 hp; HS 3/10; AP 1; Second Wind; Stone’s Endurance; Rune of Mending [1],[2]; Status: Muzdum: [COLOR=green][B]62[/B][/COLOR]/62; HS 6/12; [s]AP 1 [/s]; Dwarven Resilience; Status: [I][B]Filth Fever (Stage 2)[/B][/I] -2 to AC, Fort, and Ref Rikka: [COLOR=green][B]49[/B][/COLOR]/50 hp; HS 5/8; AP 1; Second Wind; Elven Accuracy; Status: [I][B]Filth Fever (Stage 2)[/B][/I] -2 to AC, Fort, and Ref [/sblock] [/QUOTE]
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[Adventure] Hysteria's Ascendency (Judge: Stonegod)
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