Gilladian
Adventurer
Adventure ideas wanted!
Quick, quick! My PCs just decided to do something I wasn't really expecting, and now are rebuilding a castle (Cragmaw from the Phandalin Starter Set). It is located north of the settled kingdom, in wilderness inhabited only by orcs and goblins, the wild woodsfolk (think semi-nomadic forest hunters, mostly human or half-orc, very secretive, with animal totems and a trace of lycanthropy), and lots of ancient ruins from a 400 years-gone collapsed empire. A good bit further north is a huge, magically blasted area that I am working on, creating ruined cities and such for them to explore when they are just a bit higher level. For now, I have nothing in particular in mind.
Any ideas of good adventures I could slip into the region? I know that SOMEWHERE there's a dragon lair, populated by two or three young to young-adult dragons of several colors (dragons in my campaign world don't breed "true to color" but rather the color reflects the breath weapon and then the nature of the beast), siblings who may still lair together or nearby each other but are not happy living together. I don't want to focus solely on them, though.
If you can think of any good adventures I could easily slot in, or have any suggestions for clever ideas, I'd be thrilled to hear them.
Quick, quick! My PCs just decided to do something I wasn't really expecting, and now are rebuilding a castle (Cragmaw from the Phandalin Starter Set). It is located north of the settled kingdom, in wilderness inhabited only by orcs and goblins, the wild woodsfolk (think semi-nomadic forest hunters, mostly human or half-orc, very secretive, with animal totems and a trace of lycanthropy), and lots of ancient ruins from a 400 years-gone collapsed empire. A good bit further north is a huge, magically blasted area that I am working on, creating ruined cities and such for them to explore when they are just a bit higher level. For now, I have nothing in particular in mind.
Any ideas of good adventures I could slip into the region? I know that SOMEWHERE there's a dragon lair, populated by two or three young to young-adult dragons of several colors (dragons in my campaign world don't breed "true to color" but rather the color reflects the breath weapon and then the nature of the beast), siblings who may still lair together or nearby each other but are not happy living together. I don't want to focus solely on them, though.
If you can think of any good adventures I could easily slot in, or have any suggestions for clever ideas, I'd be thrilled to hear them.