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[Adventure] Into the King's Forest (Judge: THB)
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<blockquote data-quote="Mezegis" data-source="post: 5124203" data-attributes="member: 87105"><p><span style="font-family: 'Verdana'"><span style="color: white">The rush of the birdmen on Jarren disturbs Ryda a moment, but she quickly calms herself with the knowledge that if he could see her while she hid, a few buzzards wouldn’t slow him down long. She touches upon her inner magic again and the ground blurs beneath her feet as another arrow is nocked and loosed, lodging itself neatly under the owlbear’s collarbone. Pleased over her shot, she hustles back over toward the birdman scrum, waving her bow at the kenku to distract it a bit.</span></span></p><p> </p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">[sblock=Mechanics]Standard: Evasive strike shift 4 to W19 before attack<a href="http://www.hwx.it/wizards.com/dice.php?sid=3899#128768" target="_blank">1d20+11=29 2d12+10=25 1d6=6</a> hits for 31 damage. Move to Z16 to set up flanking.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">+1 to all defenses for attacks by the Owlbear, will use yield ground only for attacks by the owlbear.[/sblock]</span></span></p></blockquote><p></p>
[QUOTE="Mezegis, post: 5124203, member: 87105"] [FONT=Verdana][COLOR=white]The rush of the birdmen on Jarren disturbs Ryda a moment, but she quickly calms herself with the knowledge that if he could see her while she hid, a few buzzards wouldn’t slow him down long. She touches upon her inner magic again and the ground blurs beneath her feet as another arrow is nocked and loosed, lodging itself neatly under the owlbear’s collarbone. Pleased over her shot, she hustles back over toward the birdman scrum, waving her bow at the kenku to distract it a bit.[/COLOR][/FONT] [FONT=Verdana][COLOR=white] [/COLOR][/FONT] [FONT=Verdana][COLOR=white] [/COLOR][/FONT] [FONT=Verdana][COLOR=white][sblock=Mechanics]Standard: Evasive strike shift 4 to W19 before attack[URL=http://www.hwx.it/wizards.com/dice.php?sid=3899#128768]1d20+11=29 2d12+10=25 1d6=6[/URL] hits for 31 damage. Move to Z16 to set up flanking.[/COLOR][/FONT] [FONT=Verdana][COLOR=white] [/COLOR][/FONT] [FONT=Verdana][COLOR=white]+1 to all defenses for attacks by the Owlbear, will use yield ground only for attacks by the owlbear.[/sblock][/COLOR][/FONT] [/QUOTE]
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