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[Adventure] Invasion of the Einherjar (DM: CrimsonFlameWielder, Judge: Covaithe )
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<blockquote data-quote="CrimsonFlameWielder" data-source="post: 5991780" data-attributes="member: 6684473"><p>[ooc] The intention of the cannons + Boomer was to allow you guys to keep in the fight whilst still being able to have Boomer fire off a cannon shot (thus the blue orb item he gave each of you), and I was expecting you to use boomer once per encounter. The delay in fire was put in place because it would take Boomer time to re-aim where you designated, and also to allow you guys to get out of the way of the blast. </p><p></p><p>As such, you spend a standard action to activate and throw the blue orb into the air where you want the blast to be centered, and then boomer does the rest (you can roll all of the dice rolls for attack/damage).</p><p></p><p>Since you are thinking about firing the cannons yourselves, I'll allow you to aim the cannon as a move action, and fire it as a standard action. Boomer is an NPC, and not quite as fast as you guys are, but he IS proficient in the use of cannons. You guys are not proficient in cannons, but you can make the following attack with the cannon.</p><p></p><p>Area 2 within 10 (from the cannon); Intelligence vs Reflex; 1d6+5 damage and the area becomes a permanent zone of difficult terrain.</p><p></p><p></p><p>If you decide to let Boomer do the shooting, the attack is +5 vs Reflex, and you don't have to stand there next to the cannons.</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="CrimsonFlameWielder, post: 5991780, member: 6684473"] [ooc] The intention of the cannons + Boomer was to allow you guys to keep in the fight whilst still being able to have Boomer fire off a cannon shot (thus the blue orb item he gave each of you), and I was expecting you to use boomer once per encounter. The delay in fire was put in place because it would take Boomer time to re-aim where you designated, and also to allow you guys to get out of the way of the blast. As such, you spend a standard action to activate and throw the blue orb into the air where you want the blast to be centered, and then boomer does the rest (you can roll all of the dice rolls for attack/damage). Since you are thinking about firing the cannons yourselves, I'll allow you to aim the cannon as a move action, and fire it as a standard action. Boomer is an NPC, and not quite as fast as you guys are, but he IS proficient in the use of cannons. You guys are not proficient in cannons, but you can make the following attack with the cannon. Area 2 within 10 (from the cannon); Intelligence vs Reflex; 1d6+5 damage and the area becomes a permanent zone of difficult terrain. If you decide to let Boomer do the shooting, the attack is +5 vs Reflex, and you don't have to stand there next to the cannons. [/ooc] [/QUOTE]
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[Adventure] Invasion of the Einherjar (DM: CrimsonFlameWielder, Judge: Covaithe )
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