Adventure Idea:

Tequila Sunrise

Adventurer
To many, she is a vigilant guardian, a shining protector and a beacon of hope in an uncertain world. She has defeated armies, slain demon lords and given council to the gods. But to some, her presence is stifling. Her benevolence is a kind of perverse paternalism and her protection is a choke hold on growth. You are one of those who do not appreciate her constant presence in everyone's lives, and you have been given the opportunity to make the world right.

Mary Sue must die.

Just an idea that's been sloshing around my head for a while. How would you do it?
 

log in or register to remove this ad


To many, she is a vigilant guardian, a shining protector and a beacon of hope in an uncertain world. She has defeated armies, slain demon lords and given council to the gods. But to some, her presence is stifling. Her benevolence is a kind of perverse paternalism and her protection is a choke hold on growth. You are one of those who do not appreciate her constant presence in everyone's lives, and you have been given the opportunity to make the world right.

Mary Sue must die.

Just an idea that's been sloshing around my head for a while. How would you do it?

I'm overwhelmed by the analogy to anti-Americanism . . . or I suppose anarchism . . . so, I'm thinking you can work from there: PC's start by doing graffitti and chucking rocks at authority, and end in revolution?
 

If that's really true TS, then can I get her stuff?
Of course!
I'm overwhelmed by the analogy to anti-Americanism . . . or I suppose anarchism . . . so, I'm thinking you can work from there: PC's start by doing graffitti and chucking rocks at authority, and end in revolution?
I totally didn't intend it to be an analogy, but now that you mention it...wow. Anyway I was thinking that the PCs would have to kill Mary Sue while avoiding the monsters of inappropriate challenge, ala Gandalf.
 

Remove ads

Top