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[Adventure] Into the King's Forest (Judge: THB)
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<blockquote data-quote="evilbob" data-source="post: 5125305" data-attributes="member: 9789"><p>[sblock=continuing from the previous post]Ok, so since I didn't drop it my actions for the rest of the turn won't change regardless of hitting or missing. I'll write it like I hit but r1 feel free to change it if I missed.[/sblock]</p><p>Panels open on the upper part of Unit 16's weapon arm and form another small shield, making it even harder to strike him properly. The opening of these shiny panels distracts the bird slightly and it is just enough for 16 to manage to land a proper blow with his hammer.</p><p></p><p><span style="color: Gray">"Good bird, keep following me..." </span>Unit 16 beckons to the monster, while again stepping back slightly toward his allies.</p><p></p><p>[sblock=ooc]-> +2 power bonus to AC (if I hit)</p><p></p><p>Free action: mark owlbear</p><p></p><p>Move: slide 1 south to T14</p><p></p><p>Minor: none</p><p></p><p>Reactions: same[/sblock]</p><p>[sblock=Unit 16]</p><p><strong><span style="color: Gray">Unit 16</span></strong> Warforged Warden 4</p><p>Initiative: +3, Passive Perception: 17, Passive Insight: 12, Senses: Normal</p><p>AC:<span style="color: Yellow">26</span>, Fort:<span style="color: White">18</span>, Reflex:<span style="color: White">14</span>, Will:<span style="color: White">14</span></p><p>HP:<span style="color: Lime">34</span>/57 + <span style="color: White">0</span> THP, Bloodied:28, Surge Value:14, Surges left:<span style="color: Lime">10</span>/13</p><p>Action Points/Daily Item Uses/Milestones: <span style="color: Gray">0</span>/<span style="color: Gray">0</span>/0</p><p>Powers:<span style="color: Green"></span></p><p><span style="color: Green">Font of Life</span></p><p><span style="color: Green">Nature's Wrath</span></p><p><span style="color: Green">Warden's Fury / Warden's Grasp</span></p><p><span style="color: Green">Weight of Earth</span></p><p><span style="color: Green">Earth Shield Strike</span></p><p><span style="color: red">Warforged Resolve</span></p><p><span style="color: red">Roots of Stone</span></p><p><span style="color: red"><s>Earthgrasp Strike</s></span></p><p><span style="color: red"><s>Warden's Tempest</s></span></p><p><span style="color: red"><s>Second Wind</s></span></p><p><span style="color: gray"><s>Form of Winter's Herald</s></span> - <span style="color: red"><s>Form of Winter's Herald Attack</s></span></p><p><span style="color: gold"><s>Potion of Clarity</s></span></p><p></p><p>Important Stuff:</p><p>- makes lots of immediate interrupts/reactions/OAs</p><p></p><p>Conditions: resist <span style="color: RoyalBlue">5 cold</span>, zone of difficult terrain within 2 squares, +2 AC, +2 <span style="color: Plum">power</span> bonus to AC</p><p></p><p>Full sheet: <a href="http://www.enworld.org/wiki/index.php/LEB:PC:Unit_16_(evilbob)" target="_blank">Unit 16</a>[/sblock]</p></blockquote><p></p>
[QUOTE="evilbob, post: 5125305, member: 9789"] [sblock=continuing from the previous post]Ok, so since I didn't drop it my actions for the rest of the turn won't change regardless of hitting or missing. I'll write it like I hit but r1 feel free to change it if I missed.[/sblock] Panels open on the upper part of Unit 16's weapon arm and form another small shield, making it even harder to strike him properly. The opening of these shiny panels distracts the bird slightly and it is just enough for 16 to manage to land a proper blow with his hammer. [COLOR="Gray"]"Good bird, keep following me..." [/COLOR]Unit 16 beckons to the monster, while again stepping back slightly toward his allies. [sblock=ooc]-> +2 power bonus to AC (if I hit) Free action: mark owlbear Move: slide 1 south to T14 Minor: none Reactions: same[/sblock] [sblock=Unit 16] [B][COLOR="Gray"]Unit 16[/COLOR][/B] Warforged Warden 4 Initiative: +3, Passive Perception: 17, Passive Insight: 12, Senses: Normal AC:[COLOR="Yellow"]26[/COLOR], Fort:[COLOR=White]18[/COLOR], Reflex:[COLOR=White]14[/COLOR], Will:[COLOR=White]14[/COLOR] HP:[color=Lime]34[/color]/57 + [COLOR=White]0[/COLOR] THP, Bloodied:28, Surge Value:14, Surges left:[color=Lime]10[/color]/13 Action Points/Daily Item Uses/Milestones: [COLOR="Gray"]0[/COLOR]/[COLOR="Gray"]0[/COLOR]/0 Powers:[color=Green] Font of Life Nature's Wrath Warden's Fury / Warden's Grasp Weight of Earth Earth Shield Strike[/color] [color=red]Warforged Resolve Roots of Stone [s]Earthgrasp Strike[/s] [s]Warden's Tempest[/s] [s]Second Wind[/s][/color] [color=gray][s]Form of Winter's Herald[/s][/color] - [color=red][s]Form of Winter's Herald Attack[/s][/color] [color=gold][s]Potion of Clarity[/s][/color] Important Stuff: - makes lots of immediate interrupts/reactions/OAs Conditions: resist [COLOR="RoyalBlue"]5 cold[/COLOR], zone of difficult terrain within 2 squares, +2 AC, +2 [COLOR="Plum"]power[/COLOR] bonus to AC Full sheet: [url=http://www.enworld.org/wiki/index.php/LEB:PC:Unit_16_(evilbob)]Unit 16[/url][/sblock] [/QUOTE]
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