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[Adventure] Invasion of the Einherjar (DM: CrimsonFlameWielder, Judge: Covaithe )
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<blockquote data-quote="Son of Meepo" data-source="post: 5991811" data-attributes="member: 78756"><p>Fhangrim decides if nothing else, the destruction caused by the cannon fire will make it difficult for the invaders to advance.</p><p></p><p>He carefully takes aim before instructing his ladies.</p><p></p><p><strong><span style="color: Red">"You best cover your ears girls."</span></strong></p><p></p><p>The owlbears do their best to keep their noses to the ground ears covered by massive paws.</p><p></p><p>Fhangrim lights the fuse...</p><p><strong></strong></p><p><strong><span style="font-size: 22px"><span style="color: Red">"KABOOOOOOOOOOOOM!"</span></span></strong></p><p></p><p>The cannonball sails right for the front of the ship.</p><p></p><p><span style="font-size: 22px"><span style="color: Red"><strong>"CRRRAAAAAAAAAACK!"</strong></span></span></p><p></p><p>The shot impacts the bow of the ship sending shrapnel flying. Not only does it severely reduce the seaworthiness of the vessel, it clutters the dock area with debris. One of the bladelings in the rear is shredded by shrapnel, but the one in the center is most unlucky, the cannonball having skipped off the deck, and taken with it half his head on the rebound.</p><p></p><p><span style="color: Red"><strong>"Everyone fall back and stay at range. Let them come to us instead."</strong></span></p><p></p><p>[sblock=Actions]<strong>Move:</strong> Aim Cannon</p><p><strong>Standard:</strong> <a href="http://invisiblecastle.com/roller/view/3655473/" target="_blank">Cannon Fire (damage, EGR12, EBS20, EBS22, EBS24) (1d6+5=11, 1d20=8, 1d20=11, 1d20=20, 1d20=15)</a>[/sblock]</p><p></p><p>[OOC]Fired a cannon shot centered at W6.</p><p>Missed EGR12.</p><p>Missed ESB20.</p><p>Crit and killed ESB22.</p><p>Hit and killed ESB24.[/OOC]</p><p></p><p>[sblock=Fhangrim's Stats]<strong>Fhangrim</strong> - Gnoll Sentinel 1 Status: Normal Passive Perception 21, Passive Insight 14 AC 16, Fort 15, Reflex 12, Will 14 HP 25/28, Bloodied 14, Surge Value 7, Surges 3/10 Speed 7, Initiative +2 Action Points: 0, <span style="color: red">Second Wind []</span> At-Will Powers: <span style="color: Green">Magic Stones</span> Encounter Powers: <span style="color: red">Combined Attack []</span>, <span style="color: red">Ferocious Charge []</span>, <span style="color: red">Healing Word [][]</span> Daily Powers: <span style="color: gray">Summon Fierce Boar []</span> [/sblock] </p><p></p><p> [sblock=Ursa Major's Stats]<strong>Ursa Major</strong> - Gaoler Pygmy Owlbear Passive Perception 23, Passive Insight 13 AC 14, Fort 16, Reflex 12, Will 16 HP 14+4/14, Bloodied 7, Surge Value 3 Speed 6, Initiative +2[/sblock] </p><p></p><p> [sblock=Ursa Minor's Stats]<strong>Ursa Minor</strong> - Young Gaoler Pygmy Owlbear Passive Perception 23, Passive Insight 12 AC 14, Fort 16, Reflex 12, Will 16 HP 14/14, Bloodied 7, Surge Value 3 Speed 6, Initiative +2[/sblock]</p><p></p><p>[ooc]We started this fight outnumbered ~3:1 (counting each companion as 1/2). We need to take down a lot of the minions before they get to us.[/ooc]</p></blockquote><p></p>
[QUOTE="Son of Meepo, post: 5991811, member: 78756"] Fhangrim decides if nothing else, the destruction caused by the cannon fire will make it difficult for the invaders to advance. He carefully takes aim before instructing his ladies. [B][COLOR=Red]"You best cover your ears girls."[/COLOR][/B] The owlbears do their best to keep their noses to the ground ears covered by massive paws. Fhangrim lights the fuse... [B] [SIZE=6][COLOR=Red]"KABOOOOOOOOOOOOM!"[/COLOR][/SIZE][/B] The cannonball sails right for the front of the ship. [SIZE=6][COLOR=Red][B]"CRRRAAAAAAAAAACK!"[/B][/COLOR][/SIZE] The shot impacts the bow of the ship sending shrapnel flying. Not only does it severely reduce the seaworthiness of the vessel, it clutters the dock area with debris. One of the bladelings in the rear is shredded by shrapnel, but the one in the center is most unlucky, the cannonball having skipped off the deck, and taken with it half his head on the rebound. [COLOR=Red][B]"Everyone fall back and stay at range. Let them come to us instead."[/B][/COLOR] [sblock=Actions][B]Move:[/B] Aim Cannon [B]Standard:[/B] [URL="http://invisiblecastle.com/roller/view/3655473/"]Cannon Fire (damage, EGR12, EBS20, EBS22, EBS24) (1d6+5=11, 1d20=8, 1d20=11, 1d20=20, 1d20=15)[/URL][/sblock] [OOC]Fired a cannon shot centered at W6. Missed EGR12. Missed ESB20. Crit and killed ESB22. Hit and killed ESB24.[/OOC] [sblock=Fhangrim's Stats][B]Fhangrim[/B] - Gnoll Sentinel 1 Status: Normal Passive Perception 21, Passive Insight 14 AC 16, Fort 15, Reflex 12, Will 14 HP 25/28, Bloodied 14, Surge Value 7, Surges 3/10 Speed 7, Initiative +2 Action Points: 0, [COLOR=red]Second Wind [][/COLOR] At-Will Powers: [COLOR=Green]Magic Stones[/COLOR] Encounter Powers: [COLOR=red]Combined Attack [][/COLOR], [COLOR=red]Ferocious Charge [][/COLOR], [COLOR=red]Healing Word [][][/COLOR] Daily Powers: [COLOR=gray]Summon Fierce Boar [][/COLOR] [/sblock] [sblock=Ursa Major's Stats][B]Ursa Major[/B] - Gaoler Pygmy Owlbear Passive Perception 23, Passive Insight 13 AC 14, Fort 16, Reflex 12, Will 16 HP 14+4/14, Bloodied 7, Surge Value 3 Speed 6, Initiative +2[/sblock] [sblock=Ursa Minor's Stats][B]Ursa Minor[/B] - Young Gaoler Pygmy Owlbear Passive Perception 23, Passive Insight 12 AC 14, Fort 16, Reflex 12, Will 16 HP 14/14, Bloodied 7, Surge Value 3 Speed 6, Initiative +2[/sblock] [ooc]We started this fight outnumbered ~3:1 (counting each companion as 1/2). We need to take down a lot of the minions before they get to us.[/ooc] [/QUOTE]
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[Adventure] Invasion of the Einherjar (DM: CrimsonFlameWielder, Judge: Covaithe )
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